Forced Third Person Finishing Moves Camera Confirmed

Post » Sat Jul 30, 2011 11:50 pm

Am I the only [censored] person in the world who really likes these damn things and doesn't give a flying [censored] about being "forced" out of first person? I really wish they'd actually show off the third-person play instead of simply insisting that it's a "viable option" now, because if it looks cool enough then I just might play in third person more often.

At any rate, as I've said before, what I really like about the finishers in third person is that it makes me feel like my guy (who is not me, but a character I control, for [censored]'s sake) is a part of the game world itself, and has actual physical interaction with the enemies he slays rather than just waving a damn sword around in their general direction until they ragdoll. It looks interesting, damn it, and the longest one we saw was at the end of the dragon battle, and it was all of five seconds, and appropriately flashy for the end of a major battle.

Still, given how much endless crying about it is on the forums I have no trouble believing they'll have an option to get rid of it completely, because after all, it's not like you'll get sick of seeing a ragdoll fall down after the 500th time. It's only one and a half second ribcage poking that ruins everything forever.

That would be the point of making such threads. In hopes developers listen and make adjustments... Hence the poll. Not that I'm crying/complaing about it.
User avatar
Alister Scott
 
Posts: 3441
Joined: Sun Jul 29, 2007 2:56 am

Post » Sat Jul 30, 2011 8:52 pm

I assumed you made the first comment to either show how much you didn't care about staying in first person or to show disapproval of my topic. If my topic, why even click on it? I made the title clear.


Oh, no, sorry. I suppose I should have been more specific than "ugh". :P

I was expressing my dislike for this forced third person business. Seems like something that would be right at home in an action adventure game.
User avatar
Tyrone Haywood
 
Posts: 3472
Joined: Sun Apr 29, 2007 7:10 am

Post » Sun Jul 31, 2011 1:40 am

I'll be more annoyed if they'll be forced finishing moves. If these moves aren't optional, then I would rather the camera automatically go into 3rd person to watch.

But I'd rather both the camera change and the moves themselves be optional.
User avatar
BEl J
 
Posts: 3397
Joined: Tue Feb 13, 2007 8:12 am

Post » Sat Jul 30, 2011 10:35 pm

Am I the only [censored] person in the world who really likes these damn things and doesn't give a flying [censored] about being "forced" out of first person?

I'm with you. I love the finishers and don't mind one bit if they force me into third person.
User avatar
steve brewin
 
Posts: 3411
Joined: Thu Jun 21, 2007 7:17 am

Post » Sun Jul 31, 2011 3:01 am

I'm not sure what to think at this stage, the same feature shown in pre-release videos of Dragon Age put me off buying that game. I don't really know why I dislike this sort of thing so much, but hey, I do.

If I do buy Skyrim, I'll do my best to mod it out.
User avatar
El Goose
 
Posts: 3368
Joined: Sun Dec 02, 2007 12:02 am

Post » Sun Jul 31, 2011 12:33 am

Here is almost the same thread started a few days ago, with a link to another thread about the same topic from before that:

http://www.gamesas.com/index.php?/topic/1214411-forced-3rd-person-confirmed/

The poll shows that (so far) less than 1/6 of respondents like the idea of being forced into 3rd person from 1st. That is, more than 5/6 don't care or don't like the idea, with almost 1/3 hating or GWAHH!-ing the idea.

Unfortunately, I don't have the pleasure of stalking the forums all day everyday. :facepalm:

EDIT: I have a feeling that most of those votes are coming from COD and other action game junkies.
User avatar
Camden Unglesbee
 
Posts: 3467
Joined: Wed Aug 15, 2007 8:30 am

Post » Sun Jul 31, 2011 7:11 am

Oh, no, sorry. I suppose I should have been more specific than "ugh". :P

I was expressing my dislike for this forced third person business. Seems like something that would be right at home in an action adventure game.

