I seen the gameplay and in all honesty, I have to vindicate the article that claimed Fallout 4 is a recycled Fallout 3 (to an extent).
There's a pellucid aesthetic distinction between the two games, even watching the footage via the low quality stream it's evident.
But there is a lot of reused or very suggestive assets from previous Fallout games.I'm not condemning BGS for this, or deriding Fallout 4 as a game.
But there's a surprising resemblance between Fallout 3 and Fallout 4 (as one may logically expect) to the point of mistaken identity at some brief moments (from what I've seen).
Edit:
Also I want to add, that the loading screens really are nominal.If you blink you'll miss them, at least when one enters interior cells.
It's terrible camera-phone footage of the back of a guy's head and an over-exposed screen where you can barely see anything. I wish BGS would hurry up and release the official footage already!!
I haven't watched the footage but all I heard about was Charisma stuff being saw but none of the effects. I have no doubt we'll get something at Pax Prime or some video in Sept that Todd will narrate.
Even with the Skyrim leak straight outta Quakecon, they took a sweet month and a half to release the three-part footage for the demo. It was really good quality though because Godd Howard had graced it with commentary to explain different things occurring on screen.
I expect to see the same thing.
I see lots of shoulder on shoulder action.
Lockpicking and hacking is 99% identical to F3 and some parts of the environment look a bit too identical. An example would be the half-destroyed door, that the player opens, to get into the room with the computer. The door is damaged in the same fashion as the one from F3.