Forcing my character to "join" Winterhold College to

Post » Fri Dec 16, 2011 12:20 am

Again, you people dont look, you just follow the arrows.


Exactly, think outside of the box questlog. Not every alternative option is spelled out on it. Most, but not all :hehe:
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Damian Parsons
 
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Post » Fri Dec 16, 2011 4:58 am

Technically you don't need to go to the college of Winterhold to do the main quest, you could just head immediately to the area you're suppose to go and do what you need to do (Won't say what it is due to spoilers). I had issues with the Orc (Quest Progression bug) so I had to head to the area where you're suppose to go.
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Poetic Vice
 
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Post » Fri Dec 16, 2011 6:12 am

Hmph, didnt know they forced you into the guild. Thats kinda :glare: Still, ironically i've been doing all the guild's quests and ignoring the main quests and the stormcloak/imperial questlines for 3 of my characters :D they just feel kinda mundane.
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dell
 
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Post » Thu Dec 15, 2011 4:50 pm

I had a similiar experience with the main quest in Riften. Whilst I wasn't forced to join the Thieves Guild, I did come into contact with them and was forced to do something horrible and completely out of character for me, something I would never have even comtemplated doing that playthrough. It completely compromised my RPing, and I seriously considered just abandoning the main quest. In the ended, I went along with it, and I still feel horrible about it.

I can't believe they're pushing you in directions you don't wanna go in a TES game now.


I know what you're talking about. You actually don't have to do it.
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Isabel Ruiz
 
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Post » Fri Dec 16, 2011 3:21 am

People really will complain about anything. If you paid any attention at all during your questing you would have realized that the entire reason your "warrior" was even admitted to the college was because of his ability to command the Thu'um (unless you actually chose to dabble in magic, but then you wouldn't be much of a "warrior"). It's not sloppy game design, it's what Bethesda wanted to do. You are Dragonborn. So what? Are you also going to complain that the game forces you to obtain an Elder Scroll if you want to complete the main quest, even though your "warrior" wants nothing to do with reading silly words?

This is ridiculous.
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Vicki Gunn
 
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Post » Thu Dec 15, 2011 7:50 pm

AFAIK you don't have to join any guilds to do the main quest. The part where people are saying you need to join the thieves guild, I just passed a speech check and completely avoided any guild tasks.

..but yeah, it's impossible to complete the main quest of this game as a pure warrior. The Thu'um is magic - get over it.
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Samantha Mitchell
 
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Post » Fri Dec 16, 2011 5:50 am

You don't NEED to join the College. Say you are Dragonborn or pass a speech check. Move on.
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Olga Xx
 
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Post » Thu Dec 15, 2011 7:57 pm

Yeah i more or less complained about this last month when i was doing the main quest, however you can actually miss out going to the college and go straight towards the crazy guy who wants to unlock the heart of lorkhan..
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Shirley BEltran
 
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Post » Fri Dec 16, 2011 5:30 am

I had a similiar experience with the main quest in Riften. Whilst I wasn't forced to join the Thieves Guild, I did come into contact with them and was forced to do something horrible and completely out of character for me, something I would never have even comtemplated doing that playthrough. It completely compromised my RPing, and I seriously considered just abandoning the main quest. In the ended, I went along with it, and I still feel horrible about it.

I can't believe they're pushing you in directions you don't wanna go in a TES game now.
Actually, you could have blown him off, and look for him yourself.
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Rozlyn Robinson
 
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Post » Fri Dec 16, 2011 6:49 am

I had a similiar experience with the main quest in Riften. Whilst I wasn't forced to join the Thieves Guild, I did come into contact with them and was forced to do something horrible and completely out of character for me, something I would never have even comtemplated doing that playthrough. It completely compromised my RPing, and I seriously considered just abandoning the main quest. In the ended, I went along with it, and I still feel horrible about it.

I can't believe they're pushing you in directions you don't wanna go in a TES game now.


