[RELZ] FROSTCRAG REBORN V 3.0.5

Post » Tue Apr 12, 2011 12:05 am

FROSTCRAG REBORN v 3.0.5


Version 3.0.5 Full Release is Finally Here! Check it out Now!
http://frostcragreborn.com/


A new Video Showcasing v 3.0.5 has been uploaded to frostcragreborn.com

If your still not convinced about downloading the mod, go check it out. http://frostcragreborn.com/videos.html

For those of you who were waiting for the full release to try out v3.0 Here is a brief Introduction. V 3.0 has improved interiors for the player, and some re-organization from the 2.2 release. I improved some tower interiors such as the waterfall to be a little more FPS friendly and re-organized the storage. The Jewel of v 3.0 is the addition of a massive quest. v 3.0 Incorporates a quest that has taken me the better part of year to build. From player reports it is one of the best quests to grace the oblivion Modding scene. I certainly have tried my best to make it so. Up to 8 hours of gameplay, mulitple massive levels to explore, new stories to uncover and incredible treasure to win. This quest has the most unique Oblivion Interior levels to ever grace your computer screen. I proudly present the culmination of the Frostcrag Reborn Experience. This is the Big One my friends. I hope you enjoy playing it as much as I enjoyed creating it. Thanks for all the support, and a special Shout-out to Willi Wiper who has been a Tremendous help and actually has taken an active role since the beta release to help make this mod as good as it has turned out to be. Thanks Willi.


v3.0.5 to 3.0.6
Only a few minor bug fixes and other small concerns were changed, It shouldn't have any problem updating. Use the patch download from frostcragreborn.com for updating. New Users need to download the other files as indicated. I did add one resource for the Daedric Lava Whiskey which has been re-done by Russader back on the Nexus forums.

COBL specifics:
If you have been using COBL you need to use the new COBL specific .esp as well as your DLCfrostcrag.esp . Load the FrostcragCobl esp after the DLCfrostcrag.esp and keep them both relatively low in your load order, and you shouldn't encounter any issues. If you have already bought the upgrades then follow these directions to enable the new cobl Stuff;
1) If you had already bought the library upgrade, go to the middle round table near the bookshelfs, click it in the console, then enter "disable" and without exiting the console enter "enable". All what is there will disappear with "disable" command (don't panic!) and then reappear with "enable" command, together with the Cobl stuff.
2) If you had already bought the bedroom upgrade, go to the bed and do exactly the same.

V 3.0.4 to v 3.0.5
Corrected Resource for stairs at Avalon Gate. Added Levelled Lists to most encounters. Lessened chance of receiving too much easy loot. Fixed Rastieri's Soul Gem so it can't be used till after it has served its real purpose. Fixed Novice Alchemy Station so it provides a 'Novice' Buff. Added Quest Icons to important quests. Changed Orb of Intelligence to only work outside of inventory. Deleted Unused Items, levelled some of the creatures health to be more reasonable at higher levels. Moved some items in the Alchemy lab to be more accessible. Fixed typos and bad grammar in Journals and such. Deleted enhancements for the Eternal Guardian Sword since there were just too many goodies to be found already. Deleted Ladder from Library, it was always just for looks anyway. Fixed Thomas AI (I think) so that he no longer just chills in his room for days at a time, but he will chill in his room if the cold embrace is activated. Willi Wiper Added AI Path Nodes to a number of levels for me, and I added some improvements to pathnodes around Avalon as well as some areas in Nalonwyn and the Student Quarters. Added around 10 new NPC Avalon Civilians for variety in the Leveled Lists so your not always seeing the same faces over and over, and put leveled lists in all their inventory so that will be randomized as well. Added some different visual effects that take place after the main part of the new quest is completed, added a Lot more spawn points around Avalon to make it more challenging, and increased the Level of the civilians to make them a bit tougher. Some minor fixes just about everywhere.


