During testing, I've noticed that the game will randomly freeze during the load screen after the player has been teleported into the cell specified by the script. Changing the "zRot" parameter seems to cause the freezing to go from random to every single time.
Here's the script:
scn WTtpRingScrBegin OnEquip MessageBox "Would you like to be transported to the Forsaken Watchtower?", "Yes", "No"EndBegin GameMode If ( GetButtonPressed == 0 ) player.PositionCell 0,0,64,0, WTsunroom Else Return EndIfEnd
What am I doing wrong?