GameHours

Post » Sun Jun 26, 2011 7:32 am

Does anyone know what game hours are considered "night" (dark) using the numbers that would be used in scripting? 1-24. I assume it's like 20-4 but i want to make sure.
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Life long Observer
 
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Joined: Fri Sep 08, 2006 7:07 pm

Post » Sun Jun 26, 2011 7:38 am

Technically, you can answer this question yourself. Walk outside, call the console, set the TimeScale variable to something high, like 1000 (3600 would be exactly 1 hour per second) and look when it gets dark/ bright. You can also use my http://http://www.tesnexus.com/downloads/file.php?id=14889 mod and set it up to show itself each hour automatically.
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Miguel
 
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Joined: Sat Jul 14, 2007 9:32 am

Post » Sun Jun 26, 2011 7:06 am

Technically, you can answer this question yourself. Walk outside, call the console, set the TimeScale variable to something high, like 1000 (3600 would be exactly 1 hour per second) and look when it gets dark/ bright. You can also use my http://http://www.tesnexus.com/downloads/file.php?id=14889 mod and set it up to show itself each hour automatically.

I didn't realize you could do that with the TimeScale thing, thanks :D
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Ross Thomas
 
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Post » Sun Jun 26, 2011 6:56 am

The default setting is 18 - 6 with 1-2 hour transition phase either side, you can adjust night settings in the ini file

I 'm not keen on stumbling around in the dark so have halved the duration of my nights.

Sunrise Time=4
Sunset Time=22
Sunrise Duration=1
Sunset Duration=1
Sky Pre-Sunrise Time=.5
Sky Post-Sunrise Time=1
Sky Pre-Sunset Time=1.5
Sky Post-Sunset Time=.5
Ambient Pre-Sunrise Time=.5
Ambient Post-Sunrise Time=2
Ambient Pre-Sunset Time=1
Ambient Post-Sunset Time=1.25
Fog Pre-Sunrise Time=.5
Fog Post-Sunrise Time=1
Fog Pre-Sunset Time=2
Fog Post-Sunset Time=1
Sun Pre-Sunrise Time=0
Sun Post-Sunrise Time=0
Sun Pre-Sunset Time=1
Sun Post-Sunset Time=1.25
Stars Post-Sunset Start=1
Stars Pre-Sunrise Finish=2
Stars Fading Duration=2
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CArla HOlbert
 
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