Frozen water?

Post » Sat May 28, 2011 12:51 pm

Do you want to be able to cast, for example, an ice spell that freeze the water? It would melt after a while, and would be a nice touch.
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Maeva
 
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Post » Sat May 28, 2011 2:23 pm

I wouldn't care if there was something like this, but it's better to leave it out, just in case :)
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Sabrina Steige
 
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Post » Sat May 28, 2011 5:49 pm

It would be really awesome! +1
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Brentleah Jeffs
 
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Post » Sat May 28, 2011 12:14 pm

I wouldn't care if there was something like this, but it's better to leave it out, just in case :)

Well skyrims vamps have the power to go through ice and freeze people so it makes sence...
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Arnold Wet
 
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Post » Sat May 28, 2011 11:43 am

I like it but I wouldn't care if the game didn't have it, however we are able to interact with barrels of oil so maybe
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DAVId Bryant
 
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Post » Sat May 28, 2011 9:57 pm

I wouldn't care if there was something like this, but it's better to leave it out, just in case :)

Just in case? In case what?
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An Lor
 
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Post » Sat May 28, 2011 11:42 pm

Well skyrims vamps have the power to go through ice and freeze people so it makes sence...

Real ice physics would be cool I admit, but all I'm saying is that I don't mind if it is not in the game :)

Just in case? In case what?

In case that it would cause bethesdas heads to explode because they cannot get it working properly-in case.
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Farrah Lee
 
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Post » Sun May 29, 2011 12:04 am

Melt ice would be more useful if the enemy stands on it.
Sorry forgot, you could freeze it while he is swimming and walk over and hit his head with something hard.
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Thomas LEON
 
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Post » Sat May 28, 2011 5:16 pm

Oh I would LOOOOOOVE hunting Bambi on the ice...
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K J S
 
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Post » Sat May 28, 2011 7:51 pm

You mean the water wasn't already frozen in the trailer?
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KU Fint
 
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Post » Sat May 28, 2011 10:16 am

Melt ice would be more useful if the enemy stands on it.
Sorry forgot, you could freeze it while he is swimming and walk over and hit his head with something hard.

Or freeze him into it and watch him die of 0 air and minimum heat...
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Euan
 
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Post » Sat May 28, 2011 10:20 pm

Melt ice would be more useful if the enemy stands on it.
Sorry forgot, you could freeze it while he is swimming and walk over and hit his head with something hard.

I guess that if you could freeze watee with an ice spell, we could also melt the ice with a fire spell.
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Jessie Butterfield
 
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Post » Sat May 28, 2011 11:51 pm

In case that it would cause bethesdas heads to explode because they cannot get it working properly-in case.

Ah I see. Yeah, that's a pretty valid reason not to have it, if it would indeed be that difficult. Though I don't know how difficult it would actually be. Doesn't seem like it would be, all you would be doing was adding a "frozen water" mesh to the area the player casted as soon as it hit the water. Seems like something people would even be able to mod in. And probably even have an animation of it sinking and disappearing. The Legend of Zelda games have had this in a few of the 3D games.
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Matt Terry
 
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Post » Sat May 28, 2011 11:15 am

Hopefully there are frozen lakes that break if your too heavy or strike it wiht your axe.

But that sort of stuff sounds like Digital Molecular Matter, might not be possible with vanilla havok.
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Claudz
 
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Post » Sat May 28, 2011 9:56 am

It doesnt sound like something that would be too hard to add into vanilla Skyrim. It would absolutly be fun to play around with somethink like it
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Sammygirl500
 
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Post » Sat May 28, 2011 11:42 am

Listen, I'm an adamant supporter of combat where you can use the environment to your advantage. It's just really enjoyable to throw and oil jar at your enemy and light them up, or freeze their feet as they're walking through a puddle. The problem is that some of these are more feasible than others. I hope there is at least something of the sort in the game, though.
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FoReVeR_Me_N
 
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Post » Sat May 28, 2011 9:57 pm

http://www.magickagame.com/ Well worth checking out i might add, it has what is possibly the best magic system ever developed in a game.

It's not that complicated, the game I linked was developed by five people if I recall correctly. If they can make it work, Bethesda really should be able to.
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Len swann
 
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Post » Sat May 28, 2011 2:52 pm

Well skyrims vamps have the power to go through ice and freeze people so it makes sence...

Information on vamps has been released?
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Marine x
 
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Post » Sat May 28, 2011 7:05 pm

Ah I see. Yeah, that's a pretty valid reason not to have it, if it would indeed be that difficult. Though I don't know how difficult it would actually be. Doesn't seem like it would be, all you would be doing was adding a "frozen water" mesh to the area the player casted as soon as it hit the water. Seems like something people would even be able to mod in. And probably even have an animation of it sinking and disappearing.


I've gotta disagree. I think to do this as several have suggested would be incredibly difficult.

Sure if we just want cold spells to have some generic extra pixels of frosty whiteness appear when they hit water, yeah probably not too hard. But that would be pointless.

The idea of actually having the spell create some mass of ice? Much harder. 1st it wouldn't sink, ice floats. They would have to create a new object with appropriate visuals, then give it proper physics (such as floating on water, but sliding along stone pavements if we got some in a street). And that (which I see as utterly past any physics in Oblivion), gets us ice in a minimally interactive way.

Add in the effects some mention, such as freezing enemies in/under ice, or ice melting over time, or ice melting from fire...and we're talking about a very large amount of coding. All ice would have to be assigned a sort of "cold points" that decrease over time relative to the temperature in the area it's located (we would of course want ice to melt quickly in a blacksmith's shop but very slowly if at all on a snowing mountain right?). Then how size changes as it melts. Also the damage done to enemies who are encased would need to be determined and kept track of.

No, in the end I think the only practical implementations are fairly pointless, and the interesting parts are beyond Bethesda or any game makers at this point (not of course if they really wanted too, but the time required to make ice realistic would be much better spent elsewhere).
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Kate Murrell
 
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Post » Sat May 28, 2011 3:37 pm

As cool as the idea sounds and as great as it would be to have it in the game, I feel like these are the kind of ideas developers make fun of us for.
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Pixie
 
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Post » Sat May 28, 2011 8:25 pm

http://www.magickagame.com/ Well worth checking out i might add, it has what is possibly the best magic system ever developed in a game.

It's not that complicated, the game I linked was developed by five people if I recall correctly. If they can make it work, Bethesda really should be able to.


I dislike Magicka, its overly convoluted.

On top of that, its a completely different engine.
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mollypop
 
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Post » Sat May 28, 2011 4:37 pm

I would like it.... But i would say for high levels only.... Because if low levels were kinda restricted out of one area by a man eating octopus, then all a low level would have to do is freeze the water and walk across.....
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willow
 
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Post » Sun May 29, 2011 1:44 am

Well, I do remember my old Harry potter 3 game, which actually had a spell that froze water so that I could walk on it. I realize its different, but I would think that its very possible. That, alongside with being able the burn wood with a fire spell would be neat.
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Alexander Lee
 
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Post » Sat May 28, 2011 3:51 pm

Look at this screen, in the back on the right hand side, it looks like the ground is a frozen lake or frozen river:

http://i400.photobucket.com/albums/pp90/john123_0/wmplayer2011-02-2517-39-39-34.jpg
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Yung Prince
 
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Post » Sat May 28, 2011 7:45 pm

Hopefully there are frozen lakes that break if your too heavy or strike it wiht your axe.

Yes, I want to smite my sledded poleaxe (polacks?) on the ice.
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Emily abigail Villarreal
 
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