PC gamer playing Fallout 4 in isometric view, looks amazing

Post » Fri Dec 11, 2015 12:12 pm

So there is a PC gamer playing Fallout 4 in isometric view and it looks absolutely amazing.

There are some people saying a isometric view Fallout 4 would svck, I never believed this at all.

I made a poll to see if people would like a option to have the option to play and switch to First Person View, Third Person View, and Isometric View. This should also be added to the PlayStation 4 (PS4) and Xbox One version of Fallout 4 in the patch not just the PC version.

On PC there are some PC versions of video games that you can play in First Person View and switch to Real Time Strategy View.

The PC version of Natural Selection II is one of them and there is a mod for the PC version of Crysis on PC named Tiberium Genesis.

Here are the pictures.

http://www.neogaf.com/forum/showpost.php?p=188323022&postcount=11475

http://www.neogaf.com/forum/showpost.php?p=188323514&postcount=11476

http://www.neogaf.com/forum/showpost.php?p=188338013&postcount=11483

http://www.neogaf.com/forum/showpost.php?p=188358920&postcount=11490

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Jeneene Hunte
 
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Post » Fri Dec 11, 2015 6:23 am

dont get me wrong, i love how "cool" and "nostalgia" feel isometric view, but the true is u lose all the immersion u get from a first person game.

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Imy Davies
 
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Post » Thu Dec 10, 2015 10:18 pm

Well pretty sad people are voting no. Either people are not reading my topic or people really don't want other people to have options to CHOOSE how to play Fallout 4.

So I guess it's just sticking to camera hacks. Oh well.

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Manuel rivera
 
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Post » Fri Dec 11, 2015 8:21 am

the screenshots do look great

but I wouldn't want them to use their time on making this for the game

I think first person makes games look more immersive and isometric is outdated and old :/

one of the biggest reasons, why I dislike all those LoL, Diablo games :/

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BRAD MONTGOMERY
 
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Post » Fri Dec 11, 2015 7:58 am

You really think this would take a long time to make?

On PC for PC versions of video games ones that have flexible mod support, it is very easy to make these kind of mods it doesn't take years, depending on resources that is.

Isometric view for video games is not outdated video games with isometric view are selling incredibly well.

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Charlotte Lloyd-Jones
 
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Post » Fri Dec 11, 2015 5:42 am

These are interesting. I played Fo3 with the camer pulled way back and slightly over head; it helped convey how vast it was and how alone you were. I was upset that the cam only went so far in Fo4. I got over it.
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Russell Davies
 
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Post » Fri Dec 11, 2015 1:40 am

I play from time to time Fallout 3 and Fallout: New Vegas with the camera pulled back too. It looks ok, but not this good as it does for Fallout 4.

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Chris Guerin
 
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Post » Fri Dec 11, 2015 10:29 am


Yet LoL is arguably the most played game... ever. Diablo is astoundingly popular as well. I respect your opinion, but it's just that. That PoV is not "outdated."
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krystal sowten
 
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Post » Fri Dec 11, 2015 3:29 am

thats awesome =) reminds me of the old fallouts a little bit- sadly the story is the same lol

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jennie xhx
 
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Post » Fri Dec 11, 2015 1:26 am


Or maybe you didn't put enough thought into your question.

As the creator of those screenshots admits, the whole thing falls apart indoors and in combat. The world is just not built to accommodate a top-down camera. Which leads me to my criticism of your topic and the reason I answered no: you asked if Bethesda should add the option in a patch.

I have no objection to a top-down camera, but the game has to be built with it in mind from the very beginning. It needs to be very carefully implemented. Look at Dragon Age: Inquisition's "tactical mode." It works alright, but it's really not a great way to play the game because the implementation is really hacky. And it was something the devs really cared about and really wanted to get in the game!

If such a camera were to be added post-launch, in a PATCH, it would be terrible. It would be the worst thing ever and everyone would complain about it.

So no, it should absolutely not be added in a patch. Should it be something Bethesda plan for FO5 from the very beginning? Well, my answer is still no, but I'm not gonna fight about it.
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Trey Johnson
 
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Post » Fri Dec 11, 2015 1:13 am

I cant put much into the topic title, due to how much it lets me put.

Seeing as Bethesda Game Studios has all of the Source Code for Fallout 4 I'm pretty sure they can do this better than a PC gamer who is a modder who doesn't even have access to the Creation Kit yet either. I'm 100% sure Bethesda Game Studios can touch up the camera view angles and view points.

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Francesca
 
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Post » Thu Dec 10, 2015 10:25 pm


Yeah that's true. I did this on a 360.
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Nichola Haynes
 
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Post » Thu Dec 10, 2015 11:15 pm


It wouldn't be "touching up" anything. It would be rebuilding the entire game. I mean, if you want them to stop FIXING things so they can spend a year or more on this, then sure, go ahead and want that. But you clearly don't understand what it is you're actually asking them to do, which is the only point I'm interested in making.
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Liii BLATES
 
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Post » Fri Dec 11, 2015 10:02 am

I will try my best to explain.

While Cry Engine 2, Cry Engine 3, Unreal Development Kit (UDK), and Unreal Engine 4 are not like the Gamebryo Engine and Creation Engine.

