Further support for Fallout3 ?

Post » Tue Feb 01, 2011 9:52 am

F:NV is great but Fallout 3 was somehow more fun for me.
I especially love some of the new features in NV: Iron Sights, hardcoe mode, new items, weapons condition indicator, leveling system (not possible to max out your char, e.g.)...
I thought it would be cool to have some of these NV features in F3 also.

So, is there a chance of some kind of mini add-on (DLC) for F3 with some features from NV (maybe call it "hardcoe Pack") or is there no more official support for this game?
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krystal sowten
 
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Post » Tue Feb 01, 2011 12:23 pm

So, is there a chance of some kind of mini add-on (DLC) for F3 with some features from NV (maybe call it "hardcoe Pack")


Highly, highly, unlikely. Especially considering Skyrim is only a few months away from release.
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David John Hunter
 
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Post » Tue Feb 01, 2011 9:55 am

Definitely not gonna happen they may patch some bugs and other problems but I don't see any more FO3 dlc but if you have/get FO3 for the pc I bet you'll be able to find some mods for some of those.
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kirsty joanne hines
 
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Post » Tue Feb 01, 2011 2:28 pm

Highly, highly, unlikely. Especially considering Skyrim is only a few months away from release.

Oh yes, Skyrim. I'm normally not into fantasy that much but this one is a must buy I think.
Maybe Obsidian could do it. :rolleyes:

Definitely not gonna happen they may patch some bugs and other problems but I don't see any more FO3 dlc but if you have/get FO3 for the pc I bet you'll be able to find some mods for some of those.

Sometimes I'm a bit envious of PC games.
I know there are many awesome mods for F3 on the PC (like Iron Sight mod), but I play it on the xbox360.
I think my PC would explode when I try to play F3 on it (very, very old) :( :D
Too bad, as I think F3 is still an awesome game (and many people still play it), but in some aspects it could be improved as NV shows.
Time to save money for a new PC I think or wait till Fallout 4 arrives. :smile:

One question about patches. In F3 the Sniper Rifles (or scoped weapons) don't hit where you point the crosshairs at (when zooming in). The weapons have some deviance. You need to calculate this in when shooting outside of VATS. Especially at large ranges. Is this intentional ? Or is there a possibility for a patch (even though the game is bit older).
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Queen of Spades
 
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Post » Tue Feb 01, 2011 12:59 pm

I was actually thinking about this the other day. I think guns and gameplay, and the faction system from New Vegas put into Fallout 3 would make this amazing game even better. It's too bad I can't play on PC and mod it. I think that New Vegas had a better story, but Fallout 3 had better story telling, with a climix, epic set pieces and moments. The only epic thing about New Vegas was the final battle, which wasn't like watching Liberty Prime mow down the Enclave troops. If only you could mix and match.
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Darren
 
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Post » Tue Feb 01, 2011 5:27 pm

I was actually thinking about this the other day. I think guns and gameplay, and the faction system from New Vegas put into Fallout 3 would make this amazing game even better. It's too bad I can't play on PC and mod it. I think that New Vegas had a better story, but Fallout 3 had better story telling, with a climix, epic set pieces and moments. The only epic thing about New Vegas was the final battle, which wasn't like watching Liberty Prime mow down the Enclave troops. If only you could mix and match.


I absolutely agree, except that I liked the ending with Liberty Prime more.
Mix and match would be awesome.:goodjob:
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Gracie Dugdale
 
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Post » Tue Feb 01, 2011 2:52 pm

I absolutely agree, except that I liked the ending with Liberty Prime more.
Mix and match would be awesome.:goodjob:

I thought Liberty Prime end was better.
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Aaron Clark
 
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Post » Tue Feb 01, 2011 5:11 pm

I thought Liberty Prime end was better.

Oh, I see!
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emma sweeney
 
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Post » Tue Feb 01, 2011 11:24 am

they may patch some bugs and other problems


That's not even going to happen, Bethesda is done with Fallout 3. No more content, no more patches.
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Yama Pi
 
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Post » Wed Feb 02, 2011 2:10 am

That's not even going to happen, Bethesda is done with Fallout 3. No more content, no more patches.

That is really too bad. :sad:
I think the game still has much potential.
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stevie trent
 
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Post » Tue Feb 01, 2011 3:07 pm


I think the game still has much potential.


Well you could always pick up some mods, provided you're playing it on a PC.
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Silencio
 
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Post » Tue Feb 01, 2011 11:34 pm

Well you could always pick up some mods, provided you're playing it on a PC.

I play it in the 360.
My PC is too old to run F3 properly. :brokencomputer:
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Isabell Hoffmann
 
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Post » Tue Feb 01, 2011 9:49 pm

I play it in the 360.
My PC is too old to run F3 properly. :brokencomputer:

Same here :confused:
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Brandi Norton
 
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Post » Tue Feb 01, 2011 9:52 pm

Fallout 3 was released fall of 2008. I'm sure you can get a PC that will run it for a fairly low price today.

