Game of Tomes [Arcane University RP Interest CheckOOC]

Post » Sun Feb 03, 2013 8:07 am

I've always wondered this, it's just my own personal observation: How come the majority of characters you RP as are female and somewhat stuck up and snobbish?
I'm not sure really. I guess I just find it fun to play as a character like that, seeing as it is sort of the opposite of myself. The few males I do play tend to resemble me in some way or another.
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Megan Stabler
 
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Post » Sun Feb 03, 2013 3:54 am

My CS;
Spoiler

Name: Arbelle Surani

six: Female

Age: 29

Race: Breton

Appearance (including clothing, height, weight, eye color, hair color, hairstyle, etc):http://fc06.deviantart.net/fs70/f/2012/337/2/8/breton_oc_by_faasnu-d5my03o.png. Stands at 5'11”. Wears rich, expensive clothing and jewellry.

Magical Major (only one allowed): Destruction

Strength Major (only one allowed): Crafting

Stealth Major (only one allowed): Alchemy

Rank: Magician

Personality: Snobbish and arrogant due to her luxury upbrining. Very vain and self-centered, as well as quite greedy. Short temper, and very demanding.

History: Raised in The Imperial City, Arbelle was the daughter of a rich jeweller and craftsman. She grew up pampered and pruned, learning some of her father's trade as she grew older. Later in life she discovered her affinity with magic, and matching with her fiery red temper, she began to love destruction magic. After a few years she grew quite skilled in the art and joined the Mage's Guild. However she was not content to be a lowly Apprentice, so she had her father buy her the position of Magician. Her hunger for power was still not satisfied however, and she longed for more.

Motives/Agenda: Arbelle wants to further her own power and influence whatever the cost, and with the Arch-Mage gone she feels it is the perfect time to do so.

I like it. Accepted. :)

Since I'm posting from my iPod ATM, I don't have my CS ready, and won't update the OP with new confirmations and reservations until I'm on my laptop. As for my characters general outline, I'll be playing a high ranking, intelligent, but manipulative, greedy Dark Elf who is vying for the seat of Arch Mage, and would do anything to get it. Think Richard III, if you're familiar with any Shakespearean works.
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Averielle Garcia
 
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Post » Sun Feb 03, 2013 5:48 am

I like it. Accepted. :smile:

Since I'm posting from my iPod ATM, I don't have my CS ready, and won't update the OP with new confirmations and reservations until I'm on my laptop. As for my characters general outline, I'll be playing a high ranking, intelligent, but manipulative, greedy Dark Elf who is vying for the seat of Arch Mage, and would do anything to get it. Think Richard III, if you're familiar with any Shakespearean works.
My character is going to be a wise, but powerful sorcerer.
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Vincent Joe
 
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Post » Sun Feb 03, 2013 8:01 am

Well actually since this was an interest check, for now I was only checking to see if I have enough people to make it viable. Once I have several CSs, I'd start it up, and people are more than welcome to join even once it has begun. :smile:


Okay, cool. I'll send a sheet in soon, and hopefully I'll be able to post regularly.
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jesse villaneda
 
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Post » Sat Feb 02, 2013 9:54 pm

Name: Crassius Magius
six: Male
Age: 65
Race: Imperial

Appearance (including clothing, height, weight, eye color, hair color, hairstyle, etc): Though an Imperial which is darker than Nords and Bretons, Crassius was almost as fair skinned as Nords. This is mostly due to him staying inside to read books and practice conjuration spells. Though having a clean complexion for his age, Crassius is messy his pony tailed white hair usually unkempt and usually has ink and food stains on his blue robes or his goatee. Along with his blue robes, he usually wears matching color shoes and a solid gold necklace. Crassius is a slight build barely having any meat to his bones, five six, narrow eyes, sharp chin, and a small thin mouth.

Magical Major (only one allowed): Conjuration

Crassius had always been interested in daedra and oblivion, as young child. At a young age he summoned a scamp, though it was only a scamp it was still a daedra. However, Crassius also practices the dark art of necromancy. Though unlike the fools he kept his practice in secret, seeing how the old arch mage banned its practice. Crassius knew that the altmer that called himself Mannimarco was an imposter, he didn’t associate himself with that lot.

