Function to get meleeranged damage that a character does?

Post » Mon Mar 17, 2014 12:51 pm

I've been looking for a function that would return the amount of damage a character does based on equipped gear but the only thing I can find is a function that gets base damage of an equipped item.


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I'm looking for a function that reads through your damage fortification buffs (fortify one-handed/two-handed/archery damage), perks, and gear upgrade level (refined equipment via smithing), returning the same damage number that you would see if you moused over a piece of gear in your inventory.

(EDIT: How do I get line breaks to format properly?)
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Rachell Katherine
 
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