Sorry for double post ... this is interesting ... I had made a new load order with mostly just WAC as the overhaul ... but I decided to use the patches and add Frans into the mix.
I'm getting crashing with the optional leveled quests esp active (SI, no mobs).
I disabled a lot of my load order and it is still happening. Has anyone else had issue with that esp?
[edit] Oh wait I see this in the description field:
Tweaked main quests and guild quests. It's highly recommended to start a new game the first time you start to use this part of the mod.
Bummer
Here is the description of the esp:
Tweaked main quests and guild quests, these quests will be much more static.. their difficulty will not be based on player level... if a quest is meant to be hard ... it will have strong enemies even if the player is low level, in this way you won't be able to become master of a guild at level 10. Loot you will find in these quests (and in the chests of their dungeons) will be based on their level and not on player level, so if at level 3 you try to finish a level 8 quest you will fight against level 8 enemies instead of level 3, and their loot will be the same as if you fought them at level 8.
But hmmm - I want to run though the fighters guild and main quest fast in order to do RST.
Again sorry for double post - thought I found a real issue.
Still curious about the Cobl tweaks.