First off, I appreciate you following up with something that I could actually chew on and respond to.
You make a really good point. Having a new engine 'would' be very critical. I was only feeling hopeful because horses in Oblivion seemed to work fine on the Havoc engine. I figured that at the very least, motorcycles would be able to work out. I'm just a svcker for the whole 'Mad Max-esque wastelander on a motorcycle' thing.
Yeah I don't really want fallout to turn into GTA: Wasteland Edition but I think that vehicles are bound to be up and running at some point which could add to the gameplay.
I suggested being able to create your own faction to add more customization to the game. To be honest, it's an idea I only half thought about. My original list was mainly for brainstorming. In reply to the 'GECK' comment, I only wish that you could use GECK on PS3. I'm not a PC gamer unfortunately.
Yeah I was thinking that maybe they could have added a "cheat-box" feature which is like a very very simplistic GECK where we can edit a bunch of things and add stuff but that would require them to create a completely new editing tool for console users.
Might not be in their best interest to put such focus on it.
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The suggestion to run a casino was in order to have a line of mini quests that could extend the life of the game by giving the player more goals to work towards. Your point of it being overly complex is valid. Other than that, the only other reason I liked this idea and the prior one is to be able to feel in control, but that's just personal preference. To add on to this, I would also just really like to be able to continue to gamble. Now that I've been banned from all casinos, I can't play those fun games anymore.
I guess one way could be to find some guy who wants to make Lucky 38 or that casino in Primm work again and by doing a questline for him we get a "partnership".
He takes care of all the boring details after the casino is up and running, and we, the players, take care of all the hard work to get it functional.
My suggestion for a farm was more aimed towards giving a Survival skill character easier access to ingredients all in one place. For instance, having a player housing where you could purchase upgrades out in the Wasteland that would include "Horsenettle crops". It would give me something to put more caps towards while making it easier for me to craft my poisons.
Hmm, got it.
That house where Ulysses was suppose to be could be a good location.
(I thought you meant farming minigames and stuff.
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When I talked about a connection between Fo3 and NV, I was more specifically wanting a character that would reference Fo3 via dialog (just like how many other characters reference the Hub, Shady Sands, etc.) For the record though, I do love ED-E and his bumper stickers. Awesome references there.
Okay, well, could work I guess, 3 years would be enough to traverse from east to west coast.
But since FO3 is Bethesda's baby I think they want to hold the grip of lore on that coast in their hands.
As for what you said about the Vaults, you make a really good point. Plus, less vaults preserve the unique flavor they have to offer to the game.
Agreed.