In a lot of cases Bethesda decided to make meshes with combined blocks that have no simple way to uncombine without Blender. Case in point the CaveGMid piece with a hole. Why they made it combined with the floor instead of separate I have no idea esp as there IS a separate floor piece if you wanted one there. You can remove part of the floor but when you remove the scattered rocks on the floor the ceiling goes also. This is really stupid. And not needed. Anyway I removed both pieces and will fill the ceiling gap with boulders. But really. Why do they do this? Anyway, just venting.