Full armour sets = laziness

Post » Wed Jul 06, 2011 10:20 am

I just hope the pants "slot" is still there in the engine (like Fallout 3 actually could do armor in tops/pants/gloves/boots/belts/shoulders), so that modders can use it. I like mix-n-matching mod armor.....
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Matt Terry
 
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Post » Wed Jul 06, 2011 2:20 am

As long as they don't do the same with clothes...



I'm no expert but I assume they aren't going to go out of their way to make an exception for clothes?
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Lynette Wilson
 
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Post » Wed Jul 06, 2011 12:55 pm

Matt: "The armor system is very similar to Oblivion’s. The main difference is that the upper and lower body armors, the cuirass and greaves, have been combined into one piece. This helps create armor styles that have the look we needed for Skyrim. In most of the Nordic designs we created, the upper armor would completely cover the lower armor, making it unnecessary. We get much better visual results combining those pieces, and it renders a lot faster too, so we can put more people on screen, so that was an easy tradeoff for us. We can also make a lot more armors now, so the number and variation types are more than we’ve ever had."

Yeah, I really hate it. I don't care if some of the upper armors completely cover the lowers like they said. If it was uneccessary, then can't they just do the merge for those armors?
The Visual Results would be the same if you equipped matching cuirass/greaves, so that is void also.
And Rendering quickly doesn't matter to me, my computer can handle anything I want to run on it, so I probably won't even notice a difference.
So, my first mod for Skyrim will be to seperate greaves/Cuirass, something that should be rather easy to do in blender or nifskope.
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Leonie Connor
 
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Post » Wed Jul 06, 2011 6:46 am

They also said that there would be a great radiant A.I in oblivion that didn't cause the npc's to kill themselves by accident and even showed a video of it, too bad it wasn't utilized.


so functionality loss and customization is ok if it gains you an extra frame per second? What if they took side quests out of the game would it be reasonable to you if they said "well we wanted to improve the main quest so we took out all the side quests"


oh wait you think im actually ok with merged armors? eerrm no Im not no matter how much they say "more armors than ever" Its not laziness they just aren't doing it, I'm not happy with it and I don't agree with it. my point is they Got Dragons to work but not a complex armor system? in this case its more Look over Function again, how it Looks, how pretty it is and all that Jazzi. my last hope is that this armor customization bid is NOT useless like the one in Halo reach.
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Jeremy Kenney
 
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Post » Wed Jul 06, 2011 9:35 am

Is it just me or does Bethesda seem to be back peddling on features? I didn't know that it was so common to find an almost entire Armour set in a ridden down dungeon, I really doubt that it would have been impossible to make each combination of Greaves and Armour work without major clipping issues. What do you guys think?


Please try and make 20 sets of armour, first using a combined cuirass and grieves, then do the same when they are separated. Even factoring in (most probably) having to learn modeling from scratch I guarantee the first 20 combined pieces of armour are made quicker, look better and don't clip. Please have an understanding, even a vague one, of the sort of work involved in making armour sets. Mmmk?
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Jacob Phillips
 
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Post » Wed Jul 06, 2011 10:22 am

This isn't dragons age 2


It's not..?
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Becky Cox
 
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Post » Wed Jul 06, 2011 3:46 am

Another problem I had is that with average cloths it looked like everyone was wearing the same set or pare. Does skyrim and oblivion have a mandatory monthly catalog which forces the npcs to wear the same sets... Is the nord guards the equivalent of the fashion police or something? To be honest part of my anger is that its not immerse to find a full Armour set in a ridden down decaying dungeon nore is it to see everyone wearing the same matching set of clothes. Or maybe I just wanted to go saxton hale on a town and just have the pants on.
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Andrew
 
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Post » Wed Jul 06, 2011 1:33 pm

Lol guys, listen, this is funny. You obviously never watched nordic movies or read/see nordic lore/books before. Do you think that big angry nords put their shirt inside their pants? Do you they're 'gentlemen'? NO, they wear fur-made and hard-material made clothes to adapt to the weather conditions. They let them loose to cover more body. In Oblivion it worked because it was sissy as hell with all the 'cosmopolitan' garbage. In Skyrim, it doesnt. Survival > Looks.


Technical way, 10 quality sets > 10 mixed ugly sets.
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Ashley Campos
 
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Post » Wed Jul 06, 2011 9:38 am

As long as they don't do the same with clothes...

Yeah...
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Czar Kahchi
 
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Post » Wed Jul 06, 2011 4:00 am

Uhhh... So if I only want to wear greaves or pants, or specifically like briastplate/greaves and hate greaves/briastplate of a set, I have to go commando or ditch the whole set altogether? Thanks beths, really appreciate that.
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^_^
 
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Post » Wed Jul 06, 2011 6:19 am

Please try and make 20 sets of armour, first using a combined cuirass and grieves, then do the same when they are separated. Even factoring in (most probably) having to learn modeling from scratch I guarantee the first 20 combined pieces of armour are made quicker, look better and don't clip. Please have an understanding, even a vague one, of the sort of work involved in making armour sets. Mmmk?

Its not hard to make those kind of models if you have been professionally trained to do so, I am not the best at 3d modeling it would take me at least 2 to 3 weeks to make a decent enough Armour set in blender how many years has bethesda spent on skyrim. and then do the math there are roughly 4 weeks in a month times that by twelve and then times it by how many years their modeling department had to work on it.
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Tammie Flint
 
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Post » Wed Jul 06, 2011 10:13 am

You know the more I think about it the more I agree with Beth combining Curiass with Greaves.
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Ice Fire
 
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Post » Wed Jul 06, 2011 3:00 am

I'm amazed at everyone's reactions to the cuirass and greaves being combined. I never cared about the combination and trust the developers to make the right decision when making their game. Holy [censored], though, the amount of whining and bad-mouthing that went on in this forum about the cuirass and greaves being combined was incredible. I sense a fair amount of backpedaling in this thread and admissions that, "yes, they made the right call." I just hope this serves as an example that Bethesda is not going to ruin the TES series; so, hopefully things will be rather calm for a while. That is, until all the complaining about the Q&A starts. Oh wait, it's already begun.
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Amy Siebenhaar
 
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Post » Wed Jul 06, 2011 3:24 am

Well I hope that they still have greave and armour slots that they can add to the construction set.
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Rhiannon Jones
 
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Post » Wed Jul 06, 2011 7:10 am

It's just you,
and the countless others who wish to join you.

Read the interview, for Heaven's sake.
This part sounded reasonable, solid and provided some very attendable reasons.

You're hard pressed to contest their reasons.

Calling it laziness is just lazy from your part.

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renee Duhamel
 
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Post » Wed Jul 06, 2011 9:58 am

Agree I can accept Curiass with Greaves but if they combine Shirt and Pants I will be angry.


I sure hope this won't happen...I mean armor i guess makes sense to me but pants and shirts is allittle to much for me to accept, but not a deal breaker but then we cant run around in just our pants anymore :(
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Sammygirl
 
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Post » Wed Jul 06, 2011 12:19 pm

Yeah, I really hate it. I don't care if some of the upper armors completely cover the lowers like they said. If it was uneccessary, then can't they just do the merge for those armors?
The Visual Results would be the same if you equipped matching cuirass/greaves, so that is void also.
And Rendering quickly doesn't matter to me, my computer can handle anything I want to run on it, so I probably won't even notice a difference.
So, my first mod for Skyrim will be to seperate greaves/Cuirass, something that should be rather easy to do in blender or nifskope.


I think it is going to take more than one mod to make the game what it should be! :sadvaultboy:
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Nauty
 
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Post » Wed Jul 06, 2011 6:14 am

i was kinda ok with it, they did more armor this time anyway
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Harry Leon
 
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Post » Wed Jul 06, 2011 2:52 pm

I sure hope this won't happen...I mean armor i guess makes sense to me but pants and shirts is allittle to much for me to accept, but not a deal breaker but then we cant run around in just our pants anymore :(


I really, really hope it's not like this.

It svcked in Shivering Isles.
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Tom
 
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Post » Wed Jul 06, 2011 7:36 am

Because I like the idea of fur greaves with my daedric armor. Problem with that?


i like having more people on screen, more armors, and more variety instead.
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StunnaLiike FiiFii
 
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Post » Wed Jul 06, 2011 6:02 am

i like having more people on screen, more armors, and more variety instead.

Having more people on the screen has almost nothing to do with removing armour sets its mostly the a.i that would put a strain on your system
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LuCY sCoTT
 
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Post » Wed Jul 06, 2011 11:08 am

This total BS, I am very very disapointed in bethesda, [censored] I honestly did not think they had really just done away with another slot.. argh.

And no, it does not in any way add more variety, we'll still be forced into these [censored] predesigned suits. I WANT to mix and match pieces please, not be forced into whatever nifty sets the devs found "cool and epic". I can't even describe how much this annoys me >.<.
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Lily Evans
 
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Post » Wed Jul 06, 2011 5:35 am

But if you make the combined armour set, then you would HAVE to make the briastplate and greaves... so Bethesda would still be doing the same amount of work in that department unless I'm missing something...
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Skrapp Stephens
 
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Post » Wed Jul 06, 2011 10:59 am

i like having more people on screen, more armors, and more variety instead.


VV

Having more people on the screen has almost nothing to do with removing armour sets its mostly the a.i that would put a strain on your system



But if you make the combined armour set, then you would HAVE to make the briastplate and greaves... so Bethesda would still be doing the same amount of work in that department unless I'm missing something...

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suzan
 
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Post » Wed Jul 06, 2011 12:47 pm

But if you make the combined armour set, then you would HAVE to make the briastplate and greaves... so Bethesda would still be doing the same amount of work in that department unless I'm missing something...

Maybe they were thinking people would then mix armor pieces that didn't match and resulted in clipping and thought said people would then think less of the game for having the option to do something but with an obvious flaw than they would have if they didn't have the option, in the first place, hence they removed the option. I don't agree with it, but what can we do about it? :sadvaultboy:
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Luis Reyma
 
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