hmm to lend credence to the op's post, all he said is true! the recent games that have come out are mostly console limited. you dont need to have a powerful pc for gaming;you got customizable advanced options (to tone down settings if you cant play it), its just that pc games are being dumbed down to accomodate consoles of late. hence the pc community will see it as a step back for games development and are wondering why consoles and pc game dev paths cant be separate? so that games dont have to be dumbed down
While a good point, I don't think it's possible anymore... at least not for FPSs.... and maybe even then it's now failing.
A good warning claxon was Unreal Tournament 3. I've seen in the same breath of a review how the game was epic and awesome... on consoles... but STATUS QUO on PC. And it's not like the game was any different. We just have had so many games just like it. Rather then try to reinvent the franchise and maybe the genre like it so desparately needs, companies that focus on it found themselves NEEDING the consoles, who haven't had the genre for decades, in order to keep releasing the same kind of games profitably. THIS is why we see so many companies leave PC for console... they don't want to make something new and risking with the huge blockbuster budget.
But the other shoe is falling... as basically every game becomes more and more CoDified, the ganre of FPS is going to bore people outside of the CoD fan who buys it every year.... leaving all those other companies to have to make something new finally or die... platform regardless.
This is also part of why we see so many trying to say "we love you too, PC" now that the cash ride is dwindling/ending.