Actually there was another way of doing that part of the main quest without having to do that horrible action, i didn't want to do the job that guy was proposing me so i talked to the other npcs in the bar and eventualy one of them pointed me in the right direction and i could continue doing the main quest.
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Vivien
 
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Post » Fri Dec 16, 2011 5:10 am

How people survived Morrowind? I mean... You needed to do tasks and trials to some Ashlanders, Ewww!
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Tom Flanagan
 
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Post » Fri Dec 16, 2011 3:25 am

Actually there was another way of doing that part of the main quest without having to do that horrible action, i didn't want to do the job that guy was proposing me so i talked to the other npcs in the bar and eventualy one of them pointed me in the right direction and i could continue doing the main quest.

IIRC you can pass a speech check or fight a guy to find Esbern's location. There is no need whatsoever to do anything bad or out of character.
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Chrissie Pillinger
 
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Post » Thu Dec 15, 2011 7:59 pm

Thats just not acceptable, especially for a warrior that has nothing to do with magic. I should not be required to join nor have the quest to join forced onto my character without me wanting/asking for it. It destroys immersion because now I have it stuck in my journal to talk to the woman in charge to begin my training as a mage.

That is sloppy game design to say the least. Seriously.


You don't have to do the test for the woman at the college entrance. You could let her know your dragonborn and she'll say sorry and let you in right away.
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Felix Walde
 
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Post » Fri Dec 16, 2011 1:30 am

It also has nothing to do with roleplaying, unless you choose to roleplay a person that refuses to join a guild, and in that case, yes, you fail! Sorry! Choices mean the ability to lose, by definition. And if you have the ability to choose poorly, you absolutely have choices.

You seem to confuse Skyrim with a game that was not presented and hyped as one in which you could roleplay as anything you want. Are you sure you are on the right forums?
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Eileen Collinson
 
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Post » Fri Dec 16, 2011 7:31 am

You can exit conversations any time u wish. If you feel that certain quests and given tasks compromise your roleplaying, then just ignore the quest. Do the things u feel like doing. For example, there is absolutely no need to join thieves guild to complete main quest. There are many alternative ways to accomplish your goals. Save the game often and experiment with options, find the most suitable one for your character. You just need to fill the gaps in game with your imagination, otherwise the lack of satisfying choices drives you crazy.
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Danial Zachery
 
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Post » Thu Dec 15, 2011 8:38 pm

Like I said, and you quoted me, win it in a contest.

But that's the same as forcing you to do that, too

The point is that the quest is there. The means you have to complete it...sure, great, have a dozen choices. But you're still presented with a dozen forced ways. is it better? Hell yes. But they are all scripted and they are all pre-set and you have to do it.

Some people can't read or comprehend this for some eeaso

YOU DON'T HAVE TO JOINT EITHER GUILD

EDIT; on my phone quoted wrong post. It's been posted and shown that you don't have to join either.
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Albert Wesker
 
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Post » Thu Dec 15, 2011 10:33 pm

Some people are making too big of a fuss of this, but I agree with the point. You should be able to visit the college as a guest for the main questline. Both my warrior and thief want nothing to do with the college but my warrior had to join because of trying to complete other quests (Gauldur).

[EDIT] On second thought, I don't think I joined until the Gauldur quest so the mainquest (which I did before that one) never forced me to join. Ah well [/EDIT]
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Theodore Walling
 
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Post » Fri Dec 16, 2011 12:59 am

Some people can't read or comprehend this for some eeaso

YOU DON'T HAVE TO JOINT EITHER GUILD

EDIT; on my phone quoted wrong post. It's been posted and shown that you don't have to join either.

I guess people can't read or comprehend this for some reason

YOU NEED TO RESEARCH ON THE INTERNET TO KNOW THAT

That, my friend, is a problem. The game goads and tricks you into joining. You may not be forced to, but the only option is to hop on a forum and ask around if there is a way to not commit a crime. That, to me, destroys immersion even more then the problem it is trying to fix.
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Lucky Girl
 
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Post » Fri Dec 16, 2011 1:45 am

YOU NEED TO RESEARCH ON THE INTERNET TO KNOW THAT


I didn't. I just said "screw you" to Brynjolf (or whatever his name was) and explored the Ratway on my own. Delphine did say he's most propably there.
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Brian Newman
 
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Post » Thu Dec 15, 2011 6:55 pm

Yeah I don't remember being forced to join, but then I often Tab out of dialogues when there isn't an option that fits my character.
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Jack Moves
 
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Post » Fri Dec 16, 2011 7:28 am

Stonedsoul:Not really. I refused Brynjolf's request and I never joined the College on my first playthrough when it came to the main quest(my character wasn't in either guild) If you clearly can't see the "I'm a dragonborn let me through". the speech checks, or try just ending the conversation, it's not the game, it's you.
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Silencio
 
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Post » Fri Dec 16, 2011 7:49 am

I don't even want to be Dragonborn....corniest thing I ever heard. At the end of the day though, there is way more good than bad and no alternative game for me right now.


Yeah well, the whole dragonborn thing was just made to please the kiddies. I just try to ignore the thing when I'm playing, it's just too corny.
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Ruben Bernal
 
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Post » Fri Dec 16, 2011 2:15 am

I guess people can't read or comprehend this for some reason

YOU NEED TO RESEARCH ON THE INTERNET TO KNOW THAT

That, my friend, is a problem. The game goads and tricks you into joining. You may not be forced to, but the only option is to hop on a forum and ask around if there is a way to not commit a crime. That, to me, destroys immersion even more then the problem it is trying to fix.


Nope.
You can just chose yes or no to do a task. And ask more people.

Its called using your brain and not just following the arrow. Thought most "hardcoe rp" people would get this.
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aisha jamil
 
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Post » Thu Dec 15, 2011 4:35 pm

I guess people can't read or comprehend this for some reason

YOU NEED TO RESEARCH ON THE INTERNET TO KNOW THAT

That, my friend, is a problem. The game goads and tricks you into joining. You may not be forced to, but the only option is to hop on a forum and ask around if there is a way to not commit a crime. That, to me, destroys immersion even more then the problem it is trying to fix.


What destroys immersion is knowing instantly who to talk too due to the massive arrow above their head.
If people were going for out right immersion, they wouldnt use the quest markers, and instead would have gone to for example riften and asked around, probably in the tavern, as thats generally where most gossip is. Found from the guy in the tavern that esberns in the ratway, and skipped the whole speaking to brynjolf all together.

Same applies to the winterhold issue, people would have gone to the winterhold city, gone to the tavern, found the mage who when asked about it, will tell you to goto the college, he then lets you in, bypassing that woman at the gate.

Im sorry but the reason peoples immersion is being broken is because they are following damn massive arrows that are there to guide people around who dont want to play the game as a RPG, but is rather part of the "streamlining".


If people had actually played the game from the start in a roleplay manner, they would be talking to all the other people who give you the extra options. It shouldnt be pointed out to you.. you should explore if the option to avoid these places is even there before comming on here and moaning they dont exist. They DO exist, people just need to use some damn intelligence and not expect it to be handed to them.
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Ann Church
 
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Post » Fri Dec 16, 2011 6:07 am

I had a similiar experience with the main quest in Riften. Whilst I wasn't forced to join the Thieves Guild, I did come into contact with them and was forced to do something horrible and completely out of character for me, something I would never have even comtemplated doing that playthrough. It completely compromised my RPing, and I seriously considered just abandoning the main quest. In the ended, I went along with it, and I still feel horrible about it.

I can't believe they're pushing you in directions you don't wanna go in a TES game now.


If you went down into the Rataway and into the Ragged Flagon, you could pay them to tell you where you needed to go.
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Budgie
 
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