obsidian doesn't know how to make an open world game...the game world is way too empty, no buildings to explore or fight in, there isn't anything remotely random in the game, nothing respawns, its all scripted, there's no exploration cause there's isn't anything to explore, 99% of the map is empty, almost no human enemies to fight. its not a fluid and dynamic game world, its very static and thats exaclty why it was only 20 dollars less than 2 months after it came out, they had to almost give the game away just to make it look viable.
Why are you making popularity references on every single thread in the NEW VEGAS section?
If you don't like the game, complain about it on the Skyrim forums. The avid posters on New Vegas forums aren't going to join your anti-fallout rally.
As for open world. It's a WASTELAND. It's been nuked. Did you expect a nice little town in every single corner? Cause I guarantee, there's not. It isn't supposed to be beautiful, like Skyrim. It's supposed to be post-apocalyptic.
Fallout New Vegas had a better story, imho, and Fallout 3 had a better environment. And that includes the DLC's. I very much enjoyed the divide as well as I enjoyed the Pitt and Point Lookout.