im glad they removed spellmaking, levitation and the uber run and swim speeds they had in obivion. technically since im on PC i can "do whatever i want" and "play however i want to play" just by using some console codes. that completely ruins the fun of the game though. games need to have limits and rules and basic guidelines otherwise they would get boring really quick. im sure some people would love to have access to every weapon and armor and spell at the beginning of the game so they could play how they wanted. in the end though it would completely destroy the premise of the game.
I feel the complete opposite.
I loved the freedom Morrowind gave me to do as I please with the game world.
It did not ruin the game for me, it greatly enhanced its shelflife.
Where with a normal linear and boxed-in game I would just shelve it after a playthrough or two, with Morrowind I kept at it, trying to figure out what the game would let me do, and generally enjoying myself immensly.
This has nothing to do with nonsense such as every weapon at the beginning of the game.
It has to do with freedom and replayability versus linear, boxed-in and limited.
Limited in many ways, including replayability.
And I agree with Faulgor.
No levitation or acrobatics is an invitation to lazy level design.
I wonder how often in Skyrim Ill be able to see my goal
right there but wont be able to go that way because of a boulder I cant jump, Ill have to go round and round.
I wonder how often these limitations will be used to create a false sense of size and difficulty, a.k.a. lazy level design.