FRIGGIN' MESHES AND TEXTURES!

Post » Fri Feb 18, 2011 11:04 pm

Ive just downloaded apocalypse armory after wiping my comp of all traces of mods and now ive done the exact same thing it said to dohttp://www.youtube.com/watch?v=4ch5b8aa1SE And yet every [censored] time i get on the game the gun has taken shape but it has no design on it (im guessing this is the texture). Ive done and redone this again and again but to no aveil so can anyone please help me?
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Aman Bhattal
 
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Post » Sat Feb 19, 2011 12:16 am

Is the gun bright purple? No? Then it isn't because the game can't find the texture for the model IIRC - it just means it doesn't have much of one. If the gun is bright purple, I'm not sure why.
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Rodney C
 
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Post » Fri Feb 18, 2011 10:10 pm

Ive just downloaded apocalypse armory after wiping my comp of all traces of mods and now ive done the exact same thing it said to dohttp://www.youtube.com/watch?v=4ch5b8aa1SE And yet every [censored] time i get on the game the gun has taken shape but it has no design on it (im guessing this is the texture). Ive done and redone this again and again but to no aveil so can anyone please help me?


if you're installing on vista or win7, try installing it directly to your c drive instead of to the program files. also get FOMM and toggle archive invalidation.
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alyssa ALYSSA
 
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Post » Fri Feb 18, 2011 10:31 pm

if you're installing on vista or win7, try installing it directly to your c drive instead of to the program files. also get FOMM and toggle archive invalidation.


how do i toggle archive invalidation?
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Sammygirl500
 
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Post » Fri Feb 18, 2011 10:42 pm

Is the gun bright purple? No? Then it isn't because the game can't find the texture for the model IIRC - it just means it doesn't have much of one. If the gun is bright purple, I'm not sure why.


Nope its bright white.
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Amelia Pritchard
 
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Post » Sat Feb 19, 2011 4:28 am

Archive Invalidation shouldn't matter if this is a brand-new item with brand-new textures; Archive Invalidation makes it so you can overwrite files in the original game BSAs easily. That doesn't matter if the file is brand-new and not a texture replacer or somesuch. That said, you should use it anyways, since it's real easy and doesn't cause any problems I've ever heard of.

If you've got Fallout Mod Manager (which you should anyways, since it's a rather useful utility with any modding setup), you can just hit the 'Toggle Archive Invalidation' button and it'll set everything up for you. Otherwise, you need to go browse in .inis and download a few other files, and that's just a bother if you could just use FOMM instead.

Since the item is bright white, it probably means the mod author never bothered to texture it in the first place. Missing textures show up bright purple in the F3 engine, so if it isn't bright purple you probably aren't missing any textures. Have you seen any screenshots of the way the mod is intended to work that display the item you're looking at, but show that it does have textures?

(someone correct me if I'm wrong - I haven't done any real modding with F3 in a year or more, and I just started a new playthrough of F3 in prep for New Vegas this week, so I'm a bit out of practice:/)
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helen buchan
 
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Post » Fri Feb 18, 2011 8:30 pm

Archive Invalidation shouldn't matter if this is a brand-new item with brand-new textures; Archive Invalidation makes it so you can overwrite files in the original game BSAs easily. That doesn't matter if the file is brand-new and not a texture replacer or somesuch. That said, you should use it anyways, since it's real easy and doesn't cause any problems I've ever heard of.

If you've got Fallout Mod Manager (which you should anyways, since it's a rather useful utility with any modding setup), you can just hit the 'Toggle Archive Invalidation' button and it'll set everything up for you. Otherwise, you need to go browse in .inis and download a few other files, and that's just a bother if you could just use FOMM instead.

Since the item is bright white, it probably means the mod author never bothered to texture it in the first place. Missing textures show up bright purple in the F3 engine, so if it isn't bright purple you probably aren't missing any textures. Have you seen any screenshots of the way the mod is intended to work that display the item you're looking at, but show that it does have textures?

(someone correct me if I'm wrong - I haven't done any real modding with F3 in a year or more, and I just started a new playthrough of F3 in prep for New Vegas this week, so I'm a bit out of practice:/)


In all 100 odd (i think) screenies ive seen thy all have textures.
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REVLUTIN
 
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Post » Fri Feb 18, 2011 9:15 pm

Toggling invalidation worked thanks heaps guys.
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Multi Multi
 
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