How do you know that the Customisation is going to be Terrible? Dragon Age: Origins combined Boots and Greaves and had the same number of armor slots as Skyrim and it still had plenty of Customisation.
DA:O was a phenomenal game, no doubt, however, don't even THINK they had anything close to "customization". They had cloth, leather, medium, heavy and massive, with the only differences between say one massive armor to another, was the color based on the material type. Yes, there were a few uniques and some great mods, but seriously, don't call it "plenty of customization".
It is mathematically impossible to subtract from something and create more of it. Combining the cuirass and greaves takes away customization, it doesn't add to it. We will see if this will bear out on release.
EDIT: And to the poster above talking about 50+...sorry, that's bull. You can't go count all the various armor levels based on the material as an actual choice, because when your character was young, you couldn't get the upper tier stuff, and when your character was high level, using the low tier stuff was ridiculously stupid. So yeah, 50+ is a BS assertion.