Oh, well thank you for the clarification :foodndrink:

But I agree, it's something I would expect in any other game.
User avatar
Marie Maillos
 
Posts: 3403
Joined: Wed Mar 21, 2007 4:39 pm

Post » Sat Jul 30, 2011 10:35 pm

I assumed you either made the first comment to either show how much you didn't care about staying in first person or to show disapproval of my topic. If my topic, why even click on it? I made the title clear.


maybe he was voicing disapproval at the idea of forced third-person [censored]. in fact it seems he was!

i would be entirely fine with this if it were optional, which i'm going to assume it is because Bethesda isn't stupid and they know there's going to be a lot of people who won't like this. i like finishing moves, i like cinematic [censored] that isn't QTEs, and i like the idea of jumping on a dragon and pulling some HIGH JUMP AXE CHOP [censored] to kill it, but more than those i like consistency and don't very much enjoy the game seizing control and changing the camera angle to show me something it deems cool if i don't particularly want to see something cool.

i don't care about ROLE-PLAYING or whatever, i don't BELIEVE I'M THE CHARACTER - i prefer first-person because i've always preferred first-person. it's a clean, unobstructed view of the game world, without some dude standing in the middle of the screen http://www.youtube.com/watch?v=iIA0w-iqVc8, which as animation systems have improved has become an increasingly irritating problem with third-person games.

if this is optional, awesome. if it's not but it's limited to the final kill in a battle, i wouldn't LIKE IT but i'd probably get used to it depending on how distracting it was. if it's randomly chosen based on how long it's been since i last saw something awesome i'll mod it out myself.
User avatar
jessica robson
 
Posts: 3436
Joined: Mon Oct 09, 2006 11:54 am

Post » Sun Jul 31, 2011 5:42 am

maybe he was voicing disapproval at the idea of forced third-person [censored]. in fact it seems he was!

i don't care about ROLE-PLAYING or whatever, i don't BELIEVE I'M THE CHARACTER -

It seems it's about time for me to go to bed... :whistling:

As for your apparent hatred for role-playing, that doesn't mean EVERYONE DOESN'T CARE. TES games to me are the essence of just that... Immersion based role-playing that makes you believe your in another world in which you do things that you normaly can't in the real world.
User avatar
Brooks Hardison
 
Posts: 3410
Joined: Fri Sep 07, 2007 3:14 am

Post » Sun Jul 31, 2011 6:16 am

It seems it's about time for me to go to bed... :whistling:

As for your apparent hatred for role-playing, that doesn't mean EVERYONE DOESN'T CARE. TES games to me are the essence of just that... Immersion based role-playing that makes you believe your in another world in which you do things that you normaly can't in the real world.


Roleplaying in TES games has always been pretty damn shallow anyways. 90% of what your character does isn't recognized by the game world. so it's basically just living in your head. Without feedback and reaction RP is pointless.
User avatar
Dina Boudreau
 
Posts: 3410
Joined: Thu Jan 04, 2007 10:59 pm

Post » Sat Jul 30, 2011 11:24 pm

Am I the only [censored] person in the world who really likes these damn things and doesn't give a flying [censored] about being "forced" out of first person? I really wish they'd actually show off the third-person play instead of simply insisting that it's a "viable option" now, because if it looks cool enough then I just might play in third person more often.

At any rate, as I've said before, what I really like about the finishers in third person is that it makes me feel like my guy (who is not me, but a character I control, for [censored]'s sake) is a part of the game world itself, and has actual physical interaction with the enemies he slays rather than just waving a damn sword around in their general direction until they ragdoll. It looks interesting, damn it, and the longest one we saw was at the end of the dragon battle, and it was all of five seconds, and appropriately flashy for the end of a major battle.

Still, given how much endless crying about it is on the forums I have no trouble believing they'll have an option to get rid of it completely, because after all, it's not like you'll get sick of seeing a ragdoll fall down after the 500th time. It's only one and a half second ribcage poking that ruins everything forever.

So because someone thinks something looks cool, everyone should be forced to see it? :confused:

One of the things a lot of people love about TES is it's one of the few first-person RPGs out there, and they prefer to play in first-person for a reason. Why is this so difficult to understand?

Will the game be any worse for you personally if they make finisher moves optional? No. Will the game be any worse for you if you have to switch manually into third-person to see a third-person finisher, or switch into first-person to see a first-person finisher? Hardly, unless you're lazy and need the game to control things for you.