V 3.0.3 to v 3.0.4:

Added Resources: Added Matching 1 handed Overlord sword (1 mesh and 3 textures), Brighter more visible waterfall mesh so that I can use 30% less stacked meshes to get the effect I wanted resulting in an increased FPS while viewing the waterfall; A fixed version of the Painting in Living area that so that it displays texture correctly.

ESP Changes: Added some corrected AI pathing to most of the Frostcrag cells for those of you who use partners. Corrected Thomas AI so that he doesn't sit on his butt all day long for no good reason. He actually sweeps now since the AI package is pointing to the correct broom. Minor Edits to the Avalon Citizens so that they no longer cast that stupid paralyze spell, as well as making them a bit more frightening to look at. Some minor Overlapping mesh corrections in Lor Anteriori and Avalon Anteriori. Deleted Azani blackheart material from Telan Highcourt (oops!). Gave Telan a unique set of Armor and a unique Sword which is a less powerful two-handed version of the Overlord sword. Corrected blank spellname used by the Overlord ring. Made Tyras an even tougher SOB since it sounds like he was too easy for some people, you have a gauranteed death awaiting if you don't have his ring on hand, and a you will probably die anyway even with the ring, multiple times. This is purposeful since I don't want low-level characters to get his Armor, you have to kill a god before you can wear god armor. Let me know if he is too difficult even for Higher level characters to beat(40+).


List of BugFixes v 3.0.2 OpenBeta from Original Beta:

V 3.0.2 is a Multiple Bug Fix Release, added more quest markers, collision issues, Missing VWD LOD, reported bugs etc. I also added a small questline with Bandits attacking tower if you don't leave it protected. Afterall the tower is rather conspicuous. Upgrading to this may require a clean save from all previous v.3xx. Will definitely require a clean save if your upgrading from any v2.XX versions.


List of Changes: v 3.0 OpenBeta from 2.2

Frostcrag Additions:
*Complete Retexture of Frostcrag Exterior and Interior, I think you will like it as much as I do.
*Thomas has a schedule and offers Services, Yay!
*Re-Organized storage areas to be more centralized.
*Added a useful Smithy that increases your Armorer ability while in use, much like the alchemy station. (just activate the anvil)

Quest Additions:
*Multiple massive underground levels and tunnels with much to be done and much to see
*Added storyline and depth to accommodate the new quest lines
*Extensive additions to both quest lines and a complete re-do of Thomas Quest line...it has been incorporated into a much larger and grander quest, Thomas is just a regular dude now, but have no fear the quests are much better for it. Total quest time may exceed 4 hours+ of game play I would guess.
* Some well earned rewards, like the Mana Well being capable of use everday instead of just sunday after completing Quests.
-A unique set of Ayleid armor (this will be one heck of a reward, but I don't recommend even attempting it till a pretty high level, possibly 35 and above)
-All sorts of Ayleid weaponry (again your going to earn this stuff and most likely die in the attempt a few times)

Bugfixes and annoyances removed
*Deleted Giant Potion (still too buggy after a lot of tinkering)
*Player requests small and large added
-like a waterfall switch
-like a quieter waterfall overall
-like a harder villain to defeat
-I can't even remember all the little things I have changed and improved, you'll just have to see for yourself.




List of Changes: v 2.2 from 1.3 (OLD VERSION)

*VWD from all cities where it's possible to see frostcrag peak. This includes parts of the IC, Cheydinhal, Bruma, and of Course Tamriel. Thats right, you can see it while inside the city walls.
*Alchemy Room with Ingredient sorter (SI and Normal) plus some surprises
* Room I call the Well of Mana: must be seen and used to be believed. Fun and Intriguing.
*Overhauled Living Quarters with a Five-story tall Fountain/waterfall just for the hell of it
*New Out-building (was once the promising start of a new chapter of the mage's guild)
*Dragon Pad for akatosh mount
*Improved battles, bosses and sub-quests.
*Spells, weapons, armor, storyline added.
*Auto-stacking book shelves.
*Improved lighting in key areas
*Fixed scripting Issues
*Added Auto-updater function for those updating from v 2.1 (please make a backup anyway)
*Minor improvements everywhere





Description
===========
Frostcrag as it was meant to be. A place of intrigue, betrayal, secrets, and of course awesome powerful artifacts, and constructs to be fought for and discovered.


