Fortresscraft

Post » Wed Dec 22, 2010 2:17 am

So who else is excited for Fortresscraft. I don't have a gaming PC so I've never gotten a chance to play minecraft even though I wanted to despite my feelings about Notch. Fortresscraft, though, is coming to XBLIG.

I'm really optimistic about it at the moment. I'm not too sure I like the whole idea of releasing it in chapters, but I suppose this way we get to play sooner. 32+ online multiplayer sounds pretty good as well.

And before anyone sais he ripped of Minecraft and should be sued, etc... They're different games. Arcas didn't take any of Minecraft's code at all. He built it from scratch, and it's perfectly legal. Besides, really the only thing they have in common is they're both set in a world made of blocks, and I don't think you can copyright stacking blocks.
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Maria Leon
 
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Post » Wed Dec 22, 2010 12:37 am

So who else is excited for Fortresscraft. I don't have a gaming PC so I've never gotten a chance to play minecraft even though I wanted to despite my feelings about Notch. Fortresscraft, though, is coming to XBLIG.

I'm really optimistic about it at the moment. I'm not too sure I like the whole idea of releasing it in chapters, but I suppose this way we get to play sooner. 32+ online multiplayer sounds pretty good as well.

And before anyone sais he ripped of Minecraft and should be sued, etc... They're different games. Arcas didn't take any of Minecraft's code at all. He built it from scratch, and it's perfectly legal. Besides, really the only thing they have in common is they're both set in a world made of blocks, and I don't think you can copyright stacking blocks.
To be fair, you have a PC. If it was built in the past... oh... 5-10 years, it can probably play Minecraft just fine. Unless, of course, those 6-sided blocks are somehow sporting some serious texture detail. :P

I'm running Minecraft with an 8800 GTX - that's a five year old videocard - and I have zero problems with the game.

And yeah, Fortresscraft is different than Minecraft. But only about as different as Bejeweled is to Tetris. :P
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Jon O
 
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Post » Wed Dec 22, 2010 8:33 am

To be fair, you have a PC. If it was built in the past... oh... 5-10 years, it can probably play Minecraft just fine. Unless, of course, those 6-sided blocks are somehow sporting some serious texture detail. :P

And yeah, Fortresscraft is different than Minecraft. But only about as different as Bejeweled is to Tetris. :P

Meh, I have a laptop; I know I could just buy a mouse for it, but really I'd just prefer to save up for a nice gaming PC sometime in the next year or so.

And even though they do have similarities (which isn't a bad thing), one could just as easily call Minecraft a rip of of infiniminer.
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lacy lake
 
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Post » Wed Dec 22, 2010 4:44 am

Meh, I have a laptop; I know I could just buy a mouse for it, but really I'd just prefer to save up for a nice gaming PC sometime in the next year or so.
You could spend $10 and have a decent wired optical mouse. Good enough for twitch-games like CS? No. But Minecraft isn't really a twitch game, unless you're getting horded by spiders. :P
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Rachel Briere
 
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Post » Wed Dec 22, 2010 9:28 am

You could spend $10 and have a decent wired optical mouse. :P

Or I could just, you know, save that 10 dollars and build a gaming PC that can play something other than minecraft a year or so from now since I can exercise self control

No, that would be insane wouldn't it...
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Charlotte X
 
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Post » Wed Dec 22, 2010 1:26 am

Damn... that is one almost carbon copy like game. Must be what it felt like to see the first rip off FPS.

Edit
Your master plan is to save the 10 dollars you would pay for minecraft to save it for a new computer. Perhaps spending more money for the xbox live fortresscraft. Genius, you've thought this master plan through.
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Chloe Yarnall
 
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Post » Wed Dec 22, 2010 1:00 am

Damn... that is one almost carbon copy like game. Must be what it felt like to see the first rip off FPS.

Do a little research before you pass judgement. The games are going in completely different direction and really the only thing they have in common are similar graphics.