If you really want extra content, mods are definitely the way to go, especially since Beth tends to have one of the most active modding communities.
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Scarlet Devil
 
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Post » Tue Feb 01, 2011 10:41 am

F:NV is great but Fallout 3 was somehow more fun for me.
I especially love some of the new features in NV: Iron Sights, hardcoe mode, new items, weapons condition indicator, leveling system (not possible to max out your char, e.g.)...
I thought it would be cool to have some of these NV features in F3 also.

So, is there a chance of some kind of mini add-on (DLC) for F3 with some features from NV (maybe call it "hardcoe Pack") or is there no more official support for this game?


If you think FO3 is more fun than NV but like those specific features more about NV you are talking about a modded FO3. Those are mostly available in mods and have been since long before NV came out. I know you don't have the PC capacity but I'm telling you this because what I think you are saying is you like Bethesda gameplay. So I would suggest you keep an open mind about Skyrim and see what the reviews say about it or come check out the forums here after it's released.
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Sophh
 
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Post » Tue Feb 01, 2011 4:55 pm

To expand a bit more on what llama said; Some of the features you enjoyed so much in New Vegas were actually Fallout 3 mods that the developers liked enough to include into the game. Iron sights for New Vegas- http://www.fallout3nexus.com/downloads/file.php?id=6938. hardcoe mode- http://www.fallout3nexus.com/downloads/file.php?id=2125/http://www.fallout3nexus.com/downloads/file.php?id=834. Crafting was also from Fallout 3 mods.

If you have access to a computer capable of running FO3 or New Vegas, I highly recommend trying out some of the mods you will find on the nexus. Some Make the game harder, some add more creatures, some are gameplay overhauls, and yes there are some...more advlt oriented mods :hubbahubba:
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Allison C
 
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Post » Tue Feb 01, 2011 10:52 am

I miss the new features of New Vegas as well whenever I'm playing Fallout 3. Not so much because they make the game tougher, but mainly because I feel that I'm missing out on something new.

If you want a tougher challenge that emulates the NV hardcoe mode, and then some, but you play only on console, then check out our Fallout hardcoe thread in this section. :yes:
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Taylrea Teodor
 
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Post » Tue Feb 01, 2011 9:12 pm

In F3 the Sniper Rifles (or scoped weapons) don't hit where you point the crosshairs at (when zooming in). The weapons have some deviance. You need to calculate this in when shooting outside of VATS. Especially at large ranges. Is this intentional ? Or is there a possibility for a patch (even though the game is bit older).

I have my weapons at very close to 100% health from my 100 repair ability, and Small Guns skill was close to 100 (95% is enough), the weapon shots go where I aim them, and don't forget that shooting when crouched is also more accurate.

Actually 95% weapon health is enough to give a very accurate shot, and that is at extreme distances with a Hunting Rifle, the gun that I favour ... I don't use the Sniper Rifle any more, I prefer the Scoped Magnum as more versatile and fun, and also very accurate at long range. The Sniper Rifle zoomed accuracy I think you will find just as accurate. ... and shooting at extreme distances don't forget to have you view ability setting set to see at distances (with a PC anyway, I don't know if Boxes automatically set view distance at max).
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Dawn Farrell
 
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Post » Tue Feb 01, 2011 6:13 pm

If you want a tougher challenge that emulates the NV hardcoe mode, and then some, but you play only on console, then check out our Fallout hardcoe thread in this section. :yes:

I'll have a look...


I have my weapons at very close to 100% health from my 100 repair ability, and Small Guns skill was close to 100 (95% is enough), the weapon shots go where I aim them, and don't forget that shooting when crouched is also more accurate.

Actually 95% weapon health is enough to give a very accurate shot, and that is at extreme distances with a Hunting Rifle, the gun that I favour ... I don't use the Sniper Rifle any more, I prefer the Scoped Magnum as more versatile and fun, and also very accurate at long range. The Sniper Rifle zoomed accuracy I think you will find just as accurate. ... and shooting at extreme distances don't forget to have you view ability setting set to see at distances (with a PC anyway, I don't know if Boxes automatically set view distance at max).

All stats are at 100 (10), so that's not the problem, but when I want to make a precise shot with the Sniper Rifle (other weapons work great, not sure about Scoped Magnum, though) at large ranges the scope aim is inaccurate.
I've looked at the Fallout Wiki and it's listed as a bug.
http://fallout.wikia.com/wiki/Sniper_Rifle_%28Fallout_3%29 (scroll down).
Today I've also tried the aiming method described in the Wiki and it works. It requires a lot pratice though, especially against moving targets.
http://fallout.wikia.com/wiki/File:Sniper_Guide.jpg a picture how you have to aim to get a headshot at longe ranges.
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Phillip Brunyee
 
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Post » Tue Feb 01, 2011 1:55 pm

i am having touble getting into the radio station can anyone help me?
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Harry Leon
 
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Post » Tue Feb 01, 2011 11:54 am

I'll have a look...



