Full armour sets = laziness

Post » Wed Jul 06, 2011 1:39 am

Laziness? Really? The developers worked hard on this game for a few years now and because they combined cuirass and greaves they're lazy? Wow, some people...

They've made so many changes and improvements on Oblivion and worked their arses off to make a game their fans will enjoy, it really is starting to get on my nerves how critical some people on this forum are. Bethesda works hard for us and we just rant about how their innovative ideas aren't Morrowind, Daggerfall or Oblivion, I'm glad that Bethesda is trying new things and not just remaking the same successful game to make a profit. I'm not saying everybody should just shut up and like what they're doing, but I am saying people should think about how hard they're working to make this game for US before we start bashing every little idea that upsets us. :tes:
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Nick Pryce
 
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Post » Wed Jul 06, 2011 12:50 pm

How is wearing leather greaves with a green tunic dressing like a clown? :confused:

Full armour sets are fine for NPCs, but boring and generic for the player-character. Same goes for clothing outfits. Being able to mix and match gives so much more freedom.

Agreed, not to mention the many generic magic armors you'd find that have the same looks as say a piece of generic armor you already had. For example you're wearing Leather Greaves and Leather Cuirass, you come across a pair of Leather Greaves enchanted with some magic effect, doesn't matter what, well it does for that character, but you can swap out that Leather Greaves of yours that have no extra effect for the pair with the magic effect which is overall a better piece of armor. You can't do that now with merging of greaves and cuirass, unless there's an additional equipment slot to make up for it, I'm a bit upset. It wasn't about the aesthetics for me, it was about the effects of said pieces of armor.

I'm not saying I won't love this game or anything, but that doesn't mean I don't disagree with some of their decisions. Of course since I'll be playing the PC version, I'm sure someone will separate the cuirass and greaves, so if after playing it as is in vanilla Skyrim and I don't like it, I'll have that option.
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Jessica Stokes
 
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Post » Wed Jul 06, 2011 9:28 am

The fact that there is more armor sets makes everything all right, so stop [censored]
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FABIAN RUIZ
 
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Post » Wed Jul 06, 2011 5:11 pm

How is wearing leather greaves with a green tunic dressing like a clown? :confused:

Full armour sets are fine for NPCs, but boring and generic for the player-character. Same goes for clothing outfits. Being able to mix and match gives so much more freedom.

Well the mental picture didn't help...

As for players weraing less armor... I've tried to wear only one shoulder pad in Morrowind, because it would look cool and all, but I've realized that wearing two would make my life longer as I would have more AC (and generally I tend to have low health) and raising unarmored would just take too much time to compensate for that...
Now we may have different looking armor with the same AC...
And normal clothing... again, tried it in Oblivion and... I couldn't do it. Wearing different pants with another set of clothes just looked... bad. Same with Morrowind, I couldn't bring myself to wear expensive pants with my common shirt...
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Ezekiel Macallister
 
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Post » Wed Jul 06, 2011 4:19 pm

I'm really not liking the whole BioWare/ME2 approach they are taking with this game. I can't understand why they think they have "compete" with other studios and adopt their stupid ideas. BioWare could never compete with TES, they offer something completely different. I hope the character creation is not like ME2 also, it doesn't matter how many presets they include it will never be able to replace the ability to manually sculpt ever part of your character's face. I do not want to be forced to create a generic archetypical face because idiot complainers couldn't be bothered to learn how to use the [censored] sliders in Oblivion! PC version better have FULLY customizable face system, or I will not play this game, not even a pirated copy.
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Red Sauce
 
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Post » Wed Jul 06, 2011 4:41 am

In pounds, one Septim would be worth like 750.00+ Since a Septim is 50 grams and is at least 50% gold.


A brass one.

if a septim is 50 grams. and half of that is gold. thats 25 grams. and about .88 ounces. gold is about $1500(u.s) per ounce. so thats $1320 u.s. for .88 ounces or 818.40 pound for 25 grams. for a septim. times ten is $13200 u.s. or 8184 pound... thats quite a alot. brass on the other hand. is about $.60 to the pound. so... you could get like $3..
idk what that is meant to prove just thought it interesting.
anways. i refer to my previous post. give things a chance before passing judgement.
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Darrell Fawcett
 
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Post » Wed Jul 06, 2011 4:03 pm

"People will read again." - Someone
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DarkGypsy
 
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Post » Wed Jul 06, 2011 2:07 am

And the funny thing: Dragon Age had more armor slots, and it wasn't as good as Oblivion. But how could that be? Armor slots prove a great game! :rolleyes:

logic screw up :confused:
fable 3 had relationships and that was a bad game, TES:Skyrim will have relationships but that doesnt mean it will be a bad game >.>

I think alot of people agree that that the more Armor slots the better because it lets you customize your character that much more...
Personally for me it ruins the entire way i wanted to play my character so im alittle Pissed about it =(

i wanted to run around wearing nothing but pants and custom boots.....but i cant do that anymore

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Georgia Fullalove
 
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Post » Wed Jul 06, 2011 4:21 pm

If they can indeed deliver on the claim that they can have more styles of armor I would prefer that over having a few types of armor that were more broken up

I also like the notion that they will be able to render more NPC's on the screen at once.