I really wish people would stop being so selfish. I much prefer first-person, but you don't see me complaining about how much they've improved the third-person side of things for people who prefer that view. You don't see me complaining about how interaction with NPCs can occur in third-person now.

what I really like about the finishers in third person is that it makes me feel like my guy (who is not me, but a character I control, for [censored]'s sake) is a part of the game world itself

Looking at it that way is perfectly fine and logical, however I see things this way:

I'm roleplaying - ie. playing the role of a character. Therefore for the duration of the game, I AM that character - the character is not me. So rather than guiding the character around like a puppet in third-person, I like to see the world through their eyes constantly.

OH MY [censored] GOD. WHAT'S THIS? A LOGICAL WAY OF LOOKING AT THINGS THAT DIFFERS FROM YOUR OWN!? :o ...this, my friend, is why it's good for a game to have options (especially a game built around player freedom). Lots of people will have different opinions on POV, so why not just let the first-person people play in first-person, and the third-person people play in third-person. There is abolutely NOTHING stopping people who want a bit of both to switch between the two.
User avatar
bimsy
 
Posts: 3541
Joined: Wed Oct 11, 2006 3:04 pm

Post » Sat Jul 30, 2011 4:40 pm

I can't imagine that they would make such a thing forced and not optional, seeing as they were optional in Fallout 3 and New Vegas.
User avatar
Sandeep Khatkar
 
Posts: 3364
Joined: Wed Jul 18, 2007 11:02 am

Post » Sat Jul 30, 2011 10:31 pm

As for your apparent hatred for role-playing, that doesn't mean EVERYONE DOESN'T CARE. TES games to me are the essence of just that... Immersion based role-playing that makes you believe your in another world in which you do things that you normaly can't in the real world.


i don't HATE IT, i just don't see the merit in playing pretend in a game where your choices have very few consequences. TES to me has always been pretty much just an adventure game with RPG bits to add depth, which is why i'm such a big fan of Bethesda implementing more of a simulation element as far as combat goes - i actually don't really like RPGs.

i know that people make up these huge elaborate backstories for characters and i can dig that even though i don't exactly understand the point. my point in making that comment wasn't to say their playing style is any less valid than mine - it was simply to point out that my preference for first-person is more or less purely utilitarian.
User avatar
Stephanie Nieves
 
Posts: 3407
Joined: Mon Apr 02, 2007 10:52 pm

Post » Sat Jul 30, 2011 10:52 pm

Roleplaying in TES games has always been pretty damn shallow anyways. 90% of what your character does isn't recognized by the game world. so it's basically just living in your head. Without feedback and reaction RP is pointless.

True enough, but people who role-play on a gameboard more than likely have enough imagination to transform a bad game into a utopia. Here's to hoping that Skyrim is more immersion than past titles. :foodndrink:
User avatar
Matthew Barrows
 
Posts: 3388
Joined: Thu Jun 28, 2007 11:24 pm

Post » Sun Jul 31, 2011 5:42 am

i know that people make up these huge elaborate backstories for characters and i can dig that even though i don't exactly understand the point.


Do you enjoy fiction? Reading books? Watching movies?
User avatar
Ally Chimienti
 
Posts: 3409
Joined: Fri Jan 19, 2007 6:53 am

Post » Sun Jul 31, 2011 5:11 am

Roleplaying in TES games has always been pretty damn shallow anyways. 90% of what your character does isn't recognized by the game world. so it's basically just living in your head. Without feedback and reaction RP is pointless.


90%? Really? I think thats a little bit of exaggeration, wouldn't you agree?
User avatar
Sabrina Steige
 
Posts: 3396
Joined: Mon Aug 20, 2007 9:51 pm

Post » Sat Jul 30, 2011 8:17 pm

Yes, I'm very aware RPing isn't for everyone.