Details
=======
Version 3.0 Detailed changes

I've added a gigantic labyrinthine underground complex to the main quest, and secondary quest. Customized multiple new meshes to create a massive underground lava lake that could possible fit most of the IC in it. It's breathtaking to behold.

I've incorporated and integrated the wonderful mod Castlesky with Avalon by Ginharbringer http://tesnexus.com/downloads/file.php?id=11179 as the basis of my extensive additions to the underground levels and quests. I've completed many of the incomplete rooms and made my own additions and changed much of that mod. Thanks go out to Ginharbringer for letting me use his work. And for the fans who suggested it.

Improved well of mana...again after completing both the quests.

Thomas no longer starts out as a frost Atronach. Personally it has always been my least favorite addition and was added in rather hurriedly so the reversal quest has been incorporated into a much larger and drawn out quest, but with different objectives, and different enemies to kill.


Installation for V 3.0:

==============

If your upgrading from a previous version other than v 3.0.4 I highly recommend starting out your installation with a Clean Save. Clean saves are those made without any version of Frostcrag Installed.

Installation step by step:
1. Install the official DLCfrostcrag from Bethesda
2. Backup the official DLCfrostcrag.esp and move it out of your Data folder, leave everything else installed by the DLC alone (ie. the .bsa file)
3. Download the Mod v3.0.5 full release (NONCOBL if you don't use COBL)
4. Using the Archive either, (A)make an OMOD and install it, ( B ) Install it using BAIN, or ( C ) Manually extract the files into your Data Directory
5. Optionally you can now use Wrye Bash on it as well
6. Play the game with your brand new home installed.

I have never had the slightest issue when using the above installation method.



Known Incompatibilities with V 3.0 (will be updated as I gather more information)
*The unofficial mod's patch for frostcrag is incompatible, and shouldn't be needed anyway.





Pictures of v3.0

The new levels are GIGANTIC in size. These screens will hardly give it justice,
but might indicate to you some of the new stuff in v 3.0

http://tesnexus.com/downloads/images/9769-4-1225141867.jpg
http://tesnexus.com/downloads/images/9769-3-1225141867.jpg
http://tesnexus.com/downloads/images/9769-2-1225141867.jpg
http://tesnexus.com/downloads/images/9769-2-1225141783.jpg
http://tesnexus.com/downloads/images/9769-3-1225141709.jpg
http://tesnexus.com/downloads/images/9769-5-1225141710.jpg
http://tesnexus.com/downloads/images/9769-5-1225141620.jpg
http://tesnexus.com/downloads/images/9769-2-1225141619.jpg


Avalon:
http://tesnexus.com/downloads/images/9769-3-1232574732.jpg
http://tesnexus.com/downloads/images/9769-2-1232574638.jpg
http://tesnexus.com/downloads/images/9769-3-1232574638.jpg
http://tesnexus.com/downloads/images/9769-2-1232574732.jpg

Unique Set of Armor entitled Overlord Armor:
http://tesnexus.com/downloads/images/9769-2-1232574864.jpg
http://tesnexus.com/downloads/images/9769-5-1232574808.jpg
http://tesnexus.com/downloads/images/9769-3-1232574808.jpg
http://tesnexus.com/downloads/images/9769-1-1232574808.jpg
http://tesnexus.com/downloads/images/9769-4-1232574808.jpg


Video Links of V. 3.0 (More will be forthcoming)

http://www.youtube.com/watch?v=xS3LVC4OkbA (Showcase of the fountain)


