furniture mod

Post » Wed Jun 16, 2010 12:53 pm

hi, i was wondering if i need to start a new game if i want to use "Dave Humphrey's furniture mod"

thx
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Chris Cross Cabaret Man
 
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Post » Wed Jun 16, 2010 7:56 am

I think you should be able to add that mod to a running game.
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Victoria Vasileva
 
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Post » Wed Jun 16, 2010 8:32 am

so i just did, but now im facing a problem.

while travelling to a furniture store the game comes up with an error, it cant load a particular file, i dont know which one.

i extracted all of the files to their correct gamefolder.

can anyone help me?

thx

Edit: its this error

Model Load Error: Meshes\dh\GHSide01.NIF cannot load file in
Meshes\dh\GHSide01.NIF
Will use the default object Marker_Error.NIF

and when i engage a furniture seller i only get to see weird icons in stead of pieces of furniture
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Breautiful
 
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Post » Wed Jun 16, 2010 12:06 pm

so i just did, but now im facing a problem.

while travelling to a furniture store the game comes up with an error, it cant load a particular file, i dont know which one.

Errors are usually stored in your Warnings.txt file, so normally you can just cut and paste from there into a post.

i extracted all of the files to their correct gamefolder.

Apparently something went wrong with this process, and things went into the wrong place. I would double check that Meshes/dh/GHSide01.NIF (which I checked is in the archive dhfurn_201.zip) ended up in "Data Files/Meshes/dh/GHSide01.NIF".
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HARDHEAD
 
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Post » Wed Jun 16, 2010 7:42 am

i just noticed i had 2 meshes files. could i have overwritten files that shouldnt have?

or can i just leave those files and extract again in the first meshes file?

or am i being a knob and should i never attempt to install another mod?

plz help :$
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FoReVeR_Me_N
 
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Post » Wed Jun 16, 2010 9:23 am

I'm not the best person to give advice about how to do things on windows, but the structure of dhfurn_201.zip is simple, so you can tell your archive program to extract it to the "Data Files" directory, and allow it to overwrite files, should it need to.
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CHARLODDE
 
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Post » Wed Jun 16, 2010 6:13 am

but what about the 2nd mashes file?

is it normal to have two of them?
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Terry
 
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Post » Wed Jun 16, 2010 12:16 pm

but what about the 2nd mashes file?

is it normal to have two of them?

I've never heard of a "mashes" file.

However, there is a "Meshes" directory in "Data Files". And if you use the application "Wrye Mash", you may have a "Mash" directory there too.

It's unclear what you are talking about, since you can't have two files of the same name in the same place. Do you mean you have a "Data Files/Meshes/Meshes" directory? If so, you should remove the last one.
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Michelle Serenity Boss
 
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Post » Wed Jun 16, 2010 4:34 pm

I've never heard of a "mashes" file.

However, there is a "Meshes" directory in "Data Files". And if you use the application "Wrye Mash", you may have a "Mash" directory there too.

It's unclear what you are talking about, since you can't have two files of the same name in the same place. Do you mean you have a "Data Files/Meshes/Meshes" directory? If so, you should remove the last one.

srry it was a typo.

is was talking about the meshes folder.

and yes, i have a datafiles\meshes\meshes folder

i dont really want to delete it because im afraid the game wont work anymore, but i just copied everything to the first meshes folder.

and the game works as it should

thx fot the help
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Josh Sabatini
 
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Post » Wed Jun 16, 2010 4:33 pm

i dont really want to delete it because im afraid the game wont work anymore, but i just copied everything to the first meshes folder.

Well, Morrowind will completely ignore "Data Files/Meshes/Meshes" so it's completely safe to remove it so that you are left with "Data Files/Meshes".
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Nomee
 
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