Strength Major (only one allowed): One Handed

A part of conjuration was summoning weapons, from the planes of oblivion. Crassius would often conjure a daedric short sword and practice on a newly risen corpse, but also “test subjects”. Unlike some mages he thought it would be handy, to have a sword backup just in case. Though hes no Gaiden Shinji, Crassius can handle himself with a short sword. He often wondered how some could think conjuration was such a bad school, when it offered such use?

Stealth Major (only one allowed): Alchemy

Sometimes Crassius needed a potion, but wasen’t willing to buy a potion. Finding it cheaper to find his own ingredients to brew his potions, instead of buying a potion that could be snake poison. However, sometimes Crassius needed to take out the competition or people suspicions, of his activities. Poison was his main tool, but he’d often paralyze them to make them test subjects. Though hes never been caught and hes been in the guild, for almost fifty some odd years.

Rank: Wizard
With fifty odd years of experience and sudden deaths of competition, Crassius has advanced to be a wizard.

Personality: Obviously if Crassius were to be secretive, reserved, and quiet he would draw attention to himself. Instead he pretends to be warm, open, and talkative. Though on the inside or when alone with a test subject, he shows his true colors of being cruel, unorthodox, vengeful, and calculating. Most of the time Crassius’ nose in a book about the daedra or oblivion, him secretly being a worshipper of Hermaeus Mora the prince of forbidden knowledge and memory.

History: At a young age Crassius was found to have an impressive amount of magika, being labeled a freak by his parents and people of Skingrad. Being abandoned at the doorstep of the local mage’s guild as a baby, he was taken into the fold. There he was taught how to read and write, but he was not old enough to be taught. However, this didn’t stop Crassius from teaching himself and summoning a scamp at seven. Though he was punished by the guild they coulden’t deny his ability.

By his early teens Crassius, was already an adept at conjuration. It was during this time that he first learned about necromancy and his first hands on lesson in the art. With conjured daedric weaponry mostly a shortsword, Crassius taught himself how to use the blade. With conjuration and his dabblings in alchemy, he carved a path through the ranks to become a wizard. Though the death toll was high, but there was no open suspicion of Crassius being guilty.

Motives/Agenda:

Crassius’ plan is simple to become archmage to make necromancy legal and kill all non mages, who would label him a freak. Him willing to kill anyone wither fellow mage or not, that got in his way.
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Beth Belcher
 
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Post » Sun Feb 03, 2013 9:31 am

Name: Elisyr (el-i-SEER)

six: Male

Age: Appears to be about 23. I don't really know/care how old that make him since he's a...

Race: High Elf

Appearance (including clothing, height, weight, eye color, hair color, hairstyle, etc): He stands about 6'2”. He's slender, young, and wears expensive-looking clothing. His braided auburn hair comes down to his shoulders. He has a sinister, yet handsome face with pale brown eyes.

Magical Major (only one allowed): Destruction

Strength Major (only one allowed): Blades

Stealth Major (only one allowed): Speech

Rank: Apprentice

Personality: Elisyr strongly believes he's superior to most, and svcks up to those who he views as superior to him. He's most happy when he's destroying things with magic, which is quite often.

History: Elisyr has always been skilled in magic, ever since he was a child in Alinor, where his parents were priests. He practically grew up the Temple of Auri-El, and still worships Auri-El. Six years ago, he left home and never came back. He explored the tropical rainforests of Elsweyr, the ashlands of Morrowind, the treacherous swamps of Black Marsh, and the frozen wastes of Skyrim. He stayed away from Cyrodiil because of the Oblivion Crisis. After the Oblivion Crisis, he went to Cyrodiil, hoping to grab power while Cyrodiil was still in disarray. He heard of the particular chaos in the Arcane University and decided to join up. That was just a few weeks ago.

Motives/Agenda: Elisyr wants to be powerful, and will do everything he can to become as powerful as possible. But he doesn't really see that he has a chance of becoming archmage, so he figures his best bet is to svck up to whoever he thinks will be the archmage.
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Floor Punch
 
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Post » Sat Feb 02, 2013 9:02 pm

Name: Elisyr (el-i-SEER)

six: Male

Age: Appears to be about 23. I don't really know/care how old that make him since he's a...

Race: High Elf

Appearance (including clothing, height, weight, eye color, hair color, hairstyle, etc): He stands about 6'2”. He's slender, young, and wears expensive-looking clothing. His braided auburn hair comes down to his shoulders. He has a sinister, yet handsome face with pale brown eyes.