VIDEO LINKS of V 2.1 ;; If your new to FC reborn, this will help give you some idea of what to expect. V 3.0 is ten times better, just haven't had time to remake some vids, but will soon.

http://www.youtube.com/watch?v=rLRRNz3Bn2U

http://www.youtube.com/watch?v=UwFjhwFdvXU

http://www.youtube.com/watch?v=VRxlAjTF0-I

Previous Beta Thread:

http://www.gamesas.com/bgsforums/index.php?showtopic=944850
User avatar
Eddie Howe
 
Posts: 3448
Joined: Sat Jun 30, 2007 6:06 am

Post » Mon Apr 11, 2011 11:32 pm

Wow - I'm still using version 2.2, really looking forward to trying this out! *downloads*

Cheers!
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mishionary
 
Posts: 3414
Joined: Tue Feb 20, 2007 6:19 am

Post » Mon Apr 11, 2011 9:00 pm

Good to see its out of Beta status, impressive work you got here!
Will download this next weekend.

Btw, the first screenshot of Avalon is giving me an error, cant seem to load it. Dont know if anyone else has it, but it might be a broken link.
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Taylah Haines
 
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Post » Tue Apr 12, 2011 2:22 am

Congrats on the release! I was waiting for it to come out of beta stage. I will give it a test this evening. Although I won't use for the time being as I'm not currently playing a pure mage character.
Cheers! :foodndrink:
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Racheal Robertson
 
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Post » Tue Apr 12, 2011 12:33 am

'downloads'
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bimsy
 
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Post » Tue Apr 12, 2011 1:27 am

Nice!
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Danger Mouse
 
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Post » Tue Apr 12, 2011 6:36 am

Congrats on the release! I was waiting for it to come out of beta stage. I will give it a test this evening. Although I won't use for the time being as I'm not currently playing a pure mage character.
Cheers! :foodndrink:


Thanks for the support. I also wanted to add,,,I never play a pure mage character, and some of the rewards aren't specifically for a pure mage either, so no need to wait. ;)
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Flash
 
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Joined: Fri Oct 13, 2006 3:24 pm

Post » Tue Apr 12, 2011 9:14 am

Good to see its out of Beta status, impressive work you got here!
Will download this next weekend.

Btw, the first screenshot of Avalon is giving me an error, cant seem to load it. Dont know if anyone else has it, but it might be a broken link.


Yeah it was a broken link...thanks for pointing it out, it has been removed.
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Claire Vaux
 
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Post » Mon Apr 11, 2011 6:16 pm

Excellent, I think I'm on version 3.0.3 am I going to need to do a clean save to update (I hope not, I've done the first stage already and have lots of loot in my chest, haven't started the avalon bits yet though).
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Ashley Campos
 
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Post » Tue Apr 12, 2011 4:55 am

Excellent, I think I'm on version 3.0.3 am I going to need to do a clean save to update (I hope not, I've done the first stage already and have lots of loot in my chest, haven't started the avalon bits yet though).



You might see some minor weirdness with a few things but all in all you should be fine. You can't use the patch though,,,it only updates from v 3.0.4 so download the full version and install it right over the top of the current install. The small things that come to mind are some teleporters that won't get activated since thier parents are already activated in your save...if you get things like this, or floating books, or missing bookshelves, or anything like this, I can almost gaurantee it is due to the savegame and not the mod. You can usually get rid of them if they occur ,,,so report here if you do, and I can probably direct you to how to fix it.

Indefiance
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renee Duhamel
 
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Post » Tue Apr 12, 2011 9:25 am

Congratulations on the release! I ran through 2.2 with an older install, and have been trying out your mod. So far, the quests have been challenging...not too easy, not too hard (the clues/keys to get access to the above mentioned Deepness and Avalon can be found, with patience). I am in Avalon, in a certain well designed shaft that keeps going down...down...down. Reminded me of a fantasy version of the Krell ventilation shaft in Forbidden Planet.