EDIT: So I can spend 10 dollars to get a mouse, then buy Minecraft (which with fortresscraft coming out so soon I currently have no interest in playing), an unfinished game that seems to be perpetually stuck in beta, or I can spend 3 dollars on fortresscraft.

Seems like a simple decision to me...
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Cagla Cali
 
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Post » Wed Dec 22, 2010 3:20 am

A choice quote from him.

"Well, that's really hard to say. Basically, all the things I love in Minecraft will come across (freedom, mining, exploring, creating, huge vistas, crafting, minecarts), but the things I hate won't (pointless minecarts, nether, lag), and things that I think should be in there will get added. I'm a huge Dwarf Fortress fan, so no prizes for guessing what else is likely to be a major influence on the game. I've also had the distinct pleasure of working with some of the Dungeon Keeper team, and I would love to combine all three in some sort of unholy trinity.

I can close my eyes and see a huge cavern, running down many metres, with powered mine carts, their headlamps lighting up the area, and them auto-unloading themselves at the production area, conveyor belts ready to take them to the manufacturing plant.

It currently cross-compiles for the PC, tho networking is limited to LAN only right now. I would love to be able to upload regular builds, but I don't know of anywhere that would offer the hosting, anti-piracy and credit-card payment stuff that I'd need. Ideas welcome!"

Holy [censored]. He's really pushing the boundaries in copying minecraft's design. Simply astounding, I give this a 10/10 on the copycake meter. This was his reply to what is going to make a game unique. Now I wouldn't mind another game like this, but so far he doesn't have any ideas of his own.
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Naomi Lastname
 
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Post » Tue Dec 21, 2010 7:29 pm

Holy [censored]. He's really pushing the boundaries in copying minecraft's design. Simply astounding, I give this a 10/10 on the copycake meter. This was his reply to what is going to make a game unique. Now I wouldn't mind another game like this, but so far he doesn't have any ideas of his own.

http://www.minecraftwiki.net/wiki/Infiniminer
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Ronald
 
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Post » Wed Dec 22, 2010 6:07 am

http://www.minecraftwiki.net/wiki/Infiniminer

Great. Look how far the genre has come since then. Look at all of what Notch has added. I said I had no qualms if he had some original ideas and plans, but so far this guy doesn't. Maybe after a few years of updates it might start to take on a life of its own. Until I see something though, not impressed.
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Gen Daley
 
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Post » Wed Dec 22, 2010 5:30 am

That quote is quite a bit old, I've seen it as well. A lot, a LOT has changed since then. Several unique ideas, a whole different sense of direction, and of course the fact that it appears Fortresscraft will atleast be finished at some point. But I suppose that doesn't support your opinion that Fortresscraft is an abomination and it's easier for you to just take quotes out of context.

Could we at least try to be civil? Is there any reason that someone could, I don't know, maybe play both games and enjoy them for what they are? I myself have all ready said I plan on playing Minecraft at some point, but not soon.

EDIT: Minecraft improved on infiniminer. Maybe Fortresscraft will improve on Minecraft. You haven't played the game, and neither have I. You could throw around words all day if you want, but just because Minecraft came first doesn't mean it is guaranteed to be better. Besides, no matter how much you say that Minecraft is better than infiniminer, it won't change the fact that if you wanted to start throwing around accusations of having no original ideas than Minecraft would be just as guilty as Fortresscraft (which is to say, not guilty at all).
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Marcus Jordan
 
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Post » Wed Dec 22, 2010 5:39 am

And before anyone sais he ripped of Minecraft and should be sued, etc... They're different games. Arcas didn't take any of Minecraft's code at all. He built it from scratch, and it's perfectly legal. Besides, really the only thing they have in common is they're both set in a world made of blocks, and I don't think you can copyright stacking blocks.


