Also:
++ FCOM_Francescos.esp [Version 0.9.9] - This must be checked.
26 FCOM_Convergence.esp [Version 0.9.9] - Update to UFCOM.
29 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3] - Use only one.
2A Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.7b3p3]
++ Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3] - I think it's recommended to skip this.
++ FCOM_LessReaversInGates.esp [Version 0.9.9] - Use only one of these.
++ Mart's Monster Mod - No Reavers.esp [Version 3.7b3p3]
++ Mart's Monster Mod - Less Reavers.esp [Version 3.7b3p3]
Mart's Monster Mod - No Bone Loot.esp [Version 3.7b3p3] - Use only one of these.
++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]
30 Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3] - Don't use with OOO/FCOM.
++ Mart's Monster Mod - Diverse Runeskulls Loot.esp [Version 3.7b3p3] - Don't use.
++ Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp [Version 3.7b3p3] - Don't use.
Thank you very much, I'm in the process of doing a step by step (lol word for word) install from the FCOM site. When I complete my final list I'll double check to see I don't have the same errors you mentioned.
What's strange is after I installed Frans mod in the install guide ( http://devnull.sweetdanger.net/fcominstall.html ), I notice lost textures in coc toddtest. Where a two story house with NPCs inside is suppose to be, when I enter now it's an empty void of darkness. I look up and I see the NPCs on the second floor floating. The walls are pitch black and my character is slowly floating downward into nothingness. If I'm quick I can hit the door and go outside into "The Wilderness" with some NPCs standing outside in a semi-circle, that dremora is huge. Also in the coc testinghall, in the basemant room, which a red light glows over the door, down the stairs in the center of the basemant room is another void of darkness. I've thrown the scrolls and paper that were on the floor in the corners into the center of the void. They just slowed down and floated into it, like water, floated downward then vanished. About 5 seconds later it respawned next to my feet. I mentioned the red light over that door, about 8 doors in a row have red lights over them. on a connecting corner there are about 8-10 doors with white lights over them. On the other side of the square there is a small maybe 6 row of doors with a blue light. In the center 2 doors are green lit. Other than that I don't notice anything strange. It loads fast, no crashing, the Wrye bash order looks clean, no conflicts in the mod checker, and BOSS is happy. Are these, since Frans install, dark voids (missing textures/meshes I'm guessing) something I should be worried about?