I look forward to finishing up the mod.
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Everardo Montano
 
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Post » Tue Apr 12, 2011 12:59 am

Does this one work?
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Ricky Meehan
 
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Post » Mon Apr 11, 2011 9:52 pm

Does this one work?



Why don't you try it and find out.... ;)
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Taylor Tifany
 
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Post » Tue Apr 12, 2011 9:57 am

Damn you! :) I've just finished v3.0.2, and missed out on the Overlord Sword. Now I'm just going to have to install the updated version and do the entire quest again... Just as well that Avalon is very, very cool.

Nice one on the new release.

-B
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Stryke Force
 
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Joined: Fri Oct 05, 2007 6:20 am

Post » Tue Apr 12, 2011 5:28 am

Damn you! :) I've just finished v3.0.2, and missed out on the Overlord Sword. Now I'm just going to have to install the updated version and do the entire quest again... Just as well that Avalon is very, very cool.

Nice one on the new release.

-B




Lol! It is what it is Im afraid. Be prepared for some new surprises though... :)
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Sheila Reyes
 
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Post » Mon Apr 11, 2011 6:19 pm

I've been trying to use this mod for the past half year. I believe this requires the official plug-in FROSTCRAG. every time I try to install it either manually or through OBMM or Brain it replaces the official plug-in. The game refuses to load. I've tried a totally fresh install, A clean save and a trillion other things. At this point I think I'm missing something very basic...any ideas? the last version I tried was 2.2.
I run Fcom, All unique landscapes, Supreme Magica, Lame, deadly reflexes and about 10 or 15 others.
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Annika Marziniak
 
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Post » Mon Apr 11, 2011 6:42 pm

I've been trying to use this mod for the past half year. I believe this requires the official plug-in FROSTCRAG. every time I try to install it either manually or through OBMM or Brain it replaces the official plug-in. The game refuses to load. I've tried a totally fresh install, A clean save and a trillion other things. At this point I think I'm missing something very basic...any ideas? the last version I tried was 2.2.
I run Fcom, All unique landscapes, Supreme Magica, Lame, deadly reflexes and about 10 or 15 others.


Installation step by step:
1. Install the official DLCfrostcrag from Bethesda
2. Backup the official DLCfrostcrag.esp and move it out of your Data folder, leave everything else installed by the DLC alone (ie. the .bsa file)
3. Download the Mod v3.0.5 full release (NONCOBL if you don't use COBL)
4. Using the Archive either, (A)make an OMOD and install it, ( B ) Install it using BAIN, or ( C ) Manually extract the files into your Data Directory
5. Optionally you can now use Wrye Bash on it as well
6. Play the game with your brand new home installed.

I hope this solves your problem, I have never had the slightest issue when using the above installation method.
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jaideep singh
 
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Joined: Sun Jul 08, 2007 8:45 pm

Post » Mon Apr 11, 2011 11:53 pm

A new Video Showcasing v 3.0.5 has been uploaded to frostcragreborn.com
Check it out here: http://frostcragreborn.com/videos.html



Indefiance
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josh evans
 
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Post » Mon Apr 11, 2011 6:45 pm

what is the easiest way to upgrade from 3.0 to 3.05
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Jarrett Willis
 
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Post » Tue Apr 12, 2011 5:52 am

what is the easiest way to upgrade from 3.0 to 3.05



Make a backup of your saves...and try a straight upgrade. This will probably work without a hitch if you haven't bought anything from Aurlinwaa or done any of the quest. If it doesn't work, (you notice a bunch of stuff out of place, like books floating in the air)..the only other option is a clean save install.


Indefiance
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Daramis McGee
 
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Post » Tue Apr 12, 2011 1:26 am

It must have been explained before, but ive already did the initial quest of Frostcraig and bought a few of the available upgrades.
When i install this mod, will i be able to start over again? Or do i need to reset the quests via console?

