[RELz] Fwe - Fo3 Wanderers Edition No.37

Post » Sat May 28, 2011 6:55 am

Thanks. loading it just above Fellout and MMM did the trick. Now I want to find the mod that caused this. Thanks again

Best just load your entire load order up in FO3Edit. Then expand the Fallout3.esm, click on Ingestibles and then you'll see all the ingestible stuff. You'll see that a bunch of them are colored yellow(or sometimes red). If you click on those you will see which mod is overwriting it's settings. You don't have to delete things, you just have to make sure that whatever mod also tries to edit the food stuff is loaded before FWE.
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Franko AlVarado
 
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Post » Sat May 28, 2011 9:45 am

Hey, I have a question about changing the default FWE configuration: Would it be possible to go into FO3Edit and go FO3 Wanderers Edition - Main File.esm > Global and just adjust each of the variables there, similar to the process of creating a custom preset? So for example, could I adjust the "FLTV - Value" parameter of "FWEConfigAmmoWeight" so that ammo is weightless, save the new .esm, and then start a new game and FWE would initialize itself for the first time with a default configuration which includes weightless ammo? Or does it not work that way?

I'm really enjoying the mod by the way, although there are tons of things I changed in the menu to make the game somewhat closer to vanilla. PS: Does it make a big difference that I'm playing the game on Hard difficulty? Should I switch to Medium instead? Which difficulty is FWE balanced for?
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Neil
 
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Post » Sat May 28, 2011 2:26 pm

Hey, I have a question about changing the default FWE configuration: Would it be possible to go into FO3Edit and go FO3 Wanderers Edition - Main File.esm > Global and just adjust each of the variables there, similar to the process of creating a custom preset? So for example, could I adjust the "FLTV - Value" parameter of "FWEConfigAmmoWeight" so that ammo is weightless, save the new .esm, and then start a new game and FWE would initialize itself for the first time with a default configuration which includes weightless ammo? Or does it not work that way?

No that doesn't work really. If you want to save your own preset use the "My FWE Custom Preset" from the FWE page.

I'm really enjoying the mod by the way, although there are tons of things I changed in the menu to make the game somewhat closer to vanilla. PS: Does it make a big difference that I'm playing the game on Hard difficulty? Should I switch to Medium instead? Which difficulty is FWE balanced for?

FWE is balanced around normal difficulty, since that's where you and your enemies too 100% damage. Any difficult above that will be much harder.
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Sammie LM
 
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Post » Sat May 28, 2011 4:30 pm

How do I equip Power Armor?? It says I need to go to a workbench but when I activate the workbench theres no Power Armor option
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Tiff Clark
 
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Post » Sat May 28, 2011 9:41 am

Thanks. loading it just above Fellout and MMM did the trick. Now I want to find the mod that caused this. Thanks again

It is probably one of the house mods or mod, which change food and drinks in the game
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Prisca Lacour
 
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Post » Sat May 28, 2011 8:51 am

How do I equip Power Armor?? It says I need to go to a workbench but when I activate the workbench theres no Power Armor option

Do you have the CRAFT - Activation Perk.esp enabled? You should have a bunch of options when you use the workbench, one is the fitting for power armor that you have in your inventory.
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Heather Kush
 
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Post » Sat May 28, 2011 7:34 am

It is probably one of the house mods or mod, which change food and drinks in the game

realistic icons was the culprit. forgot to disable it.

time for a new thread. :whistling:
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e.Double
 
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Post » Sat May 28, 2011 6:38 pm


time for a new thread. :whistling:


Yup. Post limit.
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Emily Jones
 
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