» Fri Oct 07, 2011 4:19 pm
I like to think of this argument in context of investment.
My latest PC build cost me around $1700, excluding the case and power supply and other peripherals I had before it (monitor, keyboard and mouse, etc.) So essentially, just the "platform" I purchased and built myself cost me quite a bit of money.
Consoles on the other hand, cost $199 and are a great entry level kit for people to play video games and still enjoy the content given their investment opportunities.
A balanced argument is not "PC guys get mods, so if games look like crap on PC and/or are poorly crafted console ports 9 times out of 10, who cares?" My argument would be, if my investment cost 10-fold of what most people have spent, I not only should have access to added features, I should be entitled to them. It's good business. You don't sell a car (or any product for that matter) and dole out the same quality at all different ranges of price tags for those willing to spend more, as well as those willing to spend less. As a consumer, if I am spending upwards of $1500-$2000 on a gaming platform, even though it also acts as my primary computer for all other leisure, I shouldn't be experiencing a lower (or equal) standard of quality, etc.
I have no qualms with consoles as a product. I think it has been great for the gaming industry on many fronts, but unfortunately, at the same time it's monopolizing and turning a great idea into something that is mass produced where corners are being cut every day at the hope of more profits. This is just good business to these companies, who really could care less what the content is, they care about dollar figures and quarterly statements.
What we're truly arguing about is our piss-poor economy and business practices. That is what it comes down to, which is an entirely separate argument altogether.
It's money, folks.