» Tue Jan 01, 2013 5:25 pm
25 hours into my first character (a Female Dunmer Warrior), using MSGO 3.0. My first TES Game was Oblivion, my second Skyrim. I'd bought Morrowind ages ago on a Steam sale, but got interested in firing it up once the Dragonborn DLC was announced for Skyrim, since I heard it had tie-ins to Morrowind. For whatever it's worth, my thoughts:
Morrowind gets a little frustrating with the die-roll system, at least for combat - missing multiple attacks in a row, that sort of thing. I'd prefer being able to hit like in Skyrim, but have higher skill ranks unlock either more power attacks, crits, higher damages, or some sort of compromise like that. Also, as far as I can tell, as your skills improve, the only benefit seems to be that you don't fail as often. That's .... nice, I suppose, but I liked either picking perks (a la Skyrim) or having certain benefits automatically unlock as the skills improve (a la Oblivion). It seems to me I should be rewarded for getting better at a skill with more than just less misses or less failure.
I am loving the fact that I don't have and DON'T NEED quest markers - the Journal is nice and detailed, and I like referring to directions given by NPCs in order to get around. NPCs in Morrowind give you directions (as opposed to just 'Bring this Letter to X' with no instruction on where), and there haven't been any 'fetch' quests so far - I'm thinking of the Stones of Barenziah for example, in Skyrim.
I also really like that what you do in Morrowind has consequences - eg following the Fighters Guild Quests has made it so that the Thieves' Guild people don't like me so much, even if I haven't done anything to them personally. Awesome.
The travel kind of bothers me - not the 'no fast travel' rule but the 'running drains fatigue and fatigue is really important, so you walk everywhere between cities'. I'd prefer a faster regen on fatigue, or have running not impact fatigue (or maybe not impact it as much once you hit a certain level in Athletics or Speed). Also, pathfinding appears to not work quite so well, and I find myself and other NPCs getting stuck on what seem like minor things when trying to navigate.
I haven't decided how I feel about classes yet, to be honest. I kind of like Skyrim's system of you level by using whatever skills you want; but I do miss individual attributes like Strength and Agility. I just hate feeling like I'm gimping my character by only getting a +2 or +3 bonus on level up.
On balance, I'm enjoying the game. I have a feeling when I get back to Skyrim eventually, I'll make changes in my playstyle like turning off the HUD and installing a journal mod that does better notes and such.