Has anyone else noticed that in the scenes with the axe grinder (Alvor?) that he grinds his axe the entire time the player is conversing, or at least listening to him? He never takes his eyes off of the player and continues his work. While this is a good concept I think even the most skilled craftsman might just look, at least every once in a while at what they are doing. I feel like these conversations are equally unnatural if this is the case in every conversation. The NPC should look down, move around and go about his business all while talking to the player. While it is a good change from Oblivion's dialogue system I think this will grow old as well. Perhaps I'm alone in this thinking and I'm sure that many will justify how "easy it is" to do something like grind an axe and not look. But if you make that argument, you're missing the point. Conversations rarely take place where two people speaking to one another look directly into each other's eyes the entire time.
Again, good idea, but I think the implementation is lacking. Hopefully I'm wrong but the conversation we've seen in the video leaves me with little confidence that it will be different after November 11.