Fusion Core system annoys me.

Post » Tue Dec 08, 2015 1:18 pm

PKMN, that 'fact' is an opinion, because for some people realism does equal immersion, and for some people it does not. Generally, people tend to find unrealistic stuff breaks immersion.
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Sammygirl
 
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Post » Tue Dec 08, 2015 1:11 pm

That's the point. The idea for the fusion core popping out and manual replacement is supposed to interfere with the action/fighting. That's the point of immersion. If someone is trying to hurt/kill you, they won't stop for you to 'take a breathe'.

Remember to, this isn't actually in the game and is an 'idea' that could be marked as an OPTION within game.

If you want to run and gun, play on easy and kill everything. If you want a more 'survivalist' aspect and experience, than this could be a very viable option for some.

BTW, it's not a stupid idea. You talk about 'game play mechanics' like Fallout 4 was supposed to be a shoot-em-up?

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JaNnatul Naimah
 
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Post » Tue Dec 08, 2015 3:41 pm

okay....soi you agree with me, that immersion does not 100% = realism. The OP was acting like Immersion = realism then got annoyed when i pointed out that for most people it does not, that For a lot of people, having to get out of the suit and do that would BREAK their immersion. So again, the FACT is that immersion does not and never will equal realism. Realism ONLY HELPS with immersion it does not equal it.

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Ross Zombie
 
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Post » Tue Dec 08, 2015 1:29 pm

I also agree with you on that. Good point.

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Lyndsey Bird
 
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Post » Tue Dec 08, 2015 5:21 am

Not a good idea....but a hilarious one if you're playing as evil.

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Michael Russ
 
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Post » Tue Dec 08, 2015 11:56 am

These were built to replace tanks, and where do tanks have their engines/fuel? On the back end to prevent them from getting damage by incoming fire.

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emma sweeney
 
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Post » Tue Dec 08, 2015 9:30 am

To me it will actually be fun to manage that situation. You run out of juice in the middle of combat, so you have to get out of the relative safety of the suit or stay there and be sitting duck. Seems reasonable to me.

If someone would make a mod for this when the GECK arrives It'll go on my mod list for sure.
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marie breen
 
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Post » Tue Dec 08, 2015 7:24 am

I will only find it amazing if I can request a drop point for Power Armor,

and yes power core should be manually reloaded, cause you can only insert it from behind, auto reload cores just lame.

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Lynette Wilson
 
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Post » Tue Dec 08, 2015 1:56 pm

Well i am stuck on 1 thing ... Can someone explain me the reason for the core to be ejected if theres no automatic reload or a fast reload mechanism(We are carrying tons of them on us so please no radiation crap:) ). I mean asking for something saying it would be realistic than giving no reason for that action to happen doesnt fit. Also Laughed a lot at siren idea being immersive. "Hey Boston check my siren, it means my core is empty so any raider or mutant in the area run here and rip me into pieces". To finish i dont really care if they add something like this as long as its optional hell they can even make the suit to do tap dance when core finishes as long as i dont have to deal with it :)

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Juan Suarez
 
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Post » Tue Dec 08, 2015 4:31 am

The Fusion Core system annoys me too. Not because of the reloading thing but because the entire thing is immersion breaking. You have bots that are presumably running on FCs for hundreds of years and yet the one in your power armor depletes faster than a cell phone battery? Besides, I thought that only the T-45's had a depleting core. As I remember the later models had a practically unlimited power source. Could be a faulty memory on my part but even with a depleting core, it goes by way too fast. Yes I know; game balance. It is for that reason that a given caliber of bullet suddenly does much less damage just because you can fire a lot of them at once. Even the internal logic is broken.

I can hardly wait for the GECK to come out so I can fix some of the dumbness.

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Adriana Lenzo
 
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Post » Tue Dec 08, 2015 4:57 am

Bethesda should add a charging system to the fusion cores. I'm 63 hours in, so i'm not sure if there IS a charging feature... But having that feature keeps me from worrying about the "limited" fusion cores in the game.. its because of this issue that I HAVE NEVER USED THE POWER ARMOR IN THOSE 63 HOURS (with the exception of the deathclaw at the beginning of the game where you pickup your first armor)

I find it also restricting that you have to go back to where you parked your armor and wear it in order to be able to use it. I'm saving fusion cores, so unless the mission is going to be intense, which the game doesn't let you know until you ACTUALLY find out during the mission, i tend to keep my armor parked all the way in sanctuary hills :/

@Bethesda:

IDEA: In addition to the charging system, i suggest to add an "Armor-to-personnel-homing" (ATPH) system (Similar to Iron Man's), that works like the flare gun & the Vertibird grenades we use in game to call in support. Instead of reinforcements, your Power Armor drops down in the battlefield like a boss!!!

It might be an OP idea.. So like MGSV, make us fork some caps for those ATPHs (similar to its supply drops system)

PS: As i said, I'm 63 hours in the game, so if the stuff i mentioned happens to ACTUALLY be in the game.... then pls dont call me a noob... :P & cheers!!!

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Cagla Cali
 
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Post » Tue Dec 08, 2015 6:02 am

The siren is not an idea, it's already in the game :D
guys if your core runs dry and you don't have a replacement you don't just get frozen solid, a little red warning light starts flashing on your HUD accompanied by a siren in the suit and you basically become over encumbered, you can still easily fight and move, just not as fast, try it out :P

My reasoning for the ejection was mostly to explain why it disappears and the idea that you would want a spent and unstable fusion reaction as far away from yourself as possible.
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Richus Dude
 
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Post » Tue Dec 08, 2015 1:37 am

I find the fusion core idea stupid to begin with, because Lore-wise, the fusion cores could last centuries before running out of juice. If balance was the idea behind it, they could of made it harder to obtain power armor pieces, and even made each piece require an x amount of parts. They could also make it only obtainable end-game like it was in Fallout 1&2.

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Rachel Eloise Getoutofmyface
 
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Post » Tue Dec 08, 2015 6:47 am

can't argue with that, cores and armor in general are way too easy to find, I have almost 15 suits standing around my settlement as decorations.
What if fusion cores were much rarer, didn't run out (at least not nearly as quickly) , but had a risk of overloading if it's used too much.... Or something like that...
or just reason that there are no more pre-war cores left and the ones in the game are scrapped recharged knockoffs. Then maybe you could find a legendary original somewhere
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Stay-C
 
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Post » Tue Dec 08, 2015 2:10 am


Except that is an opinion. How do you not understand that? For some people, immersion DOES EQUAL REALISM. It is not a fact. It's completely subjective.
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Ruben Bernal
 
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