i find that statement rather loose, todd says himself they let YOU make the story and YOU make the game what YOU want it to be, if they didnt want us to roleplay surely they would make it more linier? plus if you go back to the days of daggerfall or even as far back as those pen and paper games, imagination and backstory was cruicial to the experience, i see skyrim as the last shred of that goodness that was role playing games
Well sure.
But that doesn't mean you
have to roleplay. The Elder Scrolls is just one of a kind because they let you make the decisions, about literally everything. You don't have to roleplay to fully enjoy that.
I'd say it's very likely that people who "don't roleplay" still roleplay to some degree. As in they hold true to what they have in mind for their character, if it's a murderous assassin they'll base their choises on that; roleplaying or not. The same goes for a virtous knight, a mighty wizard, etc.
Roleplaying is a very flexible term. For me personally it's assuming the (ingame/virtual) identity of someone else. So I claim not to roleplay, as I don't go that far. My character are essentially me, my characters choises are mine, hence I don't roleplay. It's a very relative term.
Sure it helps for some people to think of a little background, some people even like to write a 5 pages long background. For me, my creativity died around the age of 12, I can't really go back to that stuff. Sometimes I wish I did though, I might be able to squeeze some more entertainment out of my 50 euros, and I'm a very cheap person.
![Wink ;)](http://gamesas.com/images/smilies/icon_e_wink.gif)
But like I said on page 1, my own "stories" barely exceed 2 lines.