Frozen in Frame

Post » Fri May 13, 2011 9:48 am

Hello, first post in a long time...

I've been modding mothership zeta and am having some difficulties. When I make the doors throughout the ship automatic, the game is unplayable. Well, sort of. When I playtest and reach the distance that the doors should begin to open and all controls evaporate, gone, see yah. cant move. I can use the start menu and the game continues to play, characters walk around aimlessly like normal, there is the occasional creaking of the ship. lights shine and sounds beep, but my character cant move. anyone have any ideals. I do assume that this was known to bethesda, as it seems only rational that they had intended for the doors to be automatic to begin with, but likely reached the same prob i am.
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Pete Schmitzer
 
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Post » Fri May 13, 2011 2:51 pm

Is there possibly a line of script somewhere in the process of opening these doors that disables player controls? Is it possible to put a player controls enable command on the proximity activation trigger for the doors, even temporarily, as a test?
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saharen beauty
 
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