» Tue May 17, 2011 6:34 am
The world may be as large as Oblivion's on paper, but I can bet it will feel larger because of the environment. Tall mountains mean a lot of bridges, stairs, passageways, maybe the snow and rocky slopes will slow the character's moving a bit... and then there is the vertical development dimension, pretty obvious in the released screenshot.
Anyways, I think reducing the character running speed would fit well the harsher climate and environment. In Oblivion running is too fast imo. Maybe that's what the new sprint feature is about, to compensate speed reduction and determine you to use wisely this important resource.