Short of it is I'm rebuilding my game from scratch and it's been over a year since I've done so and I seem to have forgotten which patches to use.
My core game (not including FOMM, BOSS, FO3 Edit, FOSE, and Wrye Flash (do I even need this one?)) will be centered around FWE, MMM, WMK, and RH_IronSights. I'm seeing several mods/patches/bridges to use that make it possible to use all of them at the same time .... but which ones to use?
Options
1) I see this one is listed as an Ironsights FWE - WMK compatable bridge http://fallout3.nexusmods.com/mods/17757//?
2) There are 2 more in FOIP (Marts Mutant Mod - FWE, and Weapon Mod Kits - FWE) http://fallout3.nexusmods.com/mods/4968/?tab=2&navtag=%2Fajax%2Fmodfiles%2F%3Fid%3D4968&pUp=1
3) On the IronSights page (IronSIghts - FWE bridge, IronSights - WMK bridge) http://fallout3.nexusmods.com/mods/6938/?tab=2&navtag=%2Fajax%2Fmodfiles%2F%3Fid%3D6938&pUp=1
Seems like one pages says load the mods then use option 1 and check that off in FOMM, another one seems to indicate option 2 only since thats actually the purpose of FOIP, of course using the 2 in option 3 also seems like it'd work ........ I've confused myself
I was fairly certain I'd used this combo before ... then again I usually put a scope on everything so if anything has to be dropped it'd be IronSights
Any help would be appreciated.
Thanks,