FOS 1.1 The History And Changes

Post » Sun Feb 14, 2016 4:52 am

First my Vault Stats:


200 dwellers

1 million caps

All rooms maxed

All dwellers at 50

All dwellers max stats

All wearing rare/legendary gear and weapons

All in army,scientist or power armor

A handyman on each floor

Supported the game by spending 100 dollars on it


Yes i used the time skip at the end of each day to foward the game 24 hours. As i do not like putting it down at work lol.


Bugs i have encountered:

1.Dwellers dissappear on me, i have lost a few this way.

2.Dwellers leaving their posts and randomly walking around for no reason.



Annoyances:

1.It ticks me off that i cannot set dwellers to automatically use stims.

2.It ticks me off that i cannot stop mobs from going room to room.


Suggestions:

1. A new upgrade to vault door that sets up a turret dealing 25 damage as a defense.

2. Do not allow mobs to to get past vault guards or really whats the point of them..

3. Automatic stim use or healing bot

4. A way to know when someone dies especially in a maxed vault

5. Let us repair mr handy before he has to die srsly.....

6. More rooms based around happiness

7. More rooms in general

8. A way to remove dwellers without sending them out to die

9. A way to stop dwellers comming to your vault

10. Increases legendary drop rate outside i have yet to get a single legendary from my maxed dwellers

11. Make all armors unisix

12. Let us meet traders where we can buy legendary items for insane amount of caps i.e 250,000 for 1 fatman


That is all for now and i hope my feedback helps as i dont know what else to do. I am now just waiting for the next update lol it kills alot of time at work.


Your pal

Heromofo
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Mario Alcantar
 
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Post » Sun Feb 14, 2016 4:36 am

I would also like to know what others that are maxed out are doing these days.
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Lil'.KiiDD
 
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Post » Sun Feb 14, 2016 4:40 pm

Also while waiting for the update


Come Play Star Wars Online and create your own badass :)


http://www.swtor.com/r/X2z6ZD
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Courtney Foren
 
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Post » Sun Feb 14, 2016 4:45 pm


1. That is something that could be very useful especially during fights where it's hard to pick the people out to heal them.



2. I doubt that would change as this is done as a way to prevent people only having 2 defenders and essentially make raiders / deathclaws pointless and thus why people have to set up a few decent defense rooms.

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Javaun Thompson
 
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Joined: Fri Sep 21, 2007 10:28 am

Post » Sun Feb 14, 2016 9:23 am

Also


Once you have 200 dwellers you like and you open lunch boxes they excess builds up outside. Theu affect your happiness and once you hit six you can no longer open lunchboxes until you remove them.


This needs to be fixed asap............ so many lunch boxes to open......:(
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Jonathan Windmon
 
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Post » Sun Feb 14, 2016 8:17 am

It seems to be too easy to max everything out as you can't really lose any dwellers and everyone can be revived after dying. Only way player can screw things up is expand too fast, spend their caps and get deathclaws killing everyone. But I guess deathclaw attacks will stop if population drops below DC-threshold. There should be some kind of permadeath situations so that making babies and attracting wasteland dwellers would be more important for vault survival than just achieving objectives or growing population when player chooses.

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Hot
 
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Joined: Sat Dec 01, 2007 6:22 pm

Post » Sun Feb 14, 2016 2:13 am

Srsly lol too many dwellers outside i cannot open lunch boxes any more.


Other suggestions:

1. If a dweller finds a legendary out and about they should appear as yellow not blue.

2. Luck should play a part to let your dwellers do critical damage.

3. A sell all green button and a sell all blue button.
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Amanda Furtado
 
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Post » Sun Feb 14, 2016 2:43 pm

More
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gandalf
 
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Post » Sun Feb 14, 2016 9:47 am

18-Radio Station gives XP.


19-Radio Station attracts dwellers with stats corresponding on caster's stats, IE +Luck=more frequency, Carisma=better SPECIAL stats.


20- A help page with what SPECIAL stats do on the Wasteland.


21- An option to tell your explorer return at X% health, but idk it might make the game too easy.

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Kanaoka
 
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Joined: Fri Jun 16, 2006 2:24 pm

Post » Sun Feb 14, 2016 1:26 am

Wow..I could never spend that much on a mobile game. I did buy 5 lunchboxes and 5 Mr handys to support them tho.
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Lance Vannortwick
 
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