FY71 + M18, info and pics inside!

Post » Wed Jun 15, 2011 11:46 pm

I guess some of you wants some information about these 2 new weapons so here i go:

-You can use both the new weapons in any game. See the pics below.
-FY71 will have 36+1 bullets with extended mags. (total of 127 bullets)
-It seems a powerful weapon, killing players with it isn't that hard (3-4 bullets on a target without armor).
-It has a decent amount of recoil.
-Usual 5 seconds before the grenade explode.

Below you will find some pics about these 2 weapons:

http://imageshack.us/photo/my-images/854/20470701.jpg/

http://imageshack.us/photo/my-images/402/31638048.jpg/

http://imageshack.us/photo/my-images/821/59782527.jpg/

http://imageshack.us/photo/my-images/228/75916358.jpg/

http://imageshack.us/photo/my-images/580/35361489.jpg/

http://imageshack.us/photo/my-images/803/60254350.jpg/

http://imageshack.us/f/696/crysis22011061420272477.jpg/


Feel free to ask anything you want. Everything is in Italian.

edit: changed the pics from img to url.
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Sam Parker
 
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Post » Wed Jun 15, 2011 11:41 pm

So how is the weapon compared to regular scar and scrab.Do you feel any difference?

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Elisabete Gaspar
 
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Post » Thu Jun 16, 2011 3:22 am

Well it has more recoil then the scar/scarab less then the feline, less bullets(?). I like it but it seems to be a little too powerful. You can't really spam it but you literally raqe anyone near you if you manage the bullets you have.
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Antony Holdsworth
 
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Post » Thu Jun 16, 2011 5:23 am

Can you put a silencer on it? Unlikely im goin to buy this but if its better than scarab and can be silenced too, i might actually give it a brief thought.
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Conor Byrne
 
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Post » Thu Jun 16, 2011 6:03 am

Seems like i have to play with you.So that i can check out how good this weapon really is.Can you add me to Crysis friend list?Same Id.
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yessenia hermosillo
 
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Post » Wed Jun 15, 2011 5:50 pm

Can you put a silencer on it? Unlikely im goin to buy this but if its better than scarab and can be silenced too, i might actually give it a brief thought.


In the 2nd pic you can see everything you can attach to this weapon. (yes you can put a silencer on it)


for the records, it is really effective even on a long range.
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Marta Wolko
 
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Post » Wed Jun 15, 2011 8:16 pm

Why are the last 3 pics showing off that automatic pistol? :P
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Kelly Tomlinson
 
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Post » Wed Jun 15, 2011 5:58 pm

Why are the last 3 pics showing off that automatic pistol? :P

Smoke granade,...
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Taylor Bakos
 
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Post » Wed Jun 15, 2011 11:57 pm

does the m18 block nanovision?
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Kayla Keizer
 
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Post » Wed Jun 15, 2011 2:38 pm

i'd like an EMP grenade like in battlefield 2142, that scrambles suit electronics and nanovision

it can have the effect when u use a sniper scope and aim on the head of someone with Deflection module on
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Sara Lee
 
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Post » Thu Jun 16, 2011 2:20 am

it can have the effect when u use a sniper scope and aim on the head of someone with Deflection

Is this the 'fuzzy' scope that sometimes happens? Been wanting to know what that was for ages, best I could think of was it was some sort of little known addition to Jammer module, haha
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Add Meeh
 
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Post » Thu Jun 16, 2011 5:10 am

haha no i tested this out.. and confirmed it.... here are the details of Deflection module: (deflection is awarded to players who die by enemy's hands 5 times in a row without any kills....it is removed once the player kills one person)

1) bullets will bounce off if you shoot on the player, you probably need 2 shots to headshot someone with deflection (unless the player is in stealth mode where the armor is weakened even further).... you'll recognize this by the curved deflected bullet tracers that bounce of the players body, and a very strange armor damage sound.

2) players with deflection module will cause interference to snipers scopes that are aimed on the player. The scope will appear white/grayish and start to have weird drift, and there will be a funny electronic sound on the sniper's scope.

3) Players with deflection module will also have a warning system in the form of a soft beep, if any snipers are aiming on the player.


-well thats all i know, i have not tested it out on explosives, melee, stealth kill, jaw, or laser sight weapons....
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Jessica Colville
 
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Post » Thu Jun 16, 2011 3:26 am

Can we use the FY71 in campaign? Please tell me we can............
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Yvonne Gruening
 
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Post » Wed Jun 15, 2011 6:10 pm

First Im going to jump on you, blast you with my mashall put on my pistol and take away/swap it with your FY71 above you dead body.

The next time you spawn, I'll be killing you with your own gun. then re-arm with you remaining ammo!

Whahahahaha!!!
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Lalla Vu
 
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Post » Wed Jun 15, 2011 9:40 pm

First Im going to jump on you, blast you with my mashall put on my pistol and take away/swap it with your FY71 above you dead body.

The next time you spawn, I'll be killing you with your own gun. then re-arm with you remaining ammo!

Whahahahaha!!!

hahaha, nice
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lolly13
 
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Post » Thu Jun 16, 2011 4:36 am

its an absurd crysis with a lot of bugs and crytek thinking new methods to win more money...

really have many stupids that still bought
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quinnnn
 
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