Magical Major (only one allowed): Destruction

Strength Major (only one allowed): Blades

Stealth Major (only one allowed): Speech

Rank: Apprentice

Personality: Elisyr strongly believes he's superior to most, and svcks up to those who he views as superior to him. He's most happy when he's destroying things with magic, which is quite often.

History: Elisyr has always been skilled in magic, ever since he was a child in Alinor, where his parents were priests. He practically grew up the Temple of Auri-El, and still worships Auri-El. Six years ago, he left home and never came back. He explored the tropical rainforests of Elsweyr, the ashlands of Morrowind, the treacherous swamps of Black Marsh, and the frozen wastes of Skyrim. He stayed away from Cyrodiil because of the Oblivion Crisis. After the Oblivion Crisis, he went to Cyrodiil, hoping to grab power while Cyrodiil was still in disarray. He heard of the particular chaos in the Arcane University and decided to join up. That was just a few weeks ago.

Motives/Agenda: Elisyr wants to be powerful, and will do everything he can to become as powerful as possible. But he doesn't really see that he has a chance of becoming archmage, so he figures his best bet is to svck up to whoever he thinks will be the archmage.

Young for an Altmer is 90-200. Just thought I'd let you know bro.
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Liii BLATES
 
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Post » Sat Feb 02, 2013 10:16 pm

Young for an Altmer is 90-200. Just thought I'd let you know bro.

Do we actually know that for sure? I could be wrong, but I thought Altmer aging rates hadn't really been mentioned yet.
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Margarita Diaz
 
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Post » Sun Feb 03, 2013 3:47 am

If they're wizards then I'd assume it'd be higher, and the warrior/soldier types would be lower ;)
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amhain
 
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Post » Sun Feb 03, 2013 1:11 am

This seems pretty cool, but I dunno if I have time to join with School starting back up and all.

You should have called it Game of Tomes, though. Hwe hwe hwe i'm so witty!

I'm in about the same position. If I come up with some time I might jump in on this, but as of right now I've got too much going on. Love the idea though, I'm a fan of political RP's. :biggrin:
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helen buchan
 
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Post » Sun Feb 03, 2013 5:23 am

Spoiler
Name - Aditte Rameau
six - Female
Age - 19
Race - Breton


Appearance - Her skin is sickly and pale from spending the vast majority of her time inside. Her hair and eyes are brown. Her hair goes down to her shoulders, and looks like it isn't brushed as often as it should be. She's a little more thin then is probably healthy, mostly due to a habit of forgetting to eat whenever she's working (which is most of the time). She mainly wears simple, blue or green robes, with little to no adornment. She's pretty in a plain, dull kind of way. If she actually cared, she might be somewhat attractive.

Magical Major - Alteration. Her style of spellcasting is intricate and precise, relying less on raw power and more complex, carefully woven spells.
Strength Major - None to speak of.
Stealth Major - Enchanting (I'm assuming that's okay if Alchemy is?).


Rank - Apprentice

Personality - Aditte has little patience for socialization, politics, or really anything that isn't magic. As such, she's at something of a loss in most social situations. She is tremendously nervous around others, and masks her nervousness by acting as stoically and coldly as possible. She is not, however, a genuinely unemotional person; it's just that her emotions are largely taken up with despair about failed enchantments and passion for obscure rules regarding Burden spells, rather then romance or tragic deaths or whatever it is everybody is always raving about.


History - Like her, Aditte's parents were obsessed with magic. Her father was famous Conjurer, and her mother was the Court Wizard in Wayrest.
Her parents spent almost all of their time locked up in their rooms, working day in and day out. Naturally, she assumed that their work must have been of some heroic, world-changing importance. Many of her childhood daydreams consisted of imagining her parents fighting Daedra or saving the Emperor's life; if she were a more introspective person, she might have realized that the reason she thought her parents were always doing such important things was to justify that they never spent time with her.
From a young age she showed a talent for magic, and quickly gravitated towards Alteration and Enchanting. Her parents quickly noticed that their daughter didn't want to become something useless like a smith or a fishmonger (these being the only two common professions they could think of at the time), but instead wanted to follow in their footsteps as a mage.
They hired her a number of tutors in magic, and she immersed herself in study of the rules and mechanics of spellcasting and the history of magic. Whatever she had thought about as a little girl was quickly replaced by magic, and only magic.
She has only been in the Arcane University for a few days, but already its begun to seem like some kind of utopia to her. Since her arrival, she hasn't set foot in the city itself once. All of her time has been devoted to studying and practicing magic. Her only real issue with the college is that so many of the other mages seem to be wrapped up in politics. After all, what does it matter who the next Archmage is if she can't get her work done?

