Heh, after months of casual reading I realised there is no question that this thread is has become THE thread for most of the player?s playing modded FO3 - it?s just this mod is in so many setups, it affects so many things and most of all, has the cababilty to turn the tide of whole game. :goodjob:
That reading, overall, made me realise as well, that like with those other few popular mods I have personally come accross in games - overall - this thread is mostly just "talking business", small things to possibly adjust, problems, future features.
The newer, smaller mods get all the compliments, well not all but you know how it goes - everyone knows this mod by now, there is no question how well made it is, so mostly there is only other stuff to talk about.
That said, I want to rise the voice of a "silent" mod user, once again - last night I had so good time with FO that it was like with no other game. Thank you guys, cause your work is awesome. :foodndrink:
After FWE, MMM, and Robco I don?t use any other gameplay mods, and man it was an experience to enter the certain Vault after certain caves (dunno, 12-16 super mutant overlords, in pairs?).
My level 24 char blasted away 150 M60 ammo, 150 of that H&K[whatiksname] ammo, some 50 .44 ammo, over 20 grenades of every damn sort, reverted to shotgun and slaughtered a few Mutant Masters before actually running like a bunny, to get some cover, to bring down most of the last Mutant Lords with Gauss Riffle (modded to shoot twice, thank God!).
Epic...I repaired my robot twice, but then ran out of parts. After ending up from there to you-known-where, I felt such accomplishment for having still some spare ammo, painstakingly carried around for all those weapons, as well as two power armor repair kits, to keep me alive.
All in all, the whole gist is that now I?m actually happy to survive, I feel that decisions that I made hours or days ago actually mean something and most of all, the game is not a joke, it?s exiting and fun, oh so fun.