- soldiers are poor enemies at level 40 and are extremely easy
- Falmer are more powerfull than daedric princes at level 40 (falmer i think, are the hardest enemy in the game, also the most annoying)
- boss level monsters apear too early and are usualy a long way into the dungeon (meaning it's a pain to flee)
Skill wise
Destruction is not viable without Enchantments that reduce spell cost at higher levels
Conjuration is too powerful until simple bandits learn how to anihalate dremora lords
Smithing is too powerfull
Enchanting is too important
most illusion becomes useless once at a certain level
You never need alteration
Enemies seem to be able to use weak items and turn them into death machines ( weak bows and spells like frostbite)
Traps do extremely little damage
various perks