Thanks
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Leanne Molloy
 
Posts: 3342
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Post » Tue Apr 12, 2011 8:03 am

If you make a clean save, then install FR, then you'll be able to start over from the start of the original Frostcrag quest.

-B
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adame
 
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Post » Mon Apr 11, 2011 5:56 pm

I've downloaded v305 from your site yesterday and installed it, and I'm sorry to say I have to report a few problems, one of them rather major:

(1) My game crashed five times in a row a few seconds after I entered the Deepness. Once there was time to kill some ghost named "The Dead", and the game crashed after, once I even got to explore until I could see into the next room. But it always crashed. It *may* be a load order thing - Frostcrag is rather high up - but there might be more to it.

(2) The main cell of the tower is named "Bruma House Test", and the living quarters a similar cryptic name. I guess this one's easily corrected with TES4Edit...

All in all I like this Frostcrag - what I've seen of it so far - very much, except that is rather dark everywhere. Is this intended? I almost can't get around without a light spell. And may I suggest to make the installation instructions clearer with regard to the sound packs you need - since you include Enhanced Sound Control in your download but not Sound Commands which you need as well, people might get the impression you don't need the latter.

Edit:
BTW, Frostcrag Reborn looks absolutely great from the distance. I'm looking forward to making some nice shots ;)

Edit2:
It seems I *might* have installed the version I downloaded a few days ago instead of the new one. So ignore this post until I have checked!
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Thomas LEON
 
Posts: 3420
Joined: Mon Nov 26, 2007 8:01 am

Post » Tue Apr 12, 2011 2:18 am

I've downloaded v305 from your site yesterday and installed it, and I'm sorry to say I have to report a few problems, one of them rather major:

(1) My game crashed five times in a row a few seconds after I entered the Deepness. Once there was time to kill some ghost named "The Dead", and the game crashed after, once I even got to explore until I could see into the next room. But it always crashed. It *may* be a load order thing - Frostcrag is rather high up - but there might be more to it.

(2) The main cell of the tower is named "Bruma House Test", and the living quarters a similar cryptic name. I guess this one's easily corrected with TES4Edit...

All in all I like this Frostcrag - what I've seen of it so far - very much, except that is rather dark everywhere. Is this intended? I almost can't get around without a light spell. And may I suggest to make the installation instructions clearer with regard to the sound packs you need - since you include Enhanced Sound Control in your download but not Sound Commands which you need as well, people might get the impression you don't need the latter.

Edit:
BTW, Frostcrag Reborn looks absolutely great from the distance. I'm looking forward to making some nice shots ;)

Edit2:
It seems I *might* have installed the version I downloaded a few days ago instead of the new one. So ignore this post until I have checked!

You do not need 'SoundCommands' if you have 'EnhancedSoundControl' installed.
To my knowledge EMC is a further developement based on 'SoundCommands', I think this is stated in the readme. However, Frostcrag Reborn v3 indeed does support 'SoundCommands', but SC appeared to have some flaws that favoured even the default custom music solution over it. Thats the reason why it was not packed for the release eventually. Should you have both music plugins installed, EMC and SC, this should not be a problem either as Frostcrag Reborn selects just EMC over SC.

As for the "Bruma House Test" I definitley had this issue with v2.2 once. Unfortuantely I dont remember what I did wrong at that time, maybe load order, but it definitely was not Frostcrag Reborn ;)

Similar for the crash in the Deepness. I think its a mod conflict, one guy reported this I think in the previous beta thread or at the Nexus comments. Personally the Deepness never crashed for me although I fought my way dozens of times down there I'm sure :P
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ANaIs GRelot
 
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Post » Tue Apr 12, 2011 1:24 am

Check to see if you're using Real Lights, and if it's loading after Frostcrag ... as far as I know that's the major culprit for renaming (even vanilla) Frostcrag to 'Bruma Test House'. :)

P.S.--thanks for the update! I hadn't got too far in the earlier version ... looking forward to playing v.3 all the way through!
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Stephanie I
 
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