Actually what would be awesome is if they added "explosive rounds" to revolvers. I'm guessing it would be some sort of explosive tipped bullets, just like that guy in Wicked City.
edit- Small problem guys, when I encounter Split Jack and Willhelms wharf for the 'protecting the water way', and I challenge him to a fight, with either knives, board, pipe or guns. As soon as the conversation is over everyone attacks me, including split jack, eventhough I haven't even taken any weapon out.
I read here http://fallout.wikia.com/wiki/Protecting_the_Water_Way
That this is not supposed to happen.
This is annoying, is there some sort of console command I can use to fix this? like add myself to a faction or something like that. Anyone have any clues?
-Edit I also encountered another bug, as soon as I drop the Strength bobblehead, it freezes in mid air and I can't pick it up again. I tried grabbing it, and holding down the grab button and pressing use, nothing happens. All the other bobbleheads seem to work fine, they droplike normally... weird. And when I try to put the strength bobblehead on the bobblehead stand, it doesn't appear... Is there a console command for me to summon the proper Wanderers Edition strength bobblehead to fix this?
I found the culprit behind the my bobblehead freezing.
http://www.thenexusforums.com/index.php?/topic/103495-ff-interactive-bobbleheads/
This mod is integrated into Fallout Wanderers edition. It adds physics to the bobbleheads,
Someone had the same problem.
1 minor issue with it & I think this may be due to bobble-heads being tagged as 'non-quest' items:
If you have the mod active from beginning of a NEW game, you might loose your Medicine bobble-head.
I only noticed the medicine bobble-head missing while doing an inventory check just before leaving Vault 101 - your removable gear gets taken from you during the "white-out" moments in vault 101 where the game skips forward a few years & I reckon the medicine bobble-head goes missing in the last white-out between the GOAT test & your final escape.
Interesting mod, but there seems to be a glitch on mine. Since I lost the Medicine bobblehead due to the issue Snowgoose mentioned, I had to re-add it to my inventory.
But the problem starts there - when I drop the bobblehead, it just floats in mid-air bobbing its head, and I can't pick it up. Even holding the Grab key while activating the bobblehead doesn't do anything - it activates, but nothing happens and it stays floating.
Also, the stock displays don't seem to be working properly - there isn't any menu, if there was supposed to be one, and placing a bobblehead into the stand didn't do anything.
This is whats happened to me, my Strength Bobblehead disappeared one day.. and added it my inventory through the console, and its been pretty much having the same stuck in mid air problem, and not showing up on the bobblehead stand.
If anyone can help it would be appreciated.