Fully Customizable Weapons

Post » Tue Aug 30, 2011 4:03 pm

Fully Customizable Weapons

[img]http://www.newvegasnexus.com/imageshare/images/2531318-1308579498.png[/img][img]http://www.newvegasnexus.com/imageshare/images/2531318-1306275371.jpg[/img]
IMPORTANT: I MANAGE MY MODS IN http://www.newvegasnexus.com SO IF YOU WANT TO LEAVE A COMMENT, YOU LIKE MY MODS OR YOU NEED TO ASK ME SOMETHING, YOU'D BETTER GO HERE: http://www.newvegasnexus.com/downloads/file.php?id=41962 and http://www.newvegasnexus.com/downloads/file.php?id=42403. AND DO NOT FORGET THAT I WOULD REALLY APRECIATE YOUR COMMENTS, SUGESTIONS, CRITICS... ALSO TO DOWNLOAD THEM YOU HAVE TO FOLLOW THESE LINKS.

Description:
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Glock 20 and Desert Eagle with a dynamic customization tool. You can add and remove mods (such as scopes, silencers, laser pointers, flashlights...) at any time.
When you equip the weapon you will receive the tool (in armor section). It will be removed from your inventory if you unequip the weapon.
When activating the tool a menu will be shown with some options to select.
You can combine almost every mod.
===>Example: You have a long range scope and silencer installed and you add an aimpoint scope, you will have aimpoint scope and silencer.

Details for Glock 20
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The weapon use 10mm ammo and it has a 17 bullets mag in semiautomatic mode and a 33 bullets mag in automatic mode (with extended mag).

Mods

  • Automatic Kit
    -This option will add: stock, extended magazine and a front grip to the Glock.
    Also it will swap to automatic mode (much more DPS, but a little bit less damage per shot)
  • Tactical Kit
    -This option will add: Eotech tactical scope, silencer, blue laser sight and flashlight.
    And because the Glock will be silenced it will make less damage.
    *When you drop the weapon you won't see the laser beam or the light.
  • Bayonet
    -This option will add a bayonet to the weapon, for the moment it doesn't do anything special.
  • Scope
    -This option will add a scope to the weapon (This option includes Tactical Kit, so you can't use both at a time.)



Location:
----------------------

By default the gun is in a briefcase, just outside the Goodspring's General Store (See screenshots for help)

If you want a harder way to get it use the optional "Alternative.esp" included in the
http://www.newvegasnexus.com/downloads/download.php?id=92039. With it the weapon will be added to Dead Wind Cavern.
If you can't find the weapon there, download the
http://fs2.newvegasnexus.com/download.php?file=Location%20Spoiler-41962-0.rar&domain=newvegasnexus.com (It includes a .txt that explain you where the briefcase is and 3 screens that may help you)

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Details for Desert Eagle
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The gun uses .44 ammo and have a 8 bullets mag, though it can be upgraded to 16 with an extended mag.

Mods

    It will silence the weapon, increase your accuracy, and reduce a little bit the damage.

    Apart of having an aimpoint that is really usefull it will increase your accuracy,it will also add a cool lasersight.

    It's a decorative thing for the moment.

    It will duplicate the mag from 8 to 16 bullets.

    It's a decorative thing for the moment.

    It will add a medium range scope to the weapon and increase significantly your accuracy.


Location:
----------------------
A clue: You should take a lot of Rad-X & Rand-Away before going to get the gun. If you can't find the gun download the Location Spoiler (NewVegasNexus > Fully Customizable Desert Eagle > Files)

FOR INSTALLATION, UNISTALLATION AND UPGRADE INFORMATION, PLEASE GO TO NEWVEGASNEXUS, YOU CAN FIND THE LINKS UNDER THE TITLE IN THE "IMPORTANT" RED MESSAGE PARAGRAPH.




Known issues and bugs:
-----------------------------------
None, if you find one, please tell me.


Contact:
---------------------
You can contact me here, in the http://www.newvegasnexus.com/modules/members/index.php?id=2531318


Tools Used:
------------------------

http://newvegasnexus.com/downloads/file.php?id=40278
http://www.tesnexus.com/downloads/file.php?id=12248
http://niftools.sourceforge.net/wiki/NifSkope
http://www.win-rar.com/
http://fallout.gamesas.com/eng/downloads/geck.html

Future Plans:
--------------------------

Make more Fully Customizable weapons, and later a pack of weapons. Now I am working in a Fully Customizable AUG-A3.


Recommended Mods:
-----------------------------

http://www.newvegasnexus.com/downloads/file.php?id=40040
http://www.newvegasnexus.com/downloads/file.php?id=38527
http://www.newvegasnexus.com/downloads/file.php?id=35037
http://www.newvegasnexus.com/downloads/file.php?id=35328


FAQs & Troubleshooting:
----------------------------------------------

Problem: I have a big exclamation mark ("!").
=>Solution: That's because the meshes are not in the correct place or they are missing. Uninstall the mod and reinstall it. if that doesn't fix it contact me.

Problem: Textures behave really weird.
=>Solution: That's because the textures are not in the correct place or they are missing. Uninstall the mod and reinstall it. if that doesn't fix it contact me.

Problem: I can't find the gun.
=>Solution: Read "Location" section.


Question:How do i customize my weapon.
=>Answer:Equip it, you will receive the customization tool, it's in apparel section. Equip it and you will see a menu. Then just select the option you want.

Question:I have a problem with...
=>Answer:Read the whole description, it will probably solve your problem. If not just ask me (see contact section if don't know how)

Credits:
---------------------

----GLOCK 20----
DeadWolf
Silvio Dante
NZ Reason
Vunsunta
kimono

----DESERT EAGLE---
Z3RO & Sargent Bash for the bayonet.
Stoke for the silencer.
Twinke Masta for the aimpoint.
Vashts1985, Twinkie Masta, el maestro de graffiti, SureShot & Pete for the Desert Eagle.
DarkfireGaming & Vunsunta for the sounds
Dread Wolf (AKA Wretched) for Port, Compile and model/texture edits.
Nesterman for the Scope
koukouroukou1 for the laser sight

FOR INFORMATION ABOUT PERMISSIONS CONTACT ME FIRST.
User avatar
Glu Glu
 
Posts: 3352
Joined: Sun Apr 01, 2007 5:39 am

Post » Tue Aug 30, 2011 7:37 pm

someone knows why the two images at the begining don't work??
User avatar
Laura-Lee Gerwing
 
Posts: 3363
Joined: Fri Jan 12, 2007 12:46 am

Post » Wed Aug 31, 2011 4:35 am

someone knows why the two images at the begining don't work??


they both worked for me.


i am curious as to what you plan on doing with the flashlight and bayonet. i have always wanted bayonets (or at least pistol whipping) for when enemies get in too close, and if that is what your planning :celebration:
User avatar
Johanna Van Drunick
 
Posts: 3437
Joined: Tue Jun 20, 2006 11:40 am

Post » Tue Aug 30, 2011 2:52 pm

Off to download - look great - eager to test and try.

J
User avatar
Georgia Fullalove
 
Posts: 3390
Joined: Mon Nov 06, 2006 11:48 pm


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