6) while not related to FWE the tin cans to scrap metal converter works very well, use the scrap for supply's from outcasts OR turn in at M/T water plant for caps and XP!!
7) I remember in Vanilla that a Big guns user was pretty much gimped (imo) how well are they with FWE?
7A) Energy weapons?
8) how are some of you all doing with FWE and MMM while playing a sneaking type person? weight limit (not went to 5.0 yet) was rather limited even with 9-STR and power armor.
10) I hated pre 5.0 FWE's primary needs, the setting where confusing to me and I always thought you had to eat way to much, to the point that I was hauling 5-10Lbs of food and 1-5Lbs of water around.
Thats all the questions I have for the moment, if I come across anything else Ill ask.
6) Yes its great to use tin cans for repairs especially since they are all over the place and can be used on alot of things. Just like being able to use cigarettes to smoke this is one of those sweet spots of immersion.
7) Ran into some Super Mutants with mini-guns and they're very dangerous but i dont think unbalanced. I have yet to try the Big guns myself so i cant say how they handle yet.
7a) Energy weapons are perfect now capturing the feel of some futuristic flesh disintergrating infernally hot energy weapon out of the movie FORBIDDEN PLANET or STAR TREK.
8) Sneaking around with FWE and MMM is like playing a sci-fi version of THIEF. You have to be extremely quiet and if you fire just one shot you can forget about stealth for that combat round. Weight limit is comfortable as long as you start slow with being a pack mule and let your strength increase first otherwise you'll be unloading stuff alot. Still i have found myself not dumping stuff as much as before because am watching what i pick up which is whatever helps me survive compared to what i can sell. Also the new weights on items are great and help to adjust to not being able to carry a moving truck on your back.
10) Yes i couldnt stand Primary Needs or any other similar mod either. This is the first time am totally enjoying Primary Needs with the FWE version. I have not had this much fun with a food mod since using one in TES 4 OBLIVION. Everything feels very natural with no second guessing since the information is right up on the screen and the side effects are not devastating. So far its been very stable without any problems with stats etc.