If they can deliver on these promises I'd be happy

The thing is, having separate armour / clothing items creates so many possible combinations. To provide the same level of choice with merged armour and clothing pieces, they'd need to provide more than just a handful more styles. There would need to be many multiples of what we had in previous TES games.

The whole idea just seems silly to me. Players like freedom when customizing their character and one of the easiest ways to do that is to allow players to mix and match armour and clothing items rather than simply giving them more sets. Even if they provide 3x more sets of armour / clothing, it'll still probably feel like I have less choice.
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Kim Bradley
 
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Post » Wed Jul 06, 2011 3:31 pm

I'm really not liking the whole BioWare/ME2 approach they are taking with this game. I can't understand why they think they have "compete" with other studios and adopt their stupid ideas. BioWare could never compete with TES, they offer something completely different. I hope the character creation is not like ME2 also, it doesn't matter how many presets they include it will never be able to replace the ability to manually sculpt ever part of your character's face. I do not want to be forced to create a generic archetypical face because idiot complainers couldn't be bothered to learn how to use the [censored] sliders in Oblivion! PC version better have FULLY customizable face system, or I will not play this game, not even a pirated copy.

Pretty much, Beths only competition is its previous RPG, or series installment. That's the only game they have to compete with.
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Erich Lendermon
 
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Post » Wed Jul 06, 2011 7:35 am

It is anyone's right to make it as big or little a deal to them as they please. It's a fairly big deal to me - the biggest flaw in Skyrim so far.



I agree. It is the biggest flaw for me as well.
But compared to the size of the game and how little flaws it has for me so far, it isn't a big deal.
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Tamara Dost
 
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Post » Wed Jul 06, 2011 2:01 pm

This is ridiculous. Bethesda makes a game with overhauled graphics, game play, AI, UI, towns, character customization, relationships, economy, jobs, perks, skills, races, and pretty much anything you could name. AND DRAGONS. And the forums response is to freak out over knee guards. Why arn't their 10 threads for each of the above stated, complimenting the new features? I guess it just shows it's easier to criticize pointless details like knee guards than to praise actual game play mechanics. Just shows COD can make 8 games with little to no game play changes, and Bethesda makes a great game and gets trolled for it. :endrant:


K. I will address some of the concerns for these so called "new" features.

AI - we will probably be ok on that part. It will be like fallout 3. Uniqie characters named with some dialogue. The other half will have none. We might have a name for them such as "Riften Fishmonger" but they may actually implement new names.

Towns - I think it will be ok. They have stated they will make the game world have unique cultures.

Char. Cust. - That really remains to be seen. I think racially we will be satisfied but everything else?? With no new info it looks grim.

Relationships - Meh. Dunno. Just feels like a ploy to draw in more customers. Overall the fable series wasn't that great. I don't want more of it.

Economy - Be highly disappointed. Both Todd and Pete have shied away from confirming it has depth. Add to the antsy body language from interviews they are inwardly cringing for letting it slip that it had one. People are already overhyping it. I don't think they would have went as far as they have with it but felt obligated to do something once the hype machine started.

Jobs - Dear god. Fable yet again. I don't see this having depth. It is merely a means to an end. That end being crafting don't expect anything other than an item grind.

Perks - These have been my main concern from the start. By all intents and purposes they have largely replaced attributes with a new paint job. Over half will be stat modifiers to compensate. I think removing attributes was a good thing but this is a bad copy and paste from other bad games.

Skills - I'm ok with "streamlining". There comes a point when you risk cutting meat instead of fat. If Bethesda has not hit that point they are dangerously close. Point being if there are tavern brawls why the hell dont I have unarmed skills with some flashy perk moves??

Races - Again everyone will be pleasently pleased with this.

Dragons - Yep. Gotta give them props. They look good.

In the end the main issue I have is that none of these new gameplay changes are all that original. In point of fact most of them are stolen from other games both good and bad.
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Andrew Perry
 
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Post » Wed Jul 06, 2011 12:55 pm

You all have to remember: This is made for console. Consoles can't handle too much data on screen at one time (most modern computers can). By making it one armor it will allow more stuff on screen. Just as the guys said :) Too bad it wasn't made for PC first....like Witcher 2. Oh well.
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GEo LIme
 
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Post » Wed Jul 06, 2011 3:05 pm



Char. Cust. - That really remains to be seen. I think racially we will be satisfied but everything else?? With no new info it looks grim.




