» Thu Jan 07, 2010 9:29 pm
A mod I've been (ashamedly, I admit) using heavily (although not on this runthrough!) is the Underground Hideout mod.
It places a shelter 'tube' near some junked cars on the edge of land easterly of the ruined section of Rivet City.
Unfortunately, it comes complete with an active, pre-found fast travel icon (I'll get to this below in case the author reads this).
When you go inside, you find two holotapes and a note pinned to the door frame of a bunker.
Follow the quest line (it updates slow, so after each 'section' give it 5 to 10 seconds to update your quest marker) and the bunker is YOURS!
It is fully navmeshed and supports your companions entering and wandering around, has idle markers, and even has bedrooms you can toss them in and leave them for a bit.
The base has everything from a Jacuzzi that will drop your rads, to all the 'base' player home objects (work bench/infirmary/lab/etc).
and an online shopping system tied to Rivet City. This is why I feel a little ashamed when I use this...the prices on the terminal are WAY too cheap! (100 rounds of 556 for 100 caps, no charisma or barter modification). Everything you order is dropped off by a Rivet city delivery guy into a box outside the shelter 'tube' above the bunker.
The computer has all the vanilla weapons, vanilla T-45 power armor, combat armor, recon armor, etc.
There is an entire 'secret' area to the base (wander around poking things to find the switch) that has some very nice stuff in it.
There are various 'sorter' machines, and the computer can also initiate stripping you and sorting gear into containers.
There is also a 'sort of secret' wall panel in your main bedroom that slides open to reveal some decently strong (by vanilla standards) custom weapons. Unfortunately these are NOT affected by FWE/WMK, and so their damage is pathetic compared to even an FWE/WMK 10mm pistol....but its cool to have them.
The Katanas on the wall on the other hand, are pretty potent, and I found myself using one until I crafted a Mark 2 fire sword from vanilla, which I eventually dumped too when I found FISTO!
This mod SCREAMS loudly for some updating and judicious editing, including making it FWE/FOOK/WMK/MMM 'aware', so the weapons are updated, and an updated 'shopping list' that makes more weapons available, but would, I would prefer, base WHAT is available WHEN, on your LEVEL.
Anyway, food for thought. If you are a decent way into the game and have explored around Rivet City, this mod would be a good player base.
Oh...it also has a teleporter pad, and a teleportation item that lets you set custom locations to bampf back and forth between. I never used it much, but given the 'Science!' background of the people who built the bunker, the teleporter is...if perhaps farfetched...at least not beyond the realm of believability.