I programmed camera view angles like this in Cry Engine 2 and in Crysis and in Cry Engine 3 and in Unreal Development Kit (UDK), but not yet for Unreal Engine 4 and it did not take me years to do these things with the cameras. At most it took me up to a total of 3 months and 6 months.

For Crysis I made a camera angle where you play the video game, but sometimes you get camera angles as if your watching a video and not playing a video game.

People never believed me when I said I can do this, but whatever I don't care.

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Shannon Lockwood
 
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Post » Fri Dec 11, 2015 2:13 pm

true ^^

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[ becca ]
 
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Post » Fri Dec 11, 2015 12:34 pm

Yeah it would be nice.
I don't care much about the whole immersion argument. It's still a game to me and not a VR simulation. So the immersion is never really that great. It's just playing from a different point of view.
I had no issue being immersed in the Witcher 2 even though that wasn't first person.
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Chris Jones
 
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Post » Fri Dec 11, 2015 6:17 am

I think it looks cool as far as screenshots are concerned, but I'd hate playing it like this. Having the choice would be nice for the people who actually would want this, but I could write out a list of things that I, and many other people would want Bethesda to fix in future patches before worrying about something like this. Once most of the bugs are worked out, I'd rather see them use their development time to create actual new content. New side quests, new weapons and armor, things like that. I don't think enough people would actually use an isometric view to make it worthwhile. Also keep in mind that patching an isometric view into a game that wasn't designed for it is going to be incredibly buggy. This means that they'd then have to devote development time to fixing the bugs in the isometric view, which takes more time away from new content. For those reasons, I'm voting 'no.'

I play in first person view all the time. The only time I even zoom out is so I can look at the clothing I'm wearing to see how it looks.

Now if you were to ask if I thought an isometric view option should be added to the NEXT Fallout game, I'd answer yes. I'd still never use it, but the option would be nice for the people who would actually use it.

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Lil Miss
 
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Post » Thu Dec 10, 2015 10:28 pm

Here's wishful thinking from me.

If we can get Bethesda Game Studios to support Fallout 4 for 3 years with patches, DLC's, and Expansion Packs, then Bethesda Game Studios should be able to add in this Isometric View option in a patch.

I think Bethesda Game Studios needs to support their video games for once for more than one year or one year and a half.

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Jason Rice
 
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Post » Thu Dec 10, 2015 11:17 pm

but third person in Witcher is almost the same as first person in a shooter ^^

you still look forward and can see everything in front of you, almost as if you were there

isometric view feels way more tactical ^^ at least for me :D

I can also see why many people would want it

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Petr Jordy Zugar
 
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Post » Thu Dec 10, 2015 10:15 pm

Considering they'd have to entirely re-do how aiming & combat work? Yes.

Also, are those people actually "playing" FO4 like that, or are they just making cool screenshots? Because based on a Kotaku article on the same topic, it's not playable like that.

Seriously, though.... expecting it to be easy to patch in something like this, is about as nonsensical as those people who make the "hey, they can just add multiplayer!" threads.

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Jodie Bardgett
 
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Post » Thu Dec 10, 2015 11:15 pm

No, really. How is this perspective going to work indoors, like inside Back Street Apparel or the Museum of Freedom? Or in areas with multiple stories, like, well, Back Street Apparel or the Museum of Freedom. Or in all of those narrow hallways that make up pretty much every interior. And how the hell would you shoot things?

The perspective players view the game in is essential for how the entire world is designed. Ever notice that there aren't as many narrow passages, or shelves full of interactive clutter in most third-person games? Bethesda can't just "patch it in".

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helen buchan
 
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Post » Fri Dec 11, 2015 1:55 am

I voted yes. But, I doubt it would be patched in, but it would be a good task for modders to try maybe.

Anyway, it isn't anything new that isometric games can look super nice. Wasteland 2 looked good, PoE looked good, and fact is, a Fallout like that WOULD look good. But, I doubt we will ever see it, unless Bethesda lets Obsidian do it.

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Epul Kedah
 
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Post » Fri Dec 11, 2015 5:18 am

That reminds me.... can you just imagine trying to find & grab all the loot / loose objects, in this view? Stuff that's hidden and hard to see in first person, let alone from way up in the sky? Hah.

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..xX Vin Xx..
 
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Post » Fri Dec 11, 2015 4:40 am

I typically avoid isometric games, really prefer 3D games. When people started making 3D games I was overjoyed!

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Lisa
 
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Post » Fri Dec 11, 2015 5:29 am

That can factor in, but it should not take 2 years or 3 years or 10 years to do.

As I said Cry Engine 2 and Crysis are nothing like the Gamebryo Engine and Creation Engine. However in Crysis you only play in First Person View and I managed to make camera angles when you play the video game to be like as if your watching a movie or watching a video and this took me up to 6 months, but you are playing the video game, Especially when you go inside buildings I managed to make the camera angles go in and not clip through the roofs of buildings or the walls of buildings.

How was I able to do it for Crysis in a short amount of time?

It really should not be hard for Bethesda Game Studios to do if PC gamers who are modders and PC gamers who are modders and programmers can do it as well for some PC versions of video games.

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Jack Moves
 
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