» Sun May 29, 2011 1:31 am
I agree, Morrowind felt larger because (1) your character got tired if you just kept running so you had to walk a lot more often and (2) Getting from places like Seyda Neen to Balmora (which, when you think about them, are actually quite close to one another) seemed a lot longer because you had to walk around all the mountains. I just hope Skyrim feels a lot more dangerous than Cyrodiil did. You shouldn't be able to prance around as a level 2 character from city to city and not have to keep running for your life if you venture off the roads...Morrowind was much better at that.