All stats are at 100 (10), so that's not the problem, but when I want to make a precise shot with the Sniper Rifle (other weapons work great, not sure about Scoped Magnum, though) at large ranges the scope aim is inaccurate.
I've looked at the Fallout Wiki and it's listed as a bug.
http://fallout.wikia.com/wiki/Sniper_Rifle_%28Fallout_3%29 (scroll down).
Today I've also tried the aiming method described in the Wiki and it works. It requires a lot pratice though, especially against moving targets.
http://fallout.wikia.com/wiki/File:Sniper_Guide.jpg a picture how you have to aim to get a headshot at longe ranges.


I suggest you try Lincoln's Repeater. It has no spread and is deadly in VATS (has great range) and shoots exactly where you aim out of VATS. It's a wonderful weapon. A3-21's PR is great for replacing a sniper as well. I played on the 360 for a very, very long time before I moved to the PC and used these two weapons most of the time as my primary weapons (depending on whether playing SG or EW character). I found the sniper rifles to be a pain. Both of the other weapons benefit from VATS and are accurate out of it as well. And the VATS perks make them better.
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Sophie Morrell
 
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Post » Wed Feb 02, 2011 12:11 am

There is an EXTREMELY rare chance of that. Usually once GOTY edition of game is released they tend to be done with DLC. Also Skyrim is approaching on the horizon so I think they are more focused on that instead.
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Assumptah George
 
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Post » Tue Feb 01, 2011 9:05 pm

I suggest you try Lincoln's Repeater. It has no spread and is deadly in VATS (has great range) and shoots exactly where you aim out of VATS. It's a wonderful weapon. A3-21's PR is great for replacing a sniper as well. I played on the 360 for a very, very long time before I moved to the PC and used these two weapons most of the time as my primary weapons (depending on whether playing SG or EW character). I found the sniper rifles to be a pain. Both of the other weapons benefit from VATS and are accurate out of it as well. And the VATS perks make them better.

Lincoln's Repeater is my favourite weapon, as you say very accurate. But using Sniper Rifles is more fun for me.
Energy weapons aren't my cup of tea.

There is an EXTREMELY rare chance of that. Usually once GOTY edition of game is released they tend to be done with DLC. Also Skyrim is approaching on the horizon so I think they are more focused on that instead.

I think you are right. Beteshda doesn't support Fallout 3 anymore. Even the latest patch is from 2009.
But I hope they'll come up with Fallout 4 after Skyrim.
So, I see 2 possibilities to enhance my F3 experience:
Mods or some ideas from the Fallout hardcoe thread...
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Roanne Bardsley
 
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Post » Tue Feb 01, 2011 2:33 pm

So, I see 2 possibilities to enhance my F3 experience:
Mods or some ideas from the Fallout hardcoe thread...

Thanks for the Sniper Rifle info.

Enhancing my game experience I did by keeping to modest weapons and armour, not using Stimpacks (not during battle, but to save a trek back to some bed, I did on a rare occasion use some) or chem enhancements and having no companion, didn't use VATS either (occasionally to identify an enemy red dot). I was hesitant about dropping VATS at first, but I soon found it normal and actually more fun and for real.

The time when VATS would have made it a lot easier is when jumped on by a group of Mercenaries, but it turned out not to be a problem really, just don't stand still and make use of doors. Anyway the game remained a consistent degree of challenge on very hard and with a low Endurance of 3 or 4, 3 would be best but care is needed for the first level (I suppose you could Stimpack that bit).

More fun than otherwise for me and not so difficult as to take any fun out of the game. Used quite a lot of tactical play, reducing the numbers one by one. Weapons, Hunting Rifle, Combat Shotgun, Silenced pistol, Scoped Magnum, Grenades, Mines, Bazooka. Assault Rifles I sold/traded to anybody who I could.

I have tried out some of the other weapons when I take them off those I've killed, or found, no need to get too rigid about the rules.
Lincoln's Repeater, good gun but slow, I preferred the Scoped Magnum quite good as well for a fast snap shot when surprised and I'm not holding a Combat Shotgun.
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Nikki Hype
 
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Post » Wed Feb 02, 2011 12:55 am

Thanks for the Sniper Rifle info.

Enhancing my game experience I did by keeping to modest weapons and armour, not using Stimpacks (not during battle, but to save a trek back to some bed, I did on a rare occasion use some) or chem enhancements and having no companion, didn't use VATS either (occasionally to identify an enemy red dot). I was hesitant about dropping VATS at first, but I soon found it normal and actually more fun and for real.

The time when VATS would have made it a lot easier is when jumped on by a group of Mercenaries, but it turned out not to be a problem really, just don't stand still and make use of doors. Anyway the game remained a consistent degree of challenge on very hard and with a low Endurance of 3 or 4, 3 would be best but care is needed for the first level (I suppose you could Stimpack that bit).

I've started to play without VATS (in New Vegas I haven't used VATS also) and it's more fun and challenging.

I have tried out some of the other weapons when I take them off those I've killed, or found, no need to get too rigid about the rules.
Lincoln's Repeater, good gun but slow, I preferred the Scoped Magnum quite good as well for a fast snap shot when surprised and I'm not holding a Combat Shotgun.

I've never played with Scoped Magnums that much, but I'll give it a try.
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Kelli Wolfe
 
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