What you are obviously not aware is that finishers have precisely zero to do with RPing and everything with console-style beat-them-up.
User avatar
Elina
 
Posts: 3411
Joined: Wed Jun 21, 2006 10:09 pm

Post » Sat Jul 30, 2011 10:55 pm

Do you enjoy fiction? Reading books? Watching movies?


not as much as video games, no. not traditional books or movies, anyway.

i get what you're saying but again while i do understand why people do it i don't understand the point. i don't need you to HAMMER IT INTO ME, though!~
User avatar
Ezekiel Macallister
 
Posts: 3493
Joined: Fri Jun 22, 2007 12:08 pm

Post » Sun Jul 31, 2011 8:22 am

At any rate, as I've said before, what I really like about the finishers in third person is that it makes me feel like my guy (who is not me, but a character I control, for [censored]'s sake) is a part of the game world itself, and has actual physical interaction with the enemies he slays rather than just waving a damn sword around in their general direction until they ragdoll. It looks interesting, damn it, and the longest one we saw was at the end of the dragon battle, and it was all of five seconds, and appropriately flashy for the end of a major battle.


It makes you feel like your character is really part of the game world when he caters to your desire for flashiness rather than acting in a way that actually fits into the word?

Finishers are pure and simple beat-them-up fanservice. They have zero to do with actual RP, because going for flashiness rather than effectiveness in combat is only one thing: Suicidal.

It really doesn't help that you finished off your enemy when you gave him all the openings he needed to with his last breath ram his sword through your chest, too. And just because the game restricts him from doing so doesn't make any of it meaningful.
User avatar
Louise Dennis
 
Posts: 3489
Joined: Fri Mar 02, 2007 9:23 pm

Post » Sun Jul 31, 2011 7:59 am

What you are obviously not aware is that finishers have precisely zero to do with RPing and everything with console-style beat-them-up.

For people who play whole games in first-person, it kinda does.
User avatar
Greg Swan
 
Posts: 3413
Joined: Tue Jun 05, 2007 12:49 am

Post » Sun Jul 31, 2011 2:20 am

not as much as video games, no. not traditional books or movies, anyway.

i get what you're saying but again while i do understand why people do it i don't understand the point. i don't need you to HAMMER IT INTO ME, though!~

I find what you just said and your signiture to be very conflicting. :tongue:

But it's not such a hard concept to get... People ENJOY taking up the role of certain other people, particularly in videogames. You can't tell me you've NEVER pretended before... Even as a child? Maybe as a dinosaur.
User avatar
WYatt REed
 
Posts: 3409
Joined: Mon Jun 18, 2007 3:06 pm

Post » Sun Jul 31, 2011 3:16 am

It makes you feel like your character is really part of the game world when he caters to your desire for flashiness rather than acting in a way that actually fits into the word?

Finishers are pure and simple beat-them-up fanservice. They have zero to do with actual RP, because going for flashiness rather than effectiveness in combat is only one thing: Suicidal.

It really doesn't help that you finished off your enemy when you gave him all the openings he needed to with his last breath ram his sword through your chest, too. And just because the game restricts him from doing so doesn't make any of it meaningful.


I don't understand this. Not all finishers in real life guarantee an opening for your opponent. And also, most finishers tend to disable your opponent from even responding. If you slam your axe in between the eyes of your opponent, lodging your blade halfway into his skull, it doesn't even matter what vital spots you've left open. The dude is done.

I don't see how it is counterintuitive to role playing when you are in combat. -shrugs-

And no, its not just for "beat em ups".
User avatar
:)Colleenn
 
Posts: 3461
Joined: Thu Aug 31, 2006 9:03 am

Post » Sat Jul 30, 2011 10:56 pm

I loved Witcher 2 finishers, so I'll enjoy this.
User avatar
Louise
 
Posts: 3407
Joined: Wed Nov 01, 2006 1:06 pm

Post » Sat Jul 30, 2011 6:07 pm

I really hope this is can be toggled off.

If not, my soul will die.
User avatar
Rich O'Brien
 
Posts: 3381
Joined: Thu Jun 14, 2007 3:53 am

Post » Sat Jul 30, 2011 7:48 pm

I really hope this is can be toggled off.

If not, my soul will die.


LOL! Overreact much?
User avatar
Joey Avelar
 
Posts: 3370
Joined: Sat Aug 11, 2007 11:11 am

PreviousNext

Return to V - Skyrim