Sooo... I've been thinking about the BoS soldiers outside the GNR building after you mentioned them. I thought I'd check them out and see if there's something they do that was causing the problem. So I load up, run my ass out of the ruins and look at them. Crash. Start up, load, run out and look. Crash. Start up, load, run out and look. Crash. Too much of a fight to see what each one is doing. So I thought, maybe if I disable all the mutants, both the behemoth and the normal ones? Start up, load, run out, disable 'em all, look at the BoS... Crash. Start up, load, run out, disable them all, look at the BoS... looking at the BoS... keep track of the BoS... crash dam it... ... umm... something's wrong? Run around a bit, nothing. Loot something, nothing. Jump around, nothing. Save. Reload, run out, disable all normal mutants, kill the behemoth, go loot it, feel a little confused. Crash. Start up, load, walk 2 meters. Crash. Oh for christ sake!
Start up, load the working save. Talk to all BoS, loot everything, dike around to make sure no space-time irregularity is lying around. Run into the GNR building, save...
I keep hearing the math and physics I studied are complicated but this computer modding is some serious multi-dimensional, space-time altering stuff. Works now, but try it 1 second later, 1 meter to the left and it won't. If it doesn't work, drop it from the second floor and it will.
I dunno how you guys can get these things to work but somehow you do. I'll leave this event behind me and probably delete the save file in case it spreads to my computer hardware and cause some paranormal anomaly in my bedroom making the walls pink.
Anyway, sorry for taking up your time with this thing and don't come back with a solution but I'd really prefer not to check it out more
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. Thanks for all the help though, all of you. And a special thanks Mezda for making this mod. 'Cept for a few small (and an odd big
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) glitches it really makes Fallout 3 so much more fun to play
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.
Thanks again