» Tue Feb 01, 2011 6:17 pm
I've never done this before. Personally, I feel that it makes much more sense if they're all different characters, not so much because of the timeline, but because at the start of each game, you're of a low level, with your skills and attributes mostly pretty low, and have only basic spells and don't have any of the high quality equipment you would have gained in the last game by the time you finished it. Obviously, since most of the games start with you in prison, your items could have been taken from you when you were arrested and never returned to you, but your skills and spells can't just be taken away that easily. Depending on how long you've been in prison, maybe you could have forgotten some skills over time, but it would have to take pretty long for a skill originally at 100 to go down to 25. It's especially hard to justify when playing Oblivion because during the course of Morrowind's main quest, the player gains an immunity to disease as a result of getting corprus disease in Morrowind, presumably, you have also become immune to the effects of age, but since that's not reflected in game, you can just role-play it. The disease thing is a problem however as your character would not be immune to disease, that might be hard to explain. Still, I'm sure some players can think of ways to explain the apparent inconsistencies reusing the same character might lead to. I also feel that reusing the same character in every game seems a little limiting, I want to try different types of characters and play the game with whatever character I feel like at the time, which may well differ from what I wanted to play when I chose my character in the last game. But players can play whatever kind of character they like, and if some players want to use the same character across multiple games, that's there right to do.