2) What sorts of cosmetic options, like beards, tattoos, or body proportions, are available? Can we edit them later in the game?
Matt:
There is large amount of customization available for each race. You can choose from multiple hair styles, beards, scars, and face paint. Each race and gender has a light and heavy build and you can pick any level in between. We’ve completely redone our facial system, and we’re really excited to show off the results.

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StunnaLiike FiiFii
 
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Post » Wed Jul 06, 2011 2:23 am

You all have to remember: This is made for console. Consoles can't handle too much data on screen at one time (most modern computers can). By making it one armor it will allow more stuff on screen. Just as the guys said :) Too bad it wasn't made for PC first....like Witcher 2. Oh well.

I really dislike how the 360 is holding this game back on so many levels. May it burn in hell.
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Dewayne Quattlebaum
 
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Post » Wed Jul 06, 2011 4:44 am



Dragons - Yep. Gotta give them props. They look good.

In the end the main issue I have is that none of these new gameplay changes are all that original. In point of fact most of them are stolen from other games both good and bad.


They don't actually look that good. Go to the website and look really close at all the pics. Their blocky. It uses DX 9. The curves aren't smooth. You can especially notice it in your arm while using magic or weapons. Graphics, I'm afraid, are really only going to be a B- or C+
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Allison C
 
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Post » Wed Jul 06, 2011 9:25 am

I really dislike how the 360 is holding this game back on so many levels. May it burn in hell.

i love how you blame everything on consoles.
blame it on the fact that the company wants to make money by appealing to a wider audience.
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kirsty williams
 
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Post » Wed Jul 06, 2011 4:47 pm

I really dislike how the 360 is holding this game back on so many levels. May it burn in hell.


:facepalm:
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Lewis Morel
 
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Post » Wed Jul 06, 2011 10:23 am

Sometimes, I wonder what the point is of logging on to these Forums, by the way some people talk they make it seem like Skyrim is going to be the worst game ever.

Am I the only one who can't wait to Immerse myself into the land of Tamriel once more?


People just love to focus on the nicks and scratches instead of the big picture.
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Jeremy Kenney
 
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Post » Wed Jul 06, 2011 7:37 am

They don't actually look that good. Go to the website and look really close at all the pics. Their blocky. It uses DX 9. The curves aren't smooth. You can especially notice it in your arm while using magic or weapons. Graphics, I'm afraid, are really only going to be a B- or C+

Sure, for the 360 maybe ? :facepalm:
Besides that most screens of any game look pretty awful. Especially PC, how do you know it's being run on full when the screens being taken? Besides that, these graphics are far superior to Oblivion.
Hell, the graphics for this game on the 360 look better than OB on full on my pc. And that says something.
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Mark Hepworth
 
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Post » Wed Jul 06, 2011 2:34 am

People just love to focus on the nicks and scratches instead of the big picture.


That's the best summary for this whole Q&A panic I've heard yet, I may have to quote you on that.
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Susan
 
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Post » Wed Jul 06, 2011 3:50 am

i love how you blame everything on consoles.
blame it on the fact that the company wants to make money by appealing to a wider audience.

And if the 360 wasn't the most popular console, then they wouldn't have to tailor the game as much to it's dated specifications. So yeah, it is mostly the 360. Ultimatley though, I think it's Beth's fault since they could find a workaround for the oh so technologically demanding greaves
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Ria dell
 
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Post » Wed Jul 06, 2011 1:42 am

I really dislike how the 360 is holding this game back on so many levels. May it burn in hell.


I'll be blunt with you,

EDIT: Your views are idiotic.
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Marcus Jordan
 
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Post » Wed Jul 06, 2011 9:15 am

i love how you blame everything on consoles.
blame it on the fact that the company wants to make money by appealing to a wider audience.

Well if "appealing to a wider audience" to them is worth losing their core audience, then so be it. The series will die a generic fantasy Mass Effect copycat game with no dignity, and the console crowd won't even care, they'll just move on to the next FPS without a thought of it.
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Dina Boudreau
 
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Post » Wed Jul 06, 2011 3:48 pm

People just love to focus on the nicks and scratches instead of the big picture.

I don't think you quite understand Luke... they are just nicks and scratches... ON THE MOST BEAUTIFUL CAR EVER MADE

they are just nicks and scratches... ON THE MONA LISA OF GAMES..

etc
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BRIANNA
 
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