Well, I read a lot of books - they don't all have to be Crime and Punishment for me to enjoy them. (I've even read through all of the Twilight books - at my wife's urging.) I figure if it ended up on par with the Mass Effect books, then it should be all right. They weren't the best books in the world, but it expanded on background for which the game is set, and at least served as a nice distraction for a week.
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As far as movies go, I have sort of the same opinion. Just because it's no Citizen Kane doesn't mean it can't be worth watching. I wouldn't expect anything more than an action sci-fi movie, after, and I have fun with those. There's only ever so many excellent examples of any media - I can only reread or rewatch those few so many times before it begins to get dull. I find it useful to, well, lower my standards, on occasion. That's all I'd expect out of a venture into other media from the Fallout franchise - just a bit of fun.
Books in the league of Crime & Punishment are maybe a few hundred or so, but there aren't only two categories. I spent most my reading time last summer with Agatha Cristie's books - no Crime & Punishment certainly but they were definitely fun distractions, and they were
good... and there are hundreds such good books - so I see no reason lowering my standards ('broadening my horizons' seems to work a lot better). Cheap, unimportant ones are a penny a dozen, so I don't see any reason of willing to compromise just to get one more of them. At least not unless I absolutely wanted to read a book set specifically in Fallout's world, but why would I? I'm no such big a fan of Fallout's (or of anything for that matter). If I'm going to specifically request something, then I request for a book that will rival Dostoevsky, because that's what I need most, and not cheap distractions, which I can find plenty.
I'm making an educated guess and I'm assuming that if a Fallout book was to be made, it would not be that good, I probably won't read it, so I don't care about it... I'd rather I had a game with a really good story - because those are extremely rare - maybe five or ten or so. Raising the standards of their medium is what a game designer should be aiming for, not lowering the standards of all other media (because what's the point of that anyway? looking good in comparison?).
It'd be wholely disconnected from Bethesda's work on their games, anyway, and if successful could mean more money in their pocket - which would lead to a bigger budget for their next videogame.
That could be a fair argument if I had any suspicion that they don't have big enough a budget already
A huge budget isn't going to make a deeper game anyway, it will just buy a few more explosions - and I don't care too much about those either.