Harland as a companion.
Buff the laser pistol by 4 damage.
Buff the Recharger Rifle by 7 damage (And don't have Chet sell it.
Make some fixed spawn locations out in the wasteland be player leveled spawns after we've killed them once.
Add a chem store on the same street as Strip Gate, Kings, Van Graffs and Atomic Wrangler.
The chem store sells dozens of every single chem in the game, even things like Hydra, Turbo, Slasher, Rocket, Ultrajet, etc.
You cannot barter with this NPC.
You have to buy stuff through dialogue, so the only way to buy these chems is with caps.
No "trading in 4 bumper swords" or anything like that.
Khans are badass right?
They're feared right?
At least that's what NPC's tell us.
So why are they so kickass?
Poison!
Have a Khan merchant in Red Rock Canyon sell Tremble, Bleak Venom and Silver Sting.
But their price should be really high, like 300 caps for Tremble, 200 for Silver Sting and 100 for Bleak Venom.
You cannot barter with this NPC.
You have to buy stuff through dialogue, so the only way to buy these poisons is with caps.
No "trading in 4 bumper swords" or anything like that.
Legion should have a merchant in Cottonwood Cove, one that sells tribal items only. (He also sells throwing weapons in large quantities.)
Disadvantages.
This new feature functions like traits, except... You don't get any positive bonuses...
This new feature is for people will low self-control to gimp themselves permanently for that playthrough or for people who wish to roleplay a bit differently.
You can pick any number of disadvantages when the screen for it pops up in Doc Mitchells house, right after the traits menu.
Here are some disadvantages:
- Bad Health - You get 3 hp per level. (Default is 5)
- Bad Left Leg - Your left leg is crippled, and will always be crippled, no matter how many hydra, doctors bags or doctor visits you do.
- Bad Right Arm - (See bad left leg)
- Bad Torso - Etc
- Flushed Student - You get 3 less skill points per level. (With INT 1 and this one you would get an incredibly low amount of skill points)
- Fear Of Snakes - Poisons are trice as effective on you.
- Junkie Among Junkies - You get twice as bad effects from addictions.
- A Little Slow - You get half as much experience points as you normally would.
- Not Exactly The Disco King/Queen - You are crap at dodging critical hits, all enemies get +10 critical chance.
- Stimpack Resistant - Stimpacks heal half as much as they normally do.
- Wasteland Slacker - You get -30% running speed. (Imagine this one with Heavy Armor. O_O )
- Entomophobia - You have a fear of insects, because of it you are not good at protecting yourselves against them. All arthropods deal twice as much damage.
- Etc