In the same way that if I created a new superhero called Manbat, real identity Wruce Bayne, who fought crime in the streets of Glotham City, I wouldn't be ripping anyone off. :rolleyes:

Really, this is just sad. All these people are doing is trying to use Minecraft's popularity to make a quick buck.
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Gwen
 
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Post » Wed Dec 22, 2010 10:10 am

Fortresscraft :facepalm: they could of at least taken the 'craft' bit out of the name...

And its pretty convenient how they announced it around the same time minecraft was becoming popular.
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Stacyia
 
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Post » Tue Dec 21, 2010 9:47 pm

In the same way that if I created a new superhero called Manbat, real identity Wruce Bayne, who fought crime in the streets of Glotham City, I wouldn't be ripping anyone off. :rolleyes:

Really, this is just sad. All these people are doing is trying to use Minecraft's popularity to make a quick buck.

Yes, because a world made of blocks is completely original and Notch was the first person to ever think of it ever.. I know being in the Notch Defense Force is fun and all, but you don't actually owe that guy your soul. I promise.
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Lory Da Costa
 
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Post » Wed Dec 22, 2010 5:23 am

Good thing minecraft runs on basically anything. I doubt this game will sell well.

Lol. MC does not require a gaming pc.
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Danial Zachery
 
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Post » Wed Dec 22, 2010 11:39 am

Good thing minecraft runs on basically anything. I doubt this game will sell well.

Lol. MC does not require a gaming pc.

At the moment it doesn't have to run on basically anything. Just the 360, though he may port it over to PC if he can find a way to distribute it.
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Alessandra Botham
 
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Post » Wed Dec 22, 2010 3:33 am

Yes, because a world made of blocks is completely original and Notch was the first person to ever think of it ever.. I know being in the Notch Defense Force is fun and all, but you don't actually owe that guy your soul. I promise.


And as fun as being in the Fortresscraft Defence Force is and all, you can acknowledge that its obvious that this has been ripped off from Minecraft. (And dont get me started on my personal opinions of Notch, the man has the ethics code of a drunken koala)

Fair enough, the game may have some features that are different to Minecraft, but you cannot deny that the game is trying to ride on Minecraft's popularty by blantantly ripping it off. Being created so soon after Minecraft's rise to popularity, using the same game basics and ideas, and hell, even basically using the same name makes it pretty bloody obvious that this is the result of an uncreative group trying to make a quick buck. The ammount of creative effort put into this game matches Dragon Age DLC, their thought process was essentially "Minecraft is popular, so lets make a game identical to Minecraft."
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Mandi Norton
 
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Post » Wed Dec 22, 2010 9:47 am

snip

Actually, Fortresscraft began development 18 months before minecraft was releaed, but I don't think it was anything like it is now. After Arcas (who is making the game ALONE, it is not a group or company doing this.) gave up on that and did other things for a while he came across minecraft, and got inspired (as I imagine Notch did when seeing infiniminer) and over the last 18 months he learned quite a bit and got better at making the games and decides that maybe he could take a few features from Minecraft that he really liked, then add his own ideas and plans and see if people like the direction his game will go. Arcas sais the name Fortresscraft came from Dwarf Fortress and, you guessed it, Minecraft since those are the two games that influenced him the most. Admittedly, I would have called the game something else if it was my call just to avoid all the hatred it will obviously get from people who haven't researched it at all. But beyond that, I don't see how he is ripping off minecraft anymore than a Treyarch CoD is ripping off an Infinity Ward CoD since their controls are so simmilar or how Fable could be accused of ripping of The Elder Scrolls because they're both set in fantasy settings.

Besides, a little competition may be good for Notch. Now that he's made himself a nice wad of money, maybe seeing someone doing the type of game he is but better will get him to finally get up and get his game finished at last. It's all ready obvious that Arcas trying to improve his game to be better than Minecraft. Honestly, I don't see how both of these games being out could be considered bad at all. You, as a played could play both, or just one, whatever you desire. And If Fortresscraft does take off like I hope it does than perhaps the two could just keep each other on their toes, which in turn will only make our expierences even better.

And as far as Fortresscraft Defense Force.... Come on, I haven't insulted Minecraft once. They both look like really good game and I wouldn't want Minecraft disapearing at all. All I've done is try to explain my point of view and maybe help you understand what Fortresscraft is exactly. I don't mean to say one is better than the other, I couldn't know that. I've yet to play either. I just don't understand why someone would defend a game because they didn't want their game to have competition when it could only make the game they love so much better.
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Rachael Williams
 
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Post » Wed Dec 22, 2010 12:37 am

what new features does it add to minecraft?
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brandon frier
 
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Post » Wed Dec 22, 2010 4:42 am

I don't see the big fuss. It's just some guy porting Notch's idea to the Xbox. He's come out and said it's based on Minecraft so yeah...
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Leilene Nessel
 
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Post » Wed Dec 22, 2010 9:01 am

Where is this oh so scholarly research. Your flinging your opinion at us, please at least offer some evidence to the contrary.
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benjamin corsini
 
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Post » Wed Dec 22, 2010 8:52 am

what new features does it add to minecraft?

You won't be carrying around all your equipment like in minecraft. Instead you'll be building mine carts and tracks from point a to point b to move your supplies around.

"Minions" will be implemented. Arcas said (and I'm paraphrasing) that you would start a game building a small base, then recruiting minions, then training them to perform day to day tasks and/or assist with whatever goals you had in mind like making your base larger, adding extra defenses to your base, or just carring stuff around for you, then by the end of the game you'll be in your superbase trying to defend yourself and your kingdom and all it's inhabitants from the 1600 angry mobs that want to get at you. (This was an idea for one mode of gameplay, there will obviously be other ones.)

There will be things called "Relics" which are basically little things you can find hidden about the map that let you do special stuff. Right now the only one I'm aware of is the jetpack. You can find a jetpack hidden somewhere and when you do, you can fly. There's going to be more and I think I saw some mention of nightvision, "Predator" cloaking, and "Predator" vision.

There is plans for a "Camera Block" which is just a camera that you can place around your base. Then you can run wire all the way from the camera to, say, a secret fortified bunker underneath your base that is filled with television screens. Basically, you can set up a security room and watch every nook and cranny of your base and its perimitter from one spot.

A ray gun was recently confirmed. From what I can tell it functions like a pickaxe mostly but it can be used to break blocks from a further distance and it does it faster too..

I'm sure there is more in the works, but that's just a few things I could think of off the top of my head.

EDIT: @ Gamgee

Go here.

http://www.fortresscraft.com/

go to the official forum and the fan forum. The creators user name is DJArcas. Read his posts. From what I understand there are a small handful of people that are hired now to do smaller things like talk to the press or put together the music, and of course to toss around ideas with, but as far as I know Arcas is still making the actual game part of the game alone.

Also, digging the sarcasm bro.
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tannis
 
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Post » Wed Dec 22, 2010 7:54 am

Now that sounds like a game I would play. Thank you, was that so hard?
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Ice Fire
 
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Post » Wed Dec 22, 2010 1:26 am

It's not so much the "copying" that bothers me as the blatant piggybacking on an established product. I mean "FortressCraft"? Really? Combined with the similar overarching concept and cuboid graphics, I think it's obvious that they're after a cut in the lucrative market Notch stumbled into.
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JeSsy ArEllano
 
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Post » Wed Dec 22, 2010 9:47 am

It's not so much the "copying" that bothers me as the blatant piggybacking on an established product. I mean "FortressCraft"? Really? Combined with the similar overarching concept and cuboid graphics, I think it's obvious that they're after a cut in the lucrative market Notch stumbled into.

Notch didn't create the "overarching concept and cuboid graphics". Ya, he made it popular but that shouldn't make him the only man on earth allowed to use it.

But yeah, Fortresscraft for the name was a stupid idea. My gut tells me he picked it specifically to get the attention of minecraft fans in the hopes that they would get the game, but I don't know the guy, and honestly I don't really care that much.
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Clea Jamerson
 
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