Here's my CS. I hope it isn't too awkwardly written, since I'm a little out of practice, to say the least.
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Nuno Castro
 
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Post » Sun Feb 03, 2013 5:11 am



Do we actually know that for sure? I could be wrong, but I thought Altmer aging rates hadn't really been mentioned yet.

Altmer mature at the same age as humans - meaning a 20 year old Altmer is basically the same as a 20 year old human, but considered to be young in comparison to their centuries-old kin.

My character sheet will be up soon - sorry about the wait!
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IsAiah AkA figgy
 
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Post » Sun Feb 03, 2013 2:41 am

Name: Crassius Magius

Accepted. I'm loving the fact that we can have different types of characters with different motives. :D
Name: Elisyr (el-i-SEER)

Accepted. Very nice. :smile:

Name - Aditte Rameau

Accepted. :D
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Sabrina Schwarz
 
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Post » Sat Feb 02, 2013 11:07 pm

Holy when are you going to start this? Also when are you going to post your character?
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Taylor Tifany
 
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Post » Sat Feb 02, 2013 11:18 pm

Holy when are you going to start this? Also when are you going to post your character?

Well, I was waiting for a couple more folks to join, but if the majority already confirmed are willing, I could start it as early as you like. :)

I'll have my character up before too long.
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W E I R D
 
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Post » Sun Feb 03, 2013 10:15 am

Well, I was waiting for a couple more folks to join, but if the majority already confirmed are willing, I could start it as early as you like. :smile:

I'll have my character up before too long.

I'm ready whenever everybody else is. No rush.
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Andrea P
 
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Post » Sat Feb 02, 2013 8:59 pm

Sorry about the delay. I'd nearly finished my sheet on my iPad, but the Chrome app decided to refresh ...
Should be posted some time tonight.
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Chase McAbee
 
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Post » Sat Feb 02, 2013 8:27 pm

Hi Holy Assassin.

I have a couple of questions, if I may.

1. Are we restricted to the spells of the ES series? I've written fiction involving Conjurers, so I'd like to know how much flexibility is allowed. Jo'Kul is of Intermediate skill in Conjuration, and when he has the concentration, can manage a few Advanced summons. Don't worry, I won't be conjuring dragons or anything crazy (unless the RP gets into territory that allows me a badass summon! :) ).

2. Since the RP takes place primarily in the Arcane University, will we reference its layout as seen in Oblivion? I need to fire Oblivion up and run around the University to familiarize myself with it again. I'm hoping we get some additional areas, embracing the creative spirit of RP. :)
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Rachael
 
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Post » Sun Feb 03, 2013 3:41 am

Hi Holy Assassin.

I have a couple of questions, if I may.

1. Are we restricted to the spells of the ES series? I've written fiction involving Conjurers, so I'd like to know how much flexibility is allowed. Jo'Kul is of Intermediate skill in Conjuration, and when he has the concentration, can manage a few Advanced summons. Don't worry, I won't be conjuring dragons or anything crazy (unless the RP gets into territory that allows me a badass summon! :smile: ).

2. Since the RP takes place primarily in the Arcane University, will we reference its layout as seen in Oblivion? I need to fire Oblivion up and run around the University to familiarize myself with it again. I'm hoping we get some additional areas, embracing the creative spirit of RP. :smile:

1. If you keep the spells within reason, I see no cause to disallow them. If during the RP you want to ask about something in particular, post it in the OOC thread and I'll offer my opinion as well as ask for a general consensus on the matter. So your answer: no, not restricted. :)

2. Yes, the map will generally be that of the one depicted in Oblivion, however expansion is wholly encouraged and allowed. Once the RP thread is up, I will list location in the OP as well as CSs of all the characters. And yes, I do recommend refamiliarizing yourself with the University in Oblivion. That goes for everyone. :D
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Vicky Keeler
 
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Post » Sun Feb 03, 2013 7:47 am

Put in a spot for me too HA. I'll get a CS up soon.
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C.L.U.T.C.H
 
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Post » Sun Feb 03, 2013 5:39 am

Holy will there be members from Oblivion in the University? Like Gaspar Stegine etc?
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danni Marchant
 
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Post » Sun Feb 03, 2013 3:26 am

Here's my CS:

Name: Voranil Direnni

Gender: Male

Race: Altmer (High Elf)

Age: 657 (Appears to be in his 30s)

Date of Birth: 2E 673



Appearance: Voranil is tall, as all Altmer are, standing at about 6 feet and 7 inches tall. Voranil is actually pretty built for High Elf, he has a medium build. He has the facial features one would come to expect in a High Elf: Pronounced cheekbones, high, angular jawline, narrow chin, high elegant brow line, almond shaped eyes and delicate nose. His eye color is a very deep green and his hair is a light golden color and is oiled back and given some volume. His skin is a medium goldish color.

Magical Major: Alteration (Master level)

Strength Major: Long Blade (http://images1.wikia.nocookie.net/__cb20120612182043/elderscrolls/images/b/b7/Oblivion_SilverLongsword.png)

Stealth Major: Speech

Rank: Master-Wizard

Personality: Voranil is very wise. He used to council the previous Arch-Mage on matters concerning the guild and its properties. For a High Elf, he is not as arrogant as one would come to expect from his people. He is also calm in arguments and uses wit to outsmart them. Being a Direnni, he thinks of himself very highly when it comes to his lineage.

Clothing/Apparel: When in the University he wears hishttp://fc05.deviantart.net/fs71/f/2010/089/3/4/3415b3b212a5a9873f8c5e4b29a2419d.png. Out of the University when he is on assignments or leading a group of battlemages he wears his http://tes.ag.ru/oblivion/armor/img/steel_armor.gif; minus the helmet and add a hood instead.

History: Voranil was born in High Rock in the year 2E 673, during the Imperial Interregnum. During the first 70 years of his life he grew in Dirreni high culture and privilege. He learned magic from the finest mage and scholars in Tamriel, he learned combat from the best and most experienced warriors and learned the ways of politics from his father.

When he turned 70 (which is still young for a Altmer, especially one from the Dirreni clan), Voranil, decided to adventure around Tamriel in attempts to learn the different cultures that were present. Through his journeys he met important people such the King of Alinor, who granted him leniency to stay in Summerset Isles Voranil so choosed. He also met the Mane of Eslweyr.

When Voranil turned 368, he decided to join the Mages Guild. Through the years he rose through the ranks and eventually became a Wizard and also leads a group of Battlemages on important extraction and elimination missions against foul Necromancers, undead, and rogue Mages.

After the Arch-Mage disappeared, Voranil started to compete with other Mages for the title of Arch-Mage.
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Sylvia Luciani
 
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Post » Sun Feb 03, 2013 5:25 am

This looks very interesting. Reserve me a spot and I'll think of a CS :)
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~Amy~
 
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Joined: Sat Aug 12, 2006 5:38 am

Post » Sun Feb 03, 2013 6:38 am

Put me down for a reservation. I can have a CS up soon. Also if you dont know me, I am mainly activeo n the Fallout section but particapted in a ES RP Dark Tides before it died out.
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sam
 
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Joined: Sat Jan 27, 2007 2:44 pm

Post » Sat Feb 02, 2013 11:06 pm

My character sheet:

Spoiler



Name: Valin of Arenthia. Surnames are highly uncommon in Valenwood, and many Bosmer (like their Altmeri cousins) prefer to adopt the name of their native city.

six: Male

Age: 33 years

Race: Bosmer

Appearance (including clothing, height, weight, eye color, hair color, hairstyle, etc):
Height: 5'4"
Build: very slim, with neither much fat nor much muscle.
Eye colour: Blue, with traces of emerald green creeping in around his pupils.
Hair: dark brown, pulled back into a short ponytail which extends halfway down his neck.
Clothing: He usually wears his robes - the standard Guild blue, with a black trimming along the hem, around the sleeves and around the hood. His sleeves hang down from his arms slightly, and his robes drag across the floor a little - obvious indicators that they were designed for someone a bit larger. He almost never wears his hood, instead preferring to leave it resting on his shoulders. His enchanted silver sapphire amulet is hidden beneath his robes, and he almost always wears his satchel containing soul gems, an empty potion vial and a mortar and pestle.

Magical Major (only one allowed): Conjuration. While the stereotypical Bosmer has an affinity with nature and the magical manipulation of the earth, Valin prefers to study the conjuring of servants and mortal control over Oblivion. He's adept at summoning lesser Daedra and undead, and his work often involves summoning rituals in attempts to prolong the length of time a summon may remain on Nirn. He also has a keen interest in necromancy, although this only developed following Traven's death and the end of the King of Worms.

Strength Major (only one allowed): athletics. Running around forests in his youth led to Valin's continued love of running. He finds nothing more relaxing than a jog around the City Isle, although his work often keeps him far too busy for this.

Stealth Major (only one allowed): alchemy. He has a special interest in the use of ingredients from Oblivion, which flooded the shops of the Imperial City during the Oblivion Crisis. Adventurers who dared to enter the Oblivion Gates - including the legendary Champion of Cyrodiil - often returned with as many plant specimens as they could carry, and made a small fortune from mages such as Valin.

Rank: Conjurer. He was afforded this rank when his interest in Conjuration was brought to the attention of the Council of Mages, which allowed him to work more closely with other scholars of Conjuration.

Personality: Valin was always something of an introvert, preferring solitude to the company of others. In his youth, the forests of Valenwood became his refuge, allowing him to escape his extensive family. He can't be defined as 'naughty or nice', but rather as self-absorbed. His relationships are almost purely professional, and the few friends he has he doesn't see regularly. Having dealt with many a Daedra, he's become quite bossy - after all, the first rule of Conjuration is to show the summon who's boss. As such, he's less likely to politely ask for what he needs as he is to demand them. He doesn't mean to be rude, but he comes across as such anyway.

History: Valin was born into a family of seven - his two parents (his father a hunter and his mother a healer), three sisters and his brother. His earliest memories are of bickering with his siblings over just about everything, and of his parents arguing just as much. This is what drove Valin way from his home, and into the vast forests surrounding the city. Each time he retreated to the forests, he explored deeper and deeper, challenging himself to push the boundaries just a little each time. He often stumbled across caves, often small and abandoned or full of animals easily tamed with a simple illusion spell his mother had taught him.

On one particular occasion, however, a cave contained the remnants of a summoning circle - candles, scrolls and a scrap of paper with a smudged chant. Valin, having studied the very basics of Conjuration with his mother, carefully surveyed the materials. Over the course of several months he researched into summoning circles as much as he could, eventually summoning a weak scamp to the Mundus. Thus his love of conjuring was born.

At the age of twenty he left the family home for good and headed across the border to Cyrodiil, just a stone's throw from Arenthia. Naturally, he'd heard of the Arcane University, a haven of magic set beside the fabled Imperial City. He settled in the Imperial City, working as an assistant at one of the various alchemy stores, and eventually earned himself enough money for some magical supplies and enrolment in the Arcane University in 3E 425.

His apprenticeship ended in 3E 430, with the Council of Mages granting him the rank of Conjurer due to his clear interest and skill in the school of Conjuration. He was given a small room in which to conduct his experiments, and his Conjurer's Robes to signify his rank. A year later, Traven took over as Arch-Mage, imposing severe restrictions on Conjuration, a school he considered dangerously entangled with necromancy. Despite the restrictions, Valin continued his work, furthering his knowledge of summoning and continuing his particular interest in Summoning Circles.

Motives/Agenda: unlike many, Valin has no interest becoming Arch-Mage. He instead wishes to take advantage of the current situation and install himself on the Council of Mages, lifting the lingering restrictions on necromancy and Conjuration and allowing the free use of these tools. He may not like the idea of sitting in a room with the other Council members, but he realises that this is a sacrifice he must make in order to further his own knowledge. After all, the dead are, well, dead - why do they need their bodies? Surely they'd be better used as the tools of mages? Valin sees a big chance to expand necromancy, and tether it to his beloved Conjuration.

Holy Assassin: I hope you don't mind some of the details? Such as Traven's restrictions on Conjuration and such? I felt as if there were lots of 'unexplored' areas of Traven's regime, open to a bit of creative license.
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Kat Stewart
 
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