Future DLC Suggestions #7

Post » Mon Feb 15, 2010 6:09 pm

Needs MOAR http://www.gearfuse.com/wp-content/uploads/2010/12/00809a1-e1291957680162.jpg.

lol... :rofl:
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megan gleeson
 
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Post » Mon Feb 15, 2010 3:27 pm

New idea.
Please add a new legendary creature to the main game with each DLC.
The first one should add the legendary bloatfly as we all know it'll be so hard to kill that we'll need the rest of the DLC's stuff in order to even come close to killing it.
I'm like this serious about this: :stare: (But since some people have a higher standard to humor, I am serious, it would be nice for each DLC to add a legendary creature to the main game, first one should be Bloat Fly though, but it should be more of a "lulz" encounter rather than a "Wow!" encounter.)
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Catherine N
 
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Post » Mon Feb 15, 2010 9:28 pm

New idea.
Please add a new legendary creature to the main game with each DLC.
The first one should add the legendary bloatfly as we all know it'll be so hard to kill that we'll need the rest of the DLC's stuff in order to even come close to killing it.
I'm like this serious about this: :stare: (But since some people have a higher standard to humor, I am serious, it would be nice for each DLC to add a legendary creature to the main game, first one should be Bloat Fly though, but it should be more of a "lulz" encounter rather than a "Wow!" encounter.)

But why a Bloatfly??
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Blessed DIVA
 
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Post » Mon Feb 15, 2010 4:53 pm

if they ever do a DLC with a lot of Legion stuff (Honest Hearts?) I would love more quests like I Put a Spell on You and a backstory to Vulpes Inculta
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Kira! :)))
 
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Post » Tue Feb 16, 2010 12:07 am

if they ever do a DLC with a lot of Legion stuff (Honest Hearts?) I would love more quests like I Put a Spell on You and a backstory to Vulpes Inculta

Would be great with more dialogue to every Legion NPC, even Lucullus.
Btw, awesome username. :thumbsup:
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Madeleine Rose Walsh
 
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Post » Mon Feb 15, 2010 11:54 pm

Come on!!! The boxe is important in Las Vegas. Every years we see the special events about this sport.
Idea:
The Jimmy's GYM

In this GYM we can start to make some rounds: a tot of 20 rounds, where all 5 roundes we have the "mini boss" of the fight.
Example of this match.
Round : Freeside Thug
Round 2: Omerta's Thug
Round 3: Squatter
Round 4: Van Graff Thug
Round 5: Joy Swift "The King of K.O."
...
Round 10: Ranger Steve Austin
...
Round 15: Frumentario Vindex
...
Round 20: Rocky the supermutant (and with the Wild Wateland we can see him tell " Adriana!!!!!")
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maria Dwyer
 
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Post » Mon Feb 15, 2010 9:57 pm

Considering how ugly the fight with Silus is in the interrogation room I gotta say that boxing would be really... Ugly...
I would love to have it back yknow... But... I don't think it would work very well with the current hand to hand combat system.
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Ezekiel Macallister
 
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Post » Mon Feb 15, 2010 3:41 pm

Considering how ugly the fight with Silus is in the interrogation room I gotta say that boxing would be really... Ugly...
I would love to have it back yknow... But... I don't think it would work very well with the current hand to hand combat system.


but I consider it just to win big by betting.
And in the end we get large sums of caps, but only on the basis of what we invested. And we can also watch the boxing matches, complete with a bet on who wins and who loses
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JUDY FIGHTS
 
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Post » Mon Feb 15, 2010 10:50 am

Burning Man DLC
Area 51 DLC
Maybe a Baja DLC
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Louise Lowe
 
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Post » Mon Feb 15, 2010 9:25 pm

Well not really a DLC presay, but it may give some what they wanted without to many issues.

Here me out. Part of the next DLC would give you the outcome of what you did/didn't do.

If you sided with caesar it would give you that ending. Everything in the wasteland would be changed for that ending. Same goes for all other endings.

Instead of trying to figure out what the player has done throughout the entire game. They could just use the faction and karma system and which ever side you have chosen and key choices that you have done. Like killing house or caesar or the president. basically key figures in the game and how they feel about you. that is if they are still alive and some crazy robot didn't throw them off a dam.

Other wise a DLC in hawaii would be interesting. massive military base there.

or even area 51
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kelly thomson
 
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Post » Mon Feb 15, 2010 7:53 pm

DLC in Canada

I demand a mutant Moose
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Cathrine Jack
 
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Post » Mon Feb 15, 2010 8:14 pm

Come on!!! The boxe is important in Las Vegas. Every years we see the special events about this sport.
Idea:
The Jimmy's GYM

In this GYM we can start to make some rounds: a tot of 20 rounds, where all 5 roundes we have the "mini boss" of the fight.
Example of this match.
Round : Freeside Thug
Round 2: Omerta's Thug
Round 3: Squatter
Round 4: Van Graff Thug
Round 5: Joy Swift "The King of K.O."
...
Round 10: Ranger Steve Austin
...
Round 15: Frumentario Vindex
...
Round 20: Rocky the supermutant (and with the Wild Wateland we can see him tell " Adriana!!!!!")

lol ranger steve austin
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Lady Shocka
 
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Post » Mon Feb 15, 2010 11:35 am

Idea! Think of these trophies and objectives about the my idea for the Boxe match:
-Untouchable: Win all matches without taking any damage to health
-Quick as Deathclaw, silent as a Nighstalker: finish a round in less than 1 minute
-Where 's Wally?: Beat one round, striking the adversary always at the head
-The Champion: Win the tournament without ever taking drugs, undergoing a KO , never losing a round and recover your health bar
- Bravo to embed: during the final fight with Rocky, always saves his shots for 13 times
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M!KkI
 
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Post » Tue Feb 16, 2010 12:39 am

- Top secret Bright DLC ( Mr Bright, the boss of the Ghouls is back at Top secret military base also known as The Area-52. You have to help him to get back Cottoncandy land or at least make sure this time, he doesn't come back)

- M.O.N.T.Y DLC ( Meet the ultimate evil killer robot M.O.N.T.Y who has been locked over 200 years deep inside Dee-dee Dino, the failed experiment of Enclave that is ready to take over the Wasteland or at least shack or two)

:fallout:
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Veronica Flores
 
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Post » Mon Feb 15, 2010 3:10 pm

- Top secret Bright DLC ( Mr Bright, the boss of the Ghouls is back at Top secret military base also known as The Area-52. You have to help him to get back Cottoncandy land or at least make sure this time, he doesn't come back)

Can't happen, he isn't back from space until after the battle at Hoover Dam is over and what if we killed him?
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willow
 
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Post » Mon Feb 15, 2010 1:52 pm

i think it would be good if for a DLC they could add a vehicle like it fallout 2 and fallout tactics, like a motorbike e.g. a chopper or a car like the mad max one, sumthink to race around the Ivanpah Race Track and give u somethink to fix the crashed vertibird.

That'd be cool. Sometimes fast traveling is boring, but speeding across New Vegas with deathclaws and nightstalkers chasing after you would be amazing
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Skivs
 
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Post » Mon Feb 15, 2010 9:49 am

I think that some downloadable content should be made to allow a second player to take control of a companion in split screen mode.
Even if it is only basic, and the main character does most if not virually all of the rest of the work.

I.E even if the second character can only take control of whichever companion the main player gives him/her, and can only wear or use what the other player gives them. Even, if the second player/companion cannot use a pip boy, or engage NPC's in the game...

The Fable series did a poor job, but at least made an attempt...

Would like to know if any of the Game Team have considered this, and if its even possible,
Or would we have to wait for the next installment, and has it even been considered for that?
Would love it if my girlfriend could just grab a controller, press start and take basic control of one of my companions moving, shooting, reloading and changing weapons...

I understand how much the game has to handle already, and how much it gives us, which is why i'd be more then satisfied with the basics above!
I'd also be happy to pay the price of the game over again just to get this privaledge
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butterfly
 
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Post » Mon Feb 15, 2010 5:01 pm

Dlc like GTA IV. A new episode with a new character.
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Vicki Blondie
 
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Post » Tue Feb 16, 2010 12:35 am

Would you think it would be possible to make a Fallout game online so that you can play with other people.
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rae.x
 
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Post » Mon Feb 15, 2010 1:14 pm

Would you think it would be possible to make a Fallout game online so that you can play with other people.


Fallout Tactics :deal:
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vanuza
 
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Post » Mon Feb 15, 2010 10:02 pm

Fallout Tactics :deal:

yah i want something newer than 6 years old...
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Connie Thomas
 
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Post » Mon Feb 15, 2010 3:03 pm

Well we've endured the rauaging wasteland of the deserts within the Mojave Desert and also the newfound desert of Washington DC and the surrounding area. And the nation has been in disarray for how many decades? Seems like after the Nation has not been able to rebuild anything even a century after the nuclear attack. It can't be that bad to replant or reharvest, mine and make cement, create and manage electricity, to prosper once again.

The point is, we need a mod that adds realism and industrialism back into the modern world into America. We need since at some point when we just stop and give up rebuilding (we were able to do it in the 1400s, the 1700s, and the 1900s). That far into the future there has got to be some way (even a better way) to rebuild. I think we need some DLC that actually atleast has some quests that moves the world of Fallout into a more prosperous land. Perhaps like towns that are being rebuild, trains that are being put back into use (and not just the monorail that travels 27 feet to the New Vegas Strip) I think more stores should open up, perhaps be able to actually open your own shops or services atleast. Maybe put stock into another shop or service (much like in Oblivion).

For at the very least for a DLC I beg there be a way to open a train station, or plant actual real plantlife, and at the very most make it (in a certain select area for the DLC) to allow you to own a shop, atleast just one shop. Or be able to donate your caps to another shop. Maybe even be able to donate caps to a faction for them to like you more? Like donating 100-1000-10,000 caps at a time to the NCR for more reputation and maybe other perks. (Though this is a mod not a patch the vendor for the faction would have to be in the new area).

-------------------------

Oh and the Assassins idea is a pretty bad idea, and not really even a mod unless it's for the computer. I personally say it's a bad idea because there are Legionary Assassins already, and those can glitch pretty bad sometimes because they can spawn in the most inconvenient times ever. I once did that quest for Ghost in the Ranger Outpost, and I made my way up to 188 Trading Post and I slept there, once I woke up the Legionary Assassins were there to tell me I was marked for death, from there on in the entire trading post was wiped out eventually because of that one time sleeping there.
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Alba Casas
 
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Post » Mon Feb 15, 2010 2:40 pm

Oh and the Assassins idea is a pretty bad idea, and not really even a mod unless it's for the computer. I personally say it's a bad idea because there are Legionary Assassins already, and those can glitch pretty bad sometimes because they can spawn in the most inconvenient times ever. I once did that quest for Ghost in the Ranger Outpost, and I made my way up to 188 Trading Post and I slept there, once I woke up the Legionary Assassins were there to tell me I was marked for death, from there on in the entire trading post was wiped out eventually because of that one time sleeping there.

So?
Action and consequence, you piss off a faction and you'll have to watch you back.
If the people die then reload from the last autosave, go somewhere else, sleep, kill them, go back to 188, profit.
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IM NOT EASY
 
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Post » Mon Feb 15, 2010 6:16 pm

So?
Action and consequence, you piss off a faction and you'll have to watch you back.
If the people die then reload from the last autosave, go somewhere else, sleep, kill them, go back to 188, profit.



It's not much that action have consequences, it's just not fair. And how does a group invade near an area without being spotted once or attacked by wildlife? Including once you kill a trader, that's 1/25 traders in the game permanently lost.
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I love YOu
 
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Post » Mon Feb 15, 2010 2:59 pm

It's not much that action have consequences, it's just not fair. And how does a group invade near an area without being spotted once or attacked by wildlife? Including once you kill a trader, that's 1/25 traders in the game permanently lost.

Then if you feel that you didn't want the people around you to die you could always reload from the last auto-save and kill the assassins.
Maybe they should not be allowed to attack near settlements then?
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Tyrone Haywood
 
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