In Fallout 2 you could finish the game by killing everyone you see and avoid all the quests. Few would do that but if you wanted you could do it that way. So what do you think if Fallout 4 will have such a freedom?
In Fallout 2 you could finish the game by killing everyone you see and avoid all the quests. Few would do that but if you wanted you could do it that way. So what do you think if Fallout 4 will have such a freedom?
That's like the last route a player might take when they've played the game to the point of exhaustion ad nausea and wanna go with one final brouhaha before shelving it for other games.
Until modded.....I definitely will do a "Kill'Em All" play through just for [censored] and giggles...of course the children though....That might be a sticking point lol
You can kill everyone in FO:NV (except Yes Man, I believe, and children, obviously), and that's a game with intricate quest lines.
And killing everyone didn't finish the game either lol
Why? it's a single player game. If someone wants to do that, then let them.
In relation to essential NPC's? praise Bethesda for mods!
Yes, but the point is, it's not necessary to have invulnerable NPCs if the game is designed with that in mind. In the case of FO:NV, the MQ can always be concluded because the Yes Man is the fallback guy when everything else goes to crap . Yes, you can accidentaly fail many quests due to the game's intricate web of quest dependencies, but that's part of what makes the world feel alive.
hell no, dont get me wrong but that is super old school from game, that much freedom is stupid, why a developer will spend almost 7 year so u just go and screw all his work.
What I'm saying is that in FO:NV there is no such thing as a fail state. The game is designed to be completable no matter how trigger happy you are.
I'd laugh if the last viable death triggered an end-game cutscene:
The sole survivor slaughtered all before them to earn their name.
Because war, war never changes...
FO3, even with DLC, had a poorly populated ecosystem, when it came to the amount of people in settlements.
Well that's how I would do it, anyway.
That's what I did with Morrowind when I was finally done done with it.
Get Umbra, slay everyone.
I save those kind of plays for when I'm just...done. You know?
Moved this to "Fallout Series Discussion" where we discuss the series and compare all of the Fallout games to date and in the future. I feel this is more appropriate for this section.
Well it was SUPPOSED to be about Fallout 4 lol.
As far as freedom goes I think we will have a lot more than the RPG cultists seem to think. The fact that it was said that you can shoot anyone in the face during conversations, as well as that the world is inhabited by solely bi-sixuals, and plenty of character creation options would suggest that you can shoot, romance and design whoever you want.
And it will all be destroyed by an invisible wall on top of a small hill.
I hardly ever kill non-combatants but in New Vegas I loved having the choice, there are quite a few characters in that game who're just begging for a bullet