» Thu Sep 15, 2011 6:29 am
I'd like something like that. In my Oblivion game, I had the Vows and Covenants mod that allowed you to use the yield function on attacking NPCs to ask for their surrender. If they were low on health, you had enough speechcraft/fame/personality, or other factors they might become non-hostile and plead for mercy. At that point you could either extort gold in exchange for mercy or let them go, though you could even make them a companion as their disposition is raised when you grant them mercy.
The Vow to Stendarr actually rewarded you with Paladin/Cleric type lesser powers as long as you give NPCs one chance to surrender before killing them and removed them and cursed you if you broke your vow.
Was a great mod for roleplaying, I'd really recommend it.
(Though I would've liked to be able to turn bandits or other evil NPCs in to the guards rather than leave them out there in the wilderness, though I think they became completely passive towards good NPCs after that anyways)