Fun fact about the forums

Post » Wed Mar 30, 2011 11:27 am

This will probably be moved or locked out before many people get a chance to read it but I wanna post something funny I just noticed about the gamesas forums.

I'm excited for both Brink and Skyrim so I've been keeping up with both forums.

Skyrim has 343 pages with a little over six months left to release.

Brink has 83 pages and it comes out in two weeks.

Superiority complex, anyone? =P
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Shannon Marie Jones
 
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Post » Tue Mar 29, 2011 9:49 pm

A very well established game has significantly more threads and discussion compared to (what I believe, anyway) is a game set in a brand new IP. I don't really see how that's surprising at all.
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dav
 
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Post » Wed Mar 30, 2011 8:06 am

Not really surprising just kinda funny. Also a big part of it is the "six months left" thing. I mean if we're at almost 350 now think of how many pages could get stacked up in six months :wacko:
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Amiee Kent
 
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Post » Wed Mar 30, 2011 12:07 am

Brink only has 83 pages? I though it'd have a little more than that. Anyway, Skyrim is Bethesda's biggest release ever and their crown jewel.
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Jhenna lee Lizama
 
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Post » Wed Mar 30, 2011 6:42 am

Brink only has 83 pages? I though it'd have a little more than that. Anyway, Skyrim is Bethesda's biggest release ever and their crown jewel.


The true difference? Brink is a console style shooter(does not matter if it will be on pc or not, it is a console style shooter like Halo). Skyrim, though dumbed down to levels that it almost can no longer be called an RPG, is still an RPG.

Shooters fans in general, console or not are not the ones known to frequent video game message boards. But, it has to do with the hype factor as well. People have been gnashing at the bit for the next elder scrolls for what? 5 years?
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sw1ss
 
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Post » Wed Mar 30, 2011 2:18 am

If I may interject I think Brink looks extremely lackluster. Im sure others agree with me, otherwise there'd be more interest in it

TES = Giant open world game, open ended, lots to do and see. Such a game builds a huge following

Brink = Multiplayer shooting game
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MatthewJontully
 
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Post » Wed Mar 30, 2011 3:05 am

The true difference? Brink is a console style shooter(does not matter if it will be on pc or not, it is a console style shooter like Halo). Skyrim, though dumbed down to levels that it almost can no longer be called an RPG, is still an RPG.

Shooters fans in general, console or not are not the ones known to frequent video game message boards. But, it has to do with the hype factor as well. People have been gnashing at the bit for the next elder scrolls for what? 5 years?


What's the difference between a console style shooter and a PC style shooter? Just out of curiosity?
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Amiee Kent
 
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Post » Wed Mar 30, 2011 12:11 am

What's the difference between a console style shooter and a PC style shooter? Just out of curiosity?


Well I guess a *exclusively* PC style shooter would be ArmA and RO. Large scale games with lots of different controls (far too many for a controller) and a fairly high degree of realism, trademarks are slower paced gameplay and somewhat freeform gameplay nature.

A console style shooter will be built with more casual gamers in mind, short rounds, lots of unlocks, smaller maps for more sporadic gunplay, etc.



Ironically that's how most MP shooters started (like the "console" one) but now games can just be bigger, so the PC generally has the large scale stuff.
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naomi
 
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Post » Wed Mar 30, 2011 9:45 am

Superiority complex, anyone? =P

What do you mean? It's not like the gamesas people make the threads. It's just that the game, and the series has enough fans to make that outrageous number of threads.
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Mistress trades Melissa
 
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Post » Wed Mar 30, 2011 6:16 am

Well I guess a *exclusively* PC style shooter would be ArmA and RO. Large scale games with lots of different controls (far too many for a controller) and a fairly high degree of realism, trademarks are slower paced gameplay and somewhat freeform gameplay nature.

A console style shooter will be built with more casual gamers in mind, short rounds, lots of unlocks, smaller maps for more sporadic gunplay, etc.



Ironically that's how most MP shooters started (like the "console" one) but now games can just be bigger, so the PC generally has the large scale stuff.

I'm not sure why people seem to think there's some magical thing about consoles that restricts things like that. Smaller maps for multiplayer is a design decision, and if I recall some games like the original Unreal that were only on computers had relatively small multiplayer maps. To bring up a totally unrelated genre, Super Mario Kart and Mario Kart 64 both have larger battle arenas then the Gamecube version. Again, that's not because the Gamecube wasn't powerful enough, rather it was a design decision when the Gamecube version was made, etc. Come to think of it, Goldeneye 64, one of the first (if not the first) smash hit FPS game on a console had very large multiplayer maps.

People see "console vs. PC" too often in my opinion. It's more a mental construct than an actual divide in real design differences, it seems to me.
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Alex Blacke
 
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Post » Wed Mar 30, 2011 5:52 am

goto the xbox boards on gamefaqs.... skyrim has not left the top 10 since it waa announced
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Ross Zombie
 
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Post » Tue Mar 29, 2011 11:43 pm

This will probably be moved or locked out before many people get a chance to read

Indeed.